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Artifacts of Avernus - 50 Magic Items for Your Descent

Artifacts of Avernus - 50 Magic Items for Your Descent


Updated! New art, better template, four new weapons, and an ink-friendly version! Thank you for all of your support in making Artifacts of Avernus a best-seller! Artifacts of Avernus includes 50 original magical items that adventurers might find in the Nine Hells. Arranged around devilish contracts, the Blood War, and the bureaucracy of the Hells, these items offer insight into how...   [click here for more]
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Doors and Keys

Doors and Keys


DOORS AND KEYS Sigil. The City of Doors. Center of the multiverse. The Cage. The city that floats atop the Spire has many names. Even more than it's many names, are the ways into, and out of, the city. Thousands of portals exist within the torus-shaped city. All of them waiting quietly, or not so quietly, for the correct key to be brought forward allowing them to flare to life. In...   [click here for more]
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Escape from Avernus – a Baldur's Gate: Descent into Avernus DM's Resource (maps, advice)

Escape from Avernus – a Baldur's Gate: Descent into Avernus DM's Resource (maps, advice)


Advice, maps, cheatsheets, and more for Descent into Avernus: Chapter 5 Chapter 5: Escape from Avernus is the final act of the infernal play, where the characters must lay their lives on the line – heck, even their immortal souls – to escape the hell that is Avernus. In this chapter, the heroes must deal with demons, devils and fallen angels as they cement their legacies as the...   [click here for more]
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Hektula's Khyber Codex

Hektula's Khyber Codex


Explore the demiplanar depths of the world of Khyber in this fifth-edition expansion for the Eberron campaign setting. The Khyber Codex contains over 38 demiplanes of all shapes and sizes with which to populate the World Below – each an unreal realm of wonder and danger in equal measure. Delve into the aberrant Prisons of the Lords of Madness, heist ancient weapons...   [click here for more]
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Adventure Sidekicks: Descent into Avernus

Adventure Sidekicks: Descent into Avernus


From the creative team that brought you Animal Sidekicks: Do you want to play Baldur's Gate: Descent into Avernus, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement,...   [click here for more]
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Gatetown Encounters #8 - Xaos

Gatetown Encounters #8 - Xaos


Welcome to the eigth title in our Gate Town Encounter series. This Xaos Green Jellybobbin Encounter Grapes gravy %£*(RTFGHY.... (This is a rather chaotic encounter in xaos.... expect a lot of random! It really leans into the chaos of xaos.) This series are short encounters that are designed to highlight what makes each Gate Town unique. We use AI generation for art purposes only, all...   [click here for more]
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DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep

DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep


DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep Darkness has fallen on Candlekeep. Just as the Great Library is about to shed light on the last pieces of Szass Tam’s plan, another enemy seeks to prevent kindling that knowledge. A four hour adventure for 5th through 16th level characcters. Optimized for: APL 8 (Tier 2) and APL 13 (Tier 3) CONTENT WARNINGS: mental health...   [click here for more]
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The Watcher's Pool, a Hither Adventure

The Watcher's Pool, a Hither Adventure


Mystery abounds in the fantastical Feywild where evil things lurk, strange things are at work, and what’s real -- may be -- quite absurd. The locals believe the secrets of Prismeer can only be pierced by a fabled antlered serpent, known as the Watcher. Unfortunately, much has changed since the Hourglass Coven took over. While the Watcher still resides in its cave, they now find themself alone,...   [click here for more]
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Bloodied & Bruised – Curse of Strahd

Bloodied & Bruised – Curse of Strahd


New Combat Actions for the Creatures in Curse of Strahd The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into the ground...   [click here for more]
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Strange Life Forms of the Astral Sea Vol. 1

Strange Life Forms of the Astral Sea Vol. 1


What will you stumble across beyond the edges of Wildspace? From the Crystal Spine Saurian to the Cosmic Relic Hunter, this supplement adds ten new monsters and characters imbued with a perfect blend of sci-fi and fantasy, ideal for any Spelljammer campaign. Discover these strange life forms from across the Astral Sea... Don't miss all titles in the bestselling Strange Life Forms series: ...   [click here for more]
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Witchlight for the Combat-Starved (Hither)

Witchlight for the Combat-Starved (Hither)


Welcome to Witchlight for the Combat-Starved! This is the first of three supplements to help you add combat to this admittedly low-combat campaign. This supplement adds random encounters and three side-quests to Chapter 2: Hither. These sidequests include: Hunting Warwyck the Dire Dodo Bird. There's a huge dodo bird with a horrendous temper stomping about in the...   [click here for more]
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Treasures of Avernus

