It's a race against the clock as the party must decide if they want to help or hinder a goblin necromancer's attempt to summon the archlich Vecna to the town of Phandalin at midnight on Liar's Night.
The Story So Far...
Fizzbang Frazzlepop has always been a little unhinged. He has devoted his life to becoming one of the vilest creatures in the multiverse: a lich.
Unfortunately, despite being a highly intelligent Wizard who studied under the top faculty at Strixhaven’s Witherbloom College, Fizzbang has fallen multiple times into what may best be called "Get Lich Quick Schemes." He is far from a discerning goblin, and that's putting it nicely.
This time, however, Fizzbang may have actually found what he’s spent decades looking for. This particular Get Lich Quick Scheme involves contacting the archlich Vecna on Liar’s Night.
While Vecna is considered a lesser deity in the planar hierarchy of gods, he remains a significantly powerful and evil entity.
Summoning a being such as Vecna into the Material Plane is rarely a good idea, and doing so to make a pact on a night when falsehoods are not only expected, but encouraged, does not bode well for anyone who calls this plane home.
And that’s not even considering how bad things could get with a person like Fizzbang Frazzlepop gaining access to the untamed, eldritch power belonging to a lich.
There’s a catch, though. Fizzbang can’t do it himself.
The necromantic goblin has little time until The Liching Hour (midnight on Liar’s Night) and still doesn’t have the most important part of the ritual: the heart of an archlich.
Fizzbang has to spend this time preparing the ritual itself, getting ready to venture into the vortex that will let him view Vecna's visceral, vexing visage. So he has sent an associate to secure the artifact for him.
Fizzbang isn't the only one after the heart, however. Vecna commands the loyalty of any number of cultists who believe Fizzbang's hubris and disrespect to make demands of the archlich will bring ruin. They are working to stop Fizzbang from summoning Vecna.
It may be the PCs who decide what happens when the clock chimes and rings in The Liching Hour.
What's Inside?
- 1 Amazing Liar's Night/Halloween one-shot set in Phandalin from The Lost Mine of Phandelver and Phandelver & Beyond: The Shattered Obelisk campaigns!
- 7 Original Monsters & NPCs
- 3 Unique Artifacts
- 5 Wondrous & Magic Items
- 2 Detailed, VTT-friendly maps
- 16 Original VTT Tokens
I think this adventure is best for parties between levels 5 to 8 but can easily scale it to 3 to 5 by lowering the number of creatures per encounter and adjusting CR down using DMG rules.
Printer and User-Friendly!
The better experience for using this is to use the (Spreads) document, as it has an open-book layout which also makes it easy to print because each single page is 5.5 inches wide. Just print in landscape mode on 8.5 x 11 paper (Letter). Plus, everything is grayscale/black-and-white to save your ink and is automatically print-friendly!
Don't Miss My Other Stuff!
If you like The Liching Hour, I think you'll really like some of my other stuff. Take a look at my author page and enjoy yourself!
Christmas Titles:
Claus for Concern
Stocking Stuffers & Side Quests
Horror/Halloween Titles:
Horrific Encounters in Ravenloft
Adventures in Ravenloft
Little House on the Scary
The Liching Hour
General D&D:
The Dragon-Tower of Candlekeep
Dohwar (Penguinfolk) Player Race Options
The College of EMOtion: Parody Bard Subclass