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Tasha's Supernatural Travelogue

Tasha's Supernatural Travelogue


From the lead designer of the Honkonomicon Tasha's Supernatural Travelogue guides you through the wonders and thrills of magical exploration with 40+ pages of content for DM and players. In this book you will find: 11 exciting supernatural regions built around common fantasy tropes like fiendish corruption, necromantic power and draconic influence, that...   [click here for more]
Dungeon Masters Guild  $4.95

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Talvakri's Guide to Adar

Talvakri's Guide to Adar


Explore and defend the Land of Earth-Sky! Far from the Five Nations and the dragonmarked houses of Khorvaire lies the continent of Sarlona, home to rich psionic traditions and the Unity of Riedra. It is also home to Adar, the Refuge, home of the kalashtar and one the last bastions standing against the tyranny brought by the Dreaming Dark. Though first introduced...   [click here for more]
Dungeon Masters Guild  $23.95

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Nameia's Laboratory

Nameia's Laboratory


This is the PDF version of the module. If you are looking for the Fantasy Grounds VTT version - click here. "A 4-5 hour one-shot adventure for 4 to 6 sixth level characters." In the adventure, the players have to infiltrate the hidden laboratory of the Crimson Order, under the leadership of the Blood Mage Nameia. After the party finds their way inside the cult's hideout, they will...   [click here for more]
Dungeon Masters Guild  $3.95

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Expanded Sailing

Expanded Sailing


Expanded Sailing Ship Options & Upgrades Developing on the list of ships in the Dungeon Master's Handbook and drawing inspirition from other editions, this supplement provides simple rules for the inclusion of well-known sailing ship styles from the age of sail in your campaign. Want to give your pirate players a brig with a realistic crew and armament size? Sorted. Want your party to face off...   [click here for more]
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Imaginative NPC Directory

Imaginative NPC Directory


Delve right in to your D&D; world and populate it with some of the most peculiar, intriguing and imaginative NPCs you can find. Developing a character can take an awful lot of time and effort, and for a good reason; they are people and beings with a history of their own. Any one NPC can have as much background as a player and can add just as much emphasis on any storyline. This document has been...   [click here for more]
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The Voidfarer's Guide to the Verse: Vol 4 - Jammer Heist

The Voidfarer's Guide to the Verse: Vol 4 - Jammer Heist


Voidfarer's Guide to the Verse Vol 4: Jammer Heist is a sci-fantasy homage to Waterdeep: Dragon Heist for players of 5th-20th level! A grand Adventure in Space awaits your players starting in Immortal One, a massive and dangerous spacestation governed by ancient blue dragon and DJ of Deep Space Radio One- the Wizard of Waves! Pit your wit, technological skill and bravado against...   [click here for more]
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Volo's Bag Of Holding: 1,000 Trinkets, Baubles, and Curios Found In The Forgotten Realms and Beyond

Volo's Bag Of Holding: 1,000 Trinkets, Baubles, and Curios Found In The Forgotten Realms and Beyond


Taking a walk down the market place on a lovely Mirtul day, you stumble on a very common looking sack on the ground, not unlike those being used by the vegetable merchant stalls all around you. Opening up the sack, the first thing you notice is that the lining inside is of a much more luxurious material than that of its exterior. A rather lengthy tag on the inside of the bag reads: “Property of...   [click here for more]
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Completely Crushing Complex Traps Vol. I

Completely Crushing Complex Traps Vol. I


Add some ⚔ADVENTURE⚔ to your next game session with these complex trap encounters! Complex traps were introduced in Xanathar’s Guide to Everything as a way to include memorable, threatening non-combat encounters into your game session. This suppliment outlines 10 new complext traps sure to challenge your gaming group.    Featuring over 30 pages detailing each trap, including: Thin...   [click here for more]
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Thunderstones and Smokesticks: The Complete Guide to Mundane Alchemy