Treasures of Avernus


Newly updated to version 1.3 The great war between the demons of the Abyss and the devil of the Nine Hells rages on with no signs of stopping. The battlefields of the Blood war are littered with magic items forgotten in the destruction. The vast treasure hordes and armories of Avernus are full of arcane wonders and weapons of terrible power…and it takes is a team of brave adventurers to go and claim...   [click here for more]
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Hell Prisons

Hell Prisons


Welcome to an infernal dungeon run by fiends! The devils are trying to tip the scales of the Blood War by establishing soul conversion facilities. These terrifying prisons are used to torment souls with an intention of creating more powerful devils and filling the battlegrounds of Avernus with powerful soldiers. Only brave adventurers can disrupt this horrifying scheme. The supplement includes:...   [click here for more]
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Through the Veil: Monsters of the Feywild

Through the Veil: Monsters of the Feywild


Through the Veil: Monsters of the Feywild   Is your party ready for an encounter with the Darkwood Beast or a Unicorn T-Rex? Through the Veil: Monsters of the Feywild features 200 pages of D&D5e feywild monsters, NPCs, and familars. Packed full of stat blocks and full color art to bring the Fey Realms to your D&D5e table! Get...   [click here for more]
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Strange Life Forms of the Astral Sea Vol. 3

Strange Life Forms of the Astral Sea Vol. 3


What will you stumble across in the distant reaches of the cosmic beyond? Beware the lurking Portal Leaper. Hire on the capable Navigation Guild Syndic. Battle the icy Kryzari demons. Aid the Time Sentinel in averting multiversal obliteration. And stand against the terrifying might of the Far Realm's flagship Chaos Dreadnought. This supplement adds ten new monsters and characters imbued with a blend...   [click here for more]
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Star Signs: Children of the Stars

Star Signs: Children of the Stars


Welcome to the first chapter of the Eren Chronicles! Star Signs: Children of the Stars features a supplementary system to the lore and core rules of Dungeons & Dragons 5e, focusing on aspects relative to the power of the stars and the cosmic essence derived from the various planes of existence. Through its pages, you will delve deep into the mysteries of the...   [click here for more]
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Strange Life Forms of the Astral Sea Vol. 2

Strange Life Forms of the Astral Sea Vol. 2


What will you stumble across in the far reaches of the Deep Astral? From the crazed Derelict Research Station Scientist to the deadly alien Xenovenator, this supplement adds ten new monsters and characters imbued with a perfect blend of sci-fi and fantasy, ideal for any Spelljammer campaign. Discover these strange life forms from across the Astral Sea... Don't miss all titles in the bestselling...   [click here for more]
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Shadowfell Encounters - Random Encounter Tables

Shadowfell Encounters - Random Encounter Tables


       Shadowfell Tables for Non-Combat, Creatures, Locations, Items and Extras Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.  Encounters for adventures and campaigns in terrain of the Shadowfell, undead spirits, horror, death, Ravenloft and Curse of Strahd Includes d8+d12 tables for ... Using Shadowfell Encounters (Dice...   [click here for more]
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Trinkets of Theros

Trinkets of Theros


Trinket of Theros This supplement introduces 100 new trinkets that you may find in the campaign setting Theros The trinkets presented in this supplement are inspired by the classical Greek culture and the Magic Gathering cards sets based in Theros.  Trinkets in this book were created to bring an additional layer of depth and world-building to a campaign based in...   [click here for more]
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DDAL09-07 The Diabolical Dive

DDAL09-07 The Diabolical Dive


You have located the plans and drawn the infernal forces away from them. All that remains now is to dive below the river Styx and infiltrate Plagueshield Point without getting wet, setting off any alarms, or being followed. Piece of devil’s food cake. Part Three of the Behind Infernal Lines series of adventures. A Four to Six Hour Adventure for 5th to 10th Level Characters (APL 8). ...   [click here for more]
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Spelljammer Encounter Tables

Spelljammer Encounter Tables


    Spelljammer Tables for Terrains, Ships, Creatures, Hazards and Extras Tables visible in Previews under the product image. Using creatures from Monster Manual and Spellljammer. Supports Mordenkainen's Monsters of the Multiverse.  Encounters for adventures and campaigns in the Astral Sea, Wildspace, Realmspace featuring Dead Gods, Spelljammer Ships, Asteroids and cosmic creatures. Includes...   [click here for more]
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You Are My Sunshine (SJ-DC-ETA)

You Are My Sunshine (SJ-DC-ETA)


