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Chains of Asmodeus
by Talia S.
Publisher: Wizards of the Coast
Date Added: 11/21/2023 00:04:18
pixel_trans.gif Chains of Asmodeus This is definitely a valuable product. With nearly 300 pages of fiendish evil throughout its pages it serves as the most thorough exploration of the full nine Hells in Fifth edition. The adventure hooks are well-crafted and implemented in a way to drive the characters in the right direction, but give them lots of freedom along the way. As someone who was looking for an adventure like this, I absolutely love how well put together the whole thing is, and look forward to running my own version of it with some players in the future. I felt the need to take it down to four stars for a few reasons I'll elaborate on, shortly, but I will say I highly reccommend this product to anyone who wants to run a deep dive into the Nine Hells. Downsides/Weaknesses: The art style of the archdevils. I'm just not really a fan of most of them. They look like rendered 3d models, and their textures seem off. They also look very little like previous official art for the characters, and do not fe...

Rating:
[4 of 5 Stars!]
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CCC‐RPSG‐01 Ooze There
by Kyle M.
Publisher: Dungeon Masters Guild
Date Added: 11/20/2023 08:41:28
pixel_trans.gif CCC‐RPSG‐01 Ooze There This is a favorite AL module in my local group, and I've run it a couple times now myself. You may need to expedite things or move your group along to get everything fit into 4 hours. It's not very roleplay heavy, but I think the mechanics and combat make up for it. This is a great adventure for folks who are either generally new to D&D or have a bit of experience but are maybe a bit rusty on the mechanics. I'll offer up some feedback for DMs **(spoilers, obviously)**: * Grey oozes being able to degrade weapons and armor is hilarious, so definitely keep that mechanic in. It forced my players to switch it up and use either unarmed strikes or worse weapons to not have their main ones be degraded. * I ran this for a group of 7 people who just met the "average" APL. For the fight with the gelatenous cube, I had an ochre jelly join the fight as well behind the party in the tunnel, creating some panic but giving everyone a chance to try something to get out. (I ...

Rating:
[5 of 5 Stars!]
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Player's Handbook, Revised (2e)
by Nicolas
Publisher: Wizards of the Coast
Date Added: 11/19/2023 21:02:24
pixel_trans.gif Player's Handbook, Revised (2e) I purchased the 3 book set (PBH + DMG + MM) in softcover and think these are of solid quality. They are of the later printing from the mid 90s, which in my opinion is not the best, but they do work well together as a cohesive set. I bought these to use as reference as my original books are getting too old and worn to handle the beer and cheese dip from years of play. For the price I'm happy. Since the hardback versions are now worth their weight in gold, these ones are perfect for reference without too much worry you may damage them. My biggest gripe is that the packaging for the shipment was lackluster to say the least... Luckily it didn't rain before I was able to get home, as one entire side of the package was exposed to the elements. There was also some adhesive from the box on the pages of the DMG, I was able to carefully clean it off but it was not ideal for a near $90 purchase. I also recommend grabbing the PDFs with them, as nowadays I find myself using a tablet/laptop to rea...

Rating:
[4 of 5 Stars!]
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FR-DC-CURSE Is this a Curse?
by Sean H.
Publisher: Dungeon Masters Guild
Date Added: 11/19/2023 18:55:33
pixel_trans.gif FR-DC-CURSE Is this a Curse? This is a visually appealing module, with some great creativity and a complex mystery to solve. The author has produced a product of great quality. This is a strongly exploration and role play focussed adventure; players who enjoy combat will probably be disappointed. (In fat, I included a couple of mini combats in the nautical theme to provide some moments for those players to shine). However, those who immerse themselves in the exploration and investigation will find a lot to love here. I personally did not enjoy the 'backwards and forwards' in time, explaining what the group had discovered to the NPCs. To me, it would work better just as a way to end the adventure. However, others might enjoy that style. Kudos to the author on a creative module that fills a nice in the exploration pillar of DnD. ...

Rating:
[5 of 5 Stars!]
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Chains of Asmodeus
by Travis G.
Publisher: Wizards of the Coast
Date Added: 11/19/2023 17:58:25
pixel_trans.gif Chains of Asmodeus Itneedserrata to orrectdetailsFor example, I can't find anything in it that discusses down time for my players. You never go back to civilization or "normal" areas, so typical down time doesn't apply. The players are just constantly at risk the entire time, which is fine, but I'd like options on how to deal with it. The developers have a mechanism to facilitate a small amount of buying and selling of loot with the party's patron visiting, but i get the impression that's not the intent behind their creation. I can figure out additional options on my own, but it'd be nice to have ideas that fit with the story. I can just add options from the Avernus campaign, but it feels like an oversight to not even discuss it in the book. Also, there are small errors that need looked at. For example, in the monsters section, there are stats for a Hellcat. It has a trait called Shadow Dweller, which you'd assume means it gets advantages in shadows. The copy I have says attacks against it in dim or bri...

Rating:
[4 of 5 Stars!]
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Assault on Hellmaw Island
by Peter D.
Publisher: Dungeon Masters Guild
Date Added: 11/19/2023 16:53:48
pixel_trans.gif Assault on Hellmaw Island My group had a really good time with this one. Well written, and a lot of fun!

Rating:
[5 of 5 Stars!]
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Occult & Ominous: Dark and Mystical Subclasses
by Benjamin T.
Publisher: Dungeon Masters Guild
Date Added: 11/19/2023 14:08:16
pixel_trans.gif Occult & Ominous: Dark and Mystical Subclasses As is common in these things, the author was too intent on making everything follow their original vision with little attention to game balance. The only remarkable traits here, are both that they made nearly everything under powered rather than over powered, and that they biffed every single feat. Improper balance aside, there are also several mechanical flaws that make many of the feats literally unusable. * Haunt Memory, Spirit Steed, Experienced In The Morbid, Hidden By The Spirits, Spirit Compass, Flying Broom, Toil And Trouble, and Hut Of The Hag all neglect to declare their activation times. * Read Being, Haunt Memory, Vision Of Beloved, Experienced In The Morbid, Live Burial, Vision Of Beloved, and Toil And Trouble all neglect to declare their save DCs. * Toil And Trouble does not declare the potion's chance to hit. * The author doubled the titles for all feats which makes it needlessly hard to copy paste. Oh I can already tell what the author wants to say on a few of th...

Rating:
[2 of 5 Stars!]
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Salted Legacy DM's Pack
by Morgan D.
Publisher: Dungeon Masters Guild
Date Added: 11/19/2023 13:59:51
pixel_trans.gif Salted Legacy DM's Pack This is a great little summary doc and an excellent resource for the busy DM or folks who need to break the module up over several sessions and want to quickly review without having to sift through pages of text. Includes some good notes to help the DM develop the plot. I'd appreciate a printable version without the textured backgrounds - this is such a good resource for printing to save you the trouble of printing the whole huge adventure module or handwriting notes.

Rating:
[5 of 5 Stars!]
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DDAL05-02 The Black Road (5e)
by Kyle M.
Publisher: Wizards of the Coast
Date Added: 11/18/2023 18:03:25
pixel_trans.gif DDAL05-02 The Black Road (5e) This is a great T1 adventure! Had a table of more seasoned adventurers and they loved it! It's a bit shorter, and I was able to run it in almost exactly 2 hours. Good mix of RP, combat, and environmental challenges. However, you could run it for longer if you adjust it a bit to include "optional" combats, assuming your players want more of a challenge. My players were enthusiastic when I told them I could beef up the encounters for them. The added challenge kept them on their toes, but wasn't *too* difficult. Overall, this is a great adventure to run at a local game store like I did!...

Rating:
[5 of 5 Stars!]
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Pudding Faire
by Keith T.
Publisher: Dungeon Masters Guild
Date Added: 11/18/2023 15:36:44
pixel_trans.gif Pudding Faire Being a fan of time travel stories, I loved that this adventure played on that theme and provided a method for me to build these concepts into a time-travel/alternate-timeline campaign arc. I also loved that the players get to interact with two deities that 1) don't tend to get a lot of cosmological attention and 2) don't generally interact with Tier 1 characters. Additionally, the emphasis on role-playing and utilizing a variety of skills is a creative break from the norm. I will definitely blend this adventure into a larger storyline for my campaign! ...

Rating:
[5 of 5 Stars!]
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The Beast of Graenseskov: An Introductory Ravenloft Adventure
by Keith T.
Publisher: Dungeon Masters Guild
Date Added: 11/18/2023 15:18:10
pixel_trans.gif The Beast of Graenseskov: An Introductory Ravenloft Adventure This was a well thought-out super-adventure for Tier 1 PCs in the Domain of Dread. I found it refreshing to have a Barovia-adjacent storyline that did not involve Strahd directly, and yet laid the groundwork for an ongoing Ravenloft campaign. Players will need to work to thoroughly investigate multiple leads in this very open-ended adventure, and my players enjoy these types of challenges. Highly recommended!

Rating:
[5 of 5 Stars!]
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The Mortal Ascended - A Single-Session Adventure
by Keith T.
Publisher: Dungeon Masters Guild
Date Added: 11/18/2023 15:01:52
pixel_trans.gif The Mortal Ascended - A Single-Session Adventure I very much enjoyed this short adventure capstone for high-level PCs. This story provides a great way to end a campaign in a satisfying way for an ongoing campaign (potentially especially so for one lucky PC!). Nicely written and easy to drop into an exisiting campaign. The fact that this adventure is "Pay What You Want" is bonus!!!

Rating:
[5 of 5 Stars!]
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To the End of Time - an Epic One-Shot
by Keith T.
Publisher: Dungeon Masters Guild
Date Added: 11/18/2023 14:46:24
pixel_trans.gif To the End of Time - an Epic One-Shot This adventure makes for a nicely satisfying end to an ongoing campaign in which the PCs have finally reached max. level. I'll be using this adventure as an epilogue to a year-long Greyhawk arc, plus it features villans that happen to build on our existing campaign themes. It gives the players a chance to flex items, powers, and abilities gained as a result of hitting 20th level, and the story is extremely flexible regarding when and how it occurs. I am confident my players will enjoy this experience as much as me!...

Rating:
[5 of 5 Stars!]
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CCC-RPSG-04 The Waystop
by Keith T.
Publisher: Dungeon Masters Guild
Date Added: 11/18/2023 14:28:25
pixel_trans.gif CCC-RPSG-04 The Waystop This is a very creepy, introductory horror adventure for low-level PCs (Tier 1). Lots of intrigue and plot complexity, and the storyline can be dropped right in at any time. I am considering running this adventure in conjuction with a Forgotten Realms/Ravenloft crossover campaign, and this adventure fits right in. Nicely done!

Rating:
[5 of 5 Stars!]
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Winds of Madness
by Keith T.
Publisher: Dungeon Masters Guild
Date Added: 11/18/2023 13:42:30
pixel_trans.gif Winds of Madness This is a fantastic incursion into the mysterious and much-feared Far Realm. Absolutely the most extensive exploration of that planar dimension I have ever read. The adventure is a masterful blend of high fantasy and Lovecraftian horror. Very well-written and well thought-out. I will thoroughly enjoy freaking the daylights out of my players with this mega-adventure!

Rating:
[5 of 5 Stars!]
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