Thunderstones and Smokesticks: The Complete Guide to Mundane Alchemy


Put your proficiency to use! So you've gotten your hands on your very own set of alchemist's supplies...now what?  These tools are necessary for downtime activities like crafting potions, but they can also be used to craft a number of non-magical items as well. From thunderstones to smokesticks, this guide will get you started crafting some old favorites and inventing new formulae...   [click here for more]
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Shall We Dance? - A Mini-game for the Strahd Dinner

Shall We Dance? - A Mini-game for the Strahd Dinner


Following dinner, Strahd invites the party to the ballroom for an evening’s entertainment. He rhapsodizes on the beauty of the dance, talking about the ancient traditions of his homeland, the gala balls of old Vallaki, and the joyous Prastronata of the Vistani… he inquires whether the party is familiar with the Barovian Waltz, insisting that they do him the honor of dancing with his consorts....   [click here for more]
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The Book of Lost Magicka: A Homebrew For Equality Charity Project

The Book of Lost Magicka: A Homebrew For Equality Charity Project


In the wake of events of May 2020, this project was launched in support of the Black lives matter cause. Written and illustrated by over 90 volunteers from around the globe, The Book of Lost Magicka is a suppliment book for Dungeons & Dragons (5th edition) containing a vast variety of homebrew content to integrate into your games. This volume includes: 10 New Races 6 New Classes Apothecary Dragonblessed Reaver Soul...   [click here for more]
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Dragonlance Trinkets & Treasures

Dragonlance Trinkets & Treasures


Pick up this and other titles in the Trinkets & Treasures Collection Bundle! Dragonlance Trinkets & Treasures is a collection of trinkets and magic items inspired by several of the original Dragonlance adventures. The writing team tapped into the texts of Dragons of Despair, Dragons of Flame, Dragons...   [click here for more]
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Enchanted Ammunition: 101 Alchemical Arrows and Booming Bolts

Enchanted Ammunition: 101 Alchemical Arrows and Booming Bolts


"The layout is professional, the art is high quality, and the price is unbeatable. I highly recommend this supplement!" --Bob World Builder "very professionally designed and laid out [...] like an official product from Wizards of the Coast" --RogueWatson (full video review below) Fantastic Firepower for your campaign High on a promontory, an elven ranger’s face glows...   [click here for more]
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Xanathar's Secret Stash

Xanathar's Secret Stash


Plunder The Eye's personal hoard, if you dare... Xanathar's Secret Stash allows adventurers to discover new magical items to bolster their heroic exploits. The book includes the following: Over 100 magic items, covering uncommon to artifact Items include: 14 pieces of armor 3 item sets (each with 4 magic items) 9 consumables 11 staffs 3 wands 26 weapons 67 wondrous items Unique...   [click here for more]
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Sarhain's Guide to the Silver Flame

Sarhain's Guide to the Silver Flame


Explore the various cultures that worship or revere the Silver Flame and the Couatl in Eberron. Sarhain’s Guide (written by the Church’s very own Drego Sarhain!) is at once a collation of existing lore and an expansion upon it. This supplement contains over 50 pages of lore and supporting mechanics, detailing the Church of the Silver Flame, the stalwart Ghaash’kala of the Demon Wastes, the...   [click here for more]
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Spelljamming Vessel Log

Spelljamming Vessel Log


A supplement for Spelljammer: Adventures in Space campaigns! This vessel log makes it easy to track the various stats, weapons, crew members, and cargo for an adventuring party as well as for adversaries created by the DM. Included in the package is a two page (front and back on a single printed page) full color Vessel Log, as well as a printer friendly black and white option....   [click here for more]
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Xanathar's Lost Notes to Everything Else | Roll20

Xanathar's Lost Notes to Everything Else | Roll20


Already own the PDF? Click here for a discount on the Roll20 version! "A quick glance down the authors column of this high quality book reveals some of my favourite D&D creators - and they certainly deliver the goods! Everyone will find something to love in this fantastic volume. The DM in me really enjoyed the new sanity rules, the story items, and - chaos armor! Players will savor the host...   [click here for more]
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Mirt's Undermountain Survival Guide