Tier 3 [4-Hour Spelljammer Dungeoncraft] The body of a dead god has mysteriously entered “Sector Eta,” a Wildspace system whose sun’s solar flares destroyed its planets. Contact with the divine body could spell apocalypse. Can you prevent impact? You Are My Sunshine is a four-hour action-packed adventure for characters of levels 11-16. Get it on Roll20! Save more with this Bundle! Inside...   [click here for more]
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Creatures of the Abyss

Creatures of the Abyss


Hellish new creatures have been unleashed from the layers of the Abyss and the Nine Hells in this tome of fiends! This sourcebook contains over 80 statblocks for new creatures with balanced stats, art, and lore ready to invade your devilish campaigns and oneshot adventures. The main aim of this product is to provide more interesting options for demons, devils, and fiends than...   [click here for more]
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Codex Siberys 2: Planes & Prophecy

Codex Siberys 2: Planes & Prophecy


The Dragon Above presents… Codex Siberys II: Planes & Prophecy This second volume of the Silver best-selling Codex Siberys presents a host of new enemies and allies, offering unique and encounter-defining mechanics to shake up your gaming table. Each of the creatures in the Codex is built from the ground up with Eberron lore in mind, but they can certainly find a...   [click here for more]
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I Find That Familiar (WBW-DC-FDC-03)

I Find That Familiar (WBW-DC-FDC-03)


2022 ENNIE GOLD AWARDEE FOR BEST ORGANIZED PLAY ADVENTURE! A 4-Hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The...   [click here for more]
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Hardy and Beholder Investigations: The Stowaway (SJ-DC-HBI-001)

Hardy and Beholder Investigations: The Stowaway (SJ-DC-HBI-001)


Hardy & Beholder Investigations: The Stowaway is the first module of a three part series that can be played as stand alone titles. This 2-4 hour adventure for Tier I characters (optimized for APL 3, but easily adjustable by adding more pirates) will see players: Meet paranormal investigator Veronica Hardy and her Handy Crate of Evacuation, a blue 5ft cubic shipping crate that...   [click here for more]
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Bariaurs: A Planar PC Species (Planescape)

Bariaurs: A Planar PC Species (Planescape)


Oh, Give Me a Home... Where the Bariaurs Roam! Commonly seen in Sigil, the Outlands, and across the Upper Planes, Bariaurs are a distinctive part of the Planescape multiverse. A street scene in the City of Doors can hardly be complete without one of these four-legged folk wandering by. When Planescape was released in 1994, the option to play as one of these wanderers of the Great...   [click here for more]
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Within Brigands' Tollway, a Hither Adventure

Within Brigands' Tollway, a Hither Adventure


A bramble in the foot of those who cross the swampy bog of Hither, Agdon Longscarf and his notorious brigands have been living large beneath Bavlorna Blightstraw. Few outside of his harengon crew have seen the inside of Brigands' Tollway, where Agdon is the king of thieves, surrounded by the riches of those he's robbed. Fewer still are privy to his wild ambitions of moving up and out from under...   [click here for more]
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Crystal Spheres - The Spacefarer Conversion

Crystal Spheres - The Spacefarer Conversion


Crystal Spheres The Spacefarer Conversion Requires the AD&D SJA3 Spelljammer Adventure Crystal Spheres, to play by Igor Comunale This conversion updates to the fifth edition of Dungeons & Dragons the AD&D Second Edition Crystal Spheres adventure set in Spelljammer. This was the third Spelljammer...   [click here for more]
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The Palace of Heart's Desire Improved

The Palace of Heart's Desire Improved


Enhance your Witchlight campaign with an improved and expanded Palace of Heart's Desire! In the heart of Prismeer there rises a fantastical fairytale castle, its broken spires wrapped by a magical beanstalk, its occupants frozen in time. This was the seat of power for Zybilna, Archfey of Prismeer, before her betrayal at the hands of the nefarious Hourglass Coven. This adventure...   [click here for more]
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Izzy's Guide to Fight and Flight

Izzy's Guide to Fight and Flight


Now only $2.99! Rules and Encounters for Airships and Other Vehicles You've done it! You've taken the leap, and bought your first airship. The thrill of excitement is nigh over whelming, untill a simple thought bursts your bubble. "Now what?" You've got some awesome airships, but how are they controlled? What sort of encounters will you face? What is the best way to integrate them into your campaign?...   [click here for more]
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Sci-Fi Pantheon: The Cosmic Deities

Sci-Fi Pantheon: The Cosmic Deities


This book is designed to provide you with a rich, detailed pantheon of gods and goddesses to incorporate into your science-fiction themed D&D campaign. What's Included? 24 unique gods and goddesses In depth analysis of lore, domains, symbols, stories, legends and more for each deity 95 pages of...   [click here for more]
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Hardy and Beholder Investigations: The Reckoning (SJ-DC-HBI-003)

Hardy and Beholder Investigations: The Reckoning (SJ-DC-HBI-003)


In the final installment of the horrifying SJ-DC-HBI Hardy & Beholder Investigations arc- the Reckoning- players will take a shady delivery from BRAL to REFUGE in MERCANE SPACE.  A strange gambling den built into a Flying Pyramid has been orbiting Refuge and attracting visitors from across the Verse. Its proprietor, le gentilhomme LOUIE P GARVAL...   [click here for more]
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The Summer Games: A Feywild Adventure

The Summer Games: A Feywild Adventure


There are many entrances to the Feywild, but none so grand as appearing before the throne of seelie fey, the Summer Court. The Summer Games, a bestselling mini-arc intended for 5th level characters, introduces a party to court intrigue in the Feywild, headed by Queen Titania with King Oberon at her side. In the tourney the party must navigate unknown dangers, asked...   [click here for more]
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Dementlieu: Dance with the Devil

Dementlieu: Dance with the Devil


Dementlieu: Dance with the Devil is a sandbox psychological horror adventure for 4-5 characters of 6-7th level. It can be played over the course of 6-8 hours for a one-shot, but works better when played slowly over the course of 2-3 games. This is the second part of the Carnival of Lost Souls campaign. It can also be played as a standalone adventure.  Dementlieu:...   [click here for more]
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Hardy and Beholder Investigations: The Hitchhiker (SJ-DC-HBI-002)

Hardy and Beholder Investigations: The Hitchhiker (SJ-DC-HBI-002)


Hardy & Beholder Investigations: The Hitchiker is the second module of a three part series arc that can be played as stand alone titles. On a ship full of wounded survivors limping towards Bral, an uninvited guest stirs horror for the crew! This 2-4 hour adventure for Tier I characters (optimized for APL 3) will see players: Learn about KARPRI, the beautiful yet hostile fourth planet...   [click here for more]
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AE01-12 Lost in Dreams by Nausicaä Enriquez

AE01-12 Lost in Dreams by Nausicaä Enriquez


Can you navigate fairy-tale intrigues among fey and living nightmares without getting trapped in the tale? Fight your dreams in the twelfth adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 7th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by...   [click here for more]
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The Green Abyss: A Guide to the Fiendish Fey of Selva Oscura

The Green Abyss: A Guide to the Fiendish Fey of Selva Oscura


Welcome to Selva Oscura, where carnivorous faeries giggle from the shadows and swollen fungi dance in the gloom. In this feytouched layer of the Abyss, courts of demonic fey vie constantly for power beneath the twisted boughs of hungry trees. The ruins of fey palaces are picked over by carrion sprites while twisted hags plot their wicked schemes. And slumbering at the center is the still living corpse...   [click here for more]
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The Last Day of Sharn

The Last Day of Sharn


  The Last Day of Sharn takes you and your players on a wild ride through time and space, on a quest to save the characters' lives—and the whole of Sharn. Teeming with mind flayers, giff, gith, and time travel—this adventure is sure to mess with your brain—and not just because the mind flayers want to pry it out of your skull! A tier 2 adventure, optimized...   [click here for more]
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Ships of the Silver Thread: 3 New Spelljammer Ships

Ships of the Silver Thread: 3 New Spelljammer Ships


Across the eternal reaches of the Astral Sea, spelljammers ply their trades, travelling between crystal spheres and heavenly realms. Presented here are three new Spelljamming ships for your campaigns: Kobold Trap Junk: A ship held together with rope and hope, the Kobold Trap Junk is designed to charge an enemy ship and ensnare it before coming under Kobold attack. Dwarven...   [click here for more]
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Tessa Presents 90 Maps for Descent into Avernus (Roll 20)

Tessa Presents 90 Maps for Descent into Avernus (Roll 20)


Full‑size Preview   Roll20 version ONLY.   A Roll20 Game Addon with 90 maps for your Baldur's Gate: Descent into Avernus campaign. Includes maps for A Tale of Two Cities, Elturel Has Fallen, Avernus, Sword of Zariel, Arkhan’s Tower, Zariel’s Flying Fortress, a 96x20 Endgame Gauntlet, 7 locations from the Baldur’s Gate Gazetteer, and alternatives to the official maps from the campaign book....   [click here for more]
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The Light Package Trade, Privateering & Merchant Princes (Spelljammer: Pirates of Realmspace Supplement)

The Light Package Trade, Privateering & Merchant Princes (Spelljammer: Pirates of Realmspace Supplement)


Welcome to PIRATES OF REALMSPACE: The Light Package Trade, Privateering & Merchant Princes, a 5th EDITION DUNGEONS & DRAGONS™ adaptation of the classic MS-DOS videogame SPELLJAMMER: PIRATES OF REALMSPACE- the first official ADVANCED DUNGEONS & DRAGONS™ computer product to use SPELLJAMMER™ rules. This supplement has been designed to help the DM populate Realmspace (and beyond!)...   [click here for more]
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Wildspace - The Spacefarer Conversion

Wildspace - The Spacefarer Conversion


Wildspace The Spacefarer Conversion Requires the AD&D SJA1 Spelljammer Adventure Wildspace, to play by Igor Comunale This conversion updates to the fifth edition of Dungeons & Dragons the AD&D Second Edition Wildspace adventure set in Spelljammer. This was the first Spelljammer adventure ever...   [click here for more]
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AE01-13 Skyfall by Imogen Gingell, Patrick Dunning, Jarrod Taylor, and Ed Chivers

AE01-13 Skyfall by Imogen Gingell, Patrick Dunning, Jarrod Taylor, and Ed Chivers


The sky is falling!  Save Sharn from planar catastrophe in the epic thirteenth and final episode of the Across Eberron: Convergence Manifesto adventure path. This three-part adventure is designed for five 7th-level characters. Your party does not need to have played past episodes to enjoy Skyfall, though previous adventures (see below) with the Clifftop Guild will deepen...   [click here for more]
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Skull and Crossbows - The Spacefarer Conversion

Skull and Crossbows - The Spacefarer Conversion


Skull & Crossbows The Spacefarer Conversion Requires the AD&D SJA2 Spelljammer Adventure Skull & Crossbows, to play by Igor Comunale This conversion updates to the fifth edition of Dungeons & Dragons the AD&D Second Edition Skull and Crossbows adventure set in Spelljammer....   [click here for more]
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Tessa Presents 45 Maps for Spelljammer and Light of Xaryxis (Roll20)

Tessa Presents 45 Maps for Spelljammer and Light of Xaryxis (Roll20)


Full‑size Preview   Roll20 version ONLY.   A Roll20 Game Addon with 45 Maps for Spelljammer and Light of Xaryxis including 17 maps for your Light of Xaryxis campaign 9 Wildspace and  Astral Sea maps 19 ship maps with full deck plans   Also included is 57 ship deck PNGs 19 ship PNGs at 1 inch scale and ⅒ inch ship scale, with and without weapons 11 tokens for siege weapons,...   [click here for more]
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Creature Harvest Index - Fey

Creature Harvest Index - Fey


The long awaited sequel to Vol 5: Dragons has finally arrived! "The Fey are notoriously tricky creatures. They have no grasp of reality or humanity, and care little for laws, whether moral or physical. I find them a bothersome, frightening type of creature." - Arimor Frand, Scribe of Windamere Academy This product contains:  * 35 NEW ITEMS crafted from parts harvested from Fey...   [click here for more]
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DDAL-DRW-INT-02 Watchers of the Trollclaws 1

DDAL-DRW-INT-02 Watchers of the Trollclaws 1


DDAL-DRW-INT-02 Watchers of the Trollclaws Caravan merchants traveling the Winding Water speak of a ruin that has risen from the muck of the Trollclaws. Its walls are covered with carved eyes that glow in the moonlight and weep an unnatural fog during the day. What treasures await you within? Part Two of the Red Seeds series of adventures. A Two-Hour Adventure for 1st through 4th-Level Characters....   [click here for more]
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DDAL-DRW-EP-04 Tears Among the Stars

DDAL-DRW-EP-04 Tears Among the Stars


DDAL-DRW-EP-04 Tears Among the Stars A gith ally has tracked the Anomaly to the heavily fortified neogi stronghold of Journey’s Legg. The Sha’sal Khou is mustering an assault against the slavers’ asteroid base and offers to let you use the assault to slip inside to recover what you need to finally defeat the Thayans. A four hour Epic adventure for 11th through 16th level characters...   [click here for more]
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Strange Life Forms of the Astral Sea: Dunes of the Desert World

Strange Life Forms of the Astral Sea: Dunes of the Desert World


What will you stumble across among the blistering dunes of a distant Wildspace desert world? Fend off a band of vicious Selachii caravan bandits. Face off against a Tel Kaorzan bounty hunter. Stand against the fabled Desert Leviathan as it rises from the sand. And awaken the Foretold One from the endless slumber of its tomb. This supplement adds tweve new monsters and characters imbued...   [click here for more]
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