Mirt's Undermountain Survival Guide


UNDERMOUNTAIN BECKONS... TERROR AND TREASURE AWAIT! It takes more than a strong arm and a sharp sword to overcome the dangers of Undermountain. What you need is an expert, someone who has been there before and can advise what resources you will need to survive. Who better to guide you than Mirt, the renowned veteran of Undermountain? Mirt's Undermountain Survival Guide...   [click here for more]
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Codex Siberys: Mourning & Madness

Codex Siberys: Mourning & Madness


The Dragon Above presents… Codex Siberys: Mourning and Madness This compendium of enemies and allies contains statistics and illustrations for 30 original monsters built specifically for your Eberron campaign. By embracing the unique potential of social tabletop gameplay, these monsters offer outlandish, encounter-defining abilities which are sure to lead to dynamic combat...   [click here for more]
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Trinkets of Avernus

Trinkets of Avernus


Trinkets of Avernus This supplement introduces one hundred new trinkets that you may find on the 1st layer of Hell Avernus. The layer of Avernus was once a place of dark beauty a malign paradise in the lower planes, but the Blood war between the Demons and Devils changed all that. Avernus become ground zero for the Blood War, and soon the once beautiful plane of...   [click here for more]
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The Korranberg Chronicle: Adventurer's Almanac

The Korranberg Chronicle: Adventurer's Almanac


Get ready for adventure with The Korranberg Chronicle - Adventurer's Almanac! Fully compatible with the Wayfinder's Guide to Eberron, Eberron: Rising from the Last War, and Keith Baker's Exploring Eberron, this massive tome is dedicated to all the Eberron players out there! Find a wealth of options within these pages, including: Subraces, Variant Traits,...   [click here for more]
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Larloch's Vault - Magic of Netheril

Larloch's Vault - Magic of Netheril


Magic of Ancient Netheril! Larloch is the last remaining Arcanist-King of long-departed Netheril, heir to the mighty magics which ruled that ancient empire. Larloch was, in his prime some 2,000 years ago, one of the foremost arcanists of ancient Netheril. He was one of the supremely powerful arch-mages who felt able to challenge the gods; though Larloch declined to join Karsus in his Folly,...   [click here for more]
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Monster Loot – Lost Mine of Phandelver (Roll20)

Monster Loot – Lost Mine of Phandelver (Roll20)


I want to loot the green dragon! Available Now on Roll20! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Lost Mine of Phandelver, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons &...   [click here for more]
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Curse of Strahd | Roll20 VTT

Curse of Strahd | Roll20 VTT


This digital rulebook is accessible in any browser and integrated into Roll20. Unravel the mysteries of Ravenloft in this dread adventure for the world’s greatest roleplaying game. Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns...   [click here for more]
Wizards of the Coast  $24.99

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Amarune's Almanac: Arctics of the Realms

Amarune's Almanac: Arctics of the Realms


"Ah, yes. The “howling frozen nothingness in which living things just disappear forever into all the white emptiness.” At last." - Ed Greenwood (excerpt from Foreword) "I can remember my dearest Arclath complaining so flippantly in the heat of the jungles of Chult about how one can add more layers in the cold, but there is only so much one can remove to cool themselves. He even asked in my...   [click here for more]
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Epic-Level Class Options

Epic-Level Class Options


A text built to provide options for Epic-Levels for every character class, including Blood Hunters. Although these rules and abilities were built to function in my Homebrew setting of Noqtrus, they are meant to be applicable to any setting. The only caveat is the mention of Noqtrus' Greater Deity of Magic, but it can be substituted for the Magic Deity of any setting. Also includes lists for spells...   [click here for more]
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Spelljammer Fishing and other Tables

Spelljammer Fishing and other Tables


      Tables for Astral Fishing, Fish, Flora and Junk Tables visible in Previews under the product image.  For characters who like astral fishing with rods, nets or other devices. Also details more astral fish, unusual kindori, space weed to scavenge or discover and floating items of interest. Includes d20 tables for ... Astral Fishing (Fishing table expanded, astral fishing...   [click here for more]
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Curse of Strahd: Wizard of Wines Labels Wine Labels for Ravenloft

Curse of Strahd: Wizard of Wines Labels Wine Labels for Ravenloft


If you find this useful for your campaign, please consider tipping a small amount for my efforts. I sincerely appreciate it, along with your comments and 4-5 star reviews! And check out my other Curse of Strahd products! Welcome to Barovia! The Wizard of Wines offers the finest distractions from the horror. Wine fermented to suit any amount of coin! Yes,...   [click here for more]
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Candlekeep & Strixhaven Bestiary: Monsters, NPCs, Magic Items, and more.

Candlekeep & Strixhaven Bestiary: Monsters, NPCs, Magic Items, and more.


Candlekeep & Strixhaven Bestiary Candlekeep & Strixhaven Bestiary aims to be a complementary work to the Candlekeep Mysteries and Strixhaven: A Curriculum of Chaos. Monsters, NPCs, and magical items found in this book can be encountered in libraries, magical academies, wizard's towers, temples and arcane ruins.  In total, there are 29 stat blocks in this book for...   [click here for more]
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Clyde Blackthorne's Book of Rogues

Clyde Blackthorne's Book of Rogues


Want to play a new rogue? How about a dozen? Clyde Blackthorne's Book of Rogues offers 12 new roguish archetypes to play, alongside 10 new rogue inspired feats, and 85 new magic items, 2 Sentient magic items, a variants trinket table, and epic magical boons. It also contains 57 new sample poisons (with monster type and CR ratings for the monsters...   [click here for more]
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The Voidfarer's Guide to the Verse: Vol 3

The Voidfarer's Guide to the Verse: Vol 3


Voidfarers' Guide to the 'Verse Vol. 3 has 100 pages of high-tech adventure: Corps & Orgs Field Guide: 5E Factions in Outer Space: Join the Space Rangers, the Bounty Hunter's Guild, ColoniCorp, DumiCorp, the Senatorial Security Force, Universal Health Corps, the Imperial Elven Navy, the Green Concern, the Asteroid Pirate Armada or The...   [click here for more]
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The Voidfarer's Guide to the Verse: Vol 2

The Voidfarer's Guide to the Verse: Vol 2


Don't Panic! Voidfarers' Guide to the 'Verse Vol. 2 has more atomic power for Player Characters, including: 15 Playable Races: Species of the Sector Scalvs - small anthropomorphic molerat-men handy with salvaged technology; 3 subspecies: Desert, Spaceport and Void. Builders of the Kosmicube antigrav vehicles. Cerebrak -...   [click here for more]
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A Cold Day in Hell – a hellish holiday adventure for Baldur's Gate: Descent into Avernus

A Cold Day in Hell – a hellish holiday adventure for Baldur's Gate: Descent into Avernus


A hellish holiday adventure for Baldur's Gate: Descent into Avernus This adventure is designed for use with Baldur’s Gate: Descent into Avernus and features many references to Christmas, but includes advice on how to adapt it to a generic campaign. It features challenges and encounters tailored to a party of four 8th-level adventurers, but with advice on how to...   [click here for more]
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Call from the Deep: Monsters & Magic Items

Call from the Deep: Monsters & Magic Items


Monsters & Magic Items This supplementary material is taken from the Call from the Deep Campaign. It contains 25 horrifying new creatures you might meet beneath the waves, or in the lairs of illithid villains, as well as 10 new magic items that seafaring adventurers should not go without! The mix of monsters and items here hints at the nature...   [click here for more]
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Eberron Archetypes: Heroes of the Five Nations

Eberron Archetypes: Heroes of the Five Nations


ALSO AVAILABLE FOR FANTASY GROUNDS: This page is for the PDF product; if you are looking for the Fantasy Grounds version - click here. Like the approaching footsteps of an old foe you could never quite defeat, echoes of the Last War resound through the streets of Sharn. If peace is to be more than a fleeting dream, the people of this shattered realm need heroes... Designed...   [click here for more]
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Artifacts of the Old World

Artifacts of the Old World


Experience the Old World once more, in the continuation of the critically acclaimed "Monsters of the Old World". This book was created by a multi-national team of writers, artists, and editors, originating from nearly a dozen different European countries. With this project, they hope to share a bit of their country’s history, lore, and mythology with you for use in the world’s...   [click here for more]
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Split The Party

Split The Party


Prevailing wisdom often states that a Dungeon Master should never split the party. However, going against prevailing wisdom is often a way to create new and memorable experiences for players. It’s possible to create a unique cinematic experience where the tension rises as each half of the party watches what the other is going through. Split The Party provides advice, encounters, and an...   [click here for more]
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Magic Item Compilation Set 1

Magic Item Compilation Set 1


OVER 50 NEW MAGIC ITEMS! There are 55 magic items in this beautifully illustrated package. Some are powerful, some are more mundane. All of them should add to the fun and enhancement of your adventures! There are wondrous items, weapons, armor, cursed items and even some fun trinkets to try out on your party. What would you do with a cauldron that has an endless supply...   [click here for more]
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100 Riddles and Their Answers

100 Riddles and Their Answers


Riddles have been told for hundreds and hundreds of years. In the tabletop gaming universe, they can be used in many different ways. They could be used to open a door in a mysterious dungeon. They could be told by a tricky monster that is testing the players. They could be used to gain access to a treasure chest. Use these fantasy riddles in your game to really stump your players and make them put...   [click here for more]
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Tyrants of the Purple City

Tyrants of the Purple City


TYRANTS OF THE PURPLE CITY is a location companion for Tier 2 gaming groups looking for urban adventures in Avernus. Plot hooks, quests, and NPCs await inside the walls of the Purple City! Parties sailing the Styx might encounter the infernal settlement known as Hogdrull, where they can bargain for power, treasure, or a definitive way out of the First Layer of Hell, interacting with the factions involved...   [click here for more]
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The Blackstaff's Warlock Codex

The Blackstaff's Warlock Codex


The Blackstaff’s Warlock Codex is the ultimate collection of 5E warlock subclasses, options, and spells, from the creators of such titles as The Blackstaff’s Book of 1,000 Spells, Elminster's Guide to Magic, the Player's Companion, Faiths of the Forgotten Realms (I and II), and the Ravenloft Archetypes series...   [click here for more]
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20 New Traps - World Builder Blog Presents

20 New Traps - World Builder Blog Presents


20 new traps ready to throw at your players! Some are updated versions of classics while others are totally new. Get your hands on... Abyssal Gate Acidic Fall Crushing Room Electrified Floor Explosive Object Flame Jet Grasping Arms Hungry Insects Log Slammer Malicious Harpsichord Mists of Madness Object of Deception Pendulum Scythe Poison Mister Room Filling with Water Spectral Tendrils Spinng Saw...   [click here for more]
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Treasures of the Deep

Treasures of the Deep


Forgotten shipwrecks. Underwater caverns. Hidden pirate coves. Haunted lighthouses. These are just a few locations where powerful magic items are waiting to be discovered by adventurers brave and bold enough to explore the savage seas and untamed oceans. Inspired by the official Dungeons & Dragons adventure Ghosts of Saltmarsh, this product supplements that content by providing...   [click here for more]
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Tiny Hut of Too Many Things

Tiny Hut of Too Many Things


Leomund’s tiny hut has grown into a corrupted, shifting, dark tower in a dreary land. The locals of a nearby village say none should go there but, after getting tired of shopping and dancing, your party has decided to completely ignore that advice. You find the hut’s door ajar—a scent of wood fire and pine escaping it—and step inside. “I check for the traps!”, the rogue declares....   [click here for more]
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Nybor's Tome of Enchanted Wonders – wondrous items and expanded enchantment rules for 5th edition

Nybor's Tome of Enchanted Wonders – wondrous items and expanded enchantment rules for 5th edition


The definitive compendium of wondrous items for 5E Dungeons & Dragons Nybor's Tome of Enchanted Wonders provides you with 33 new and unique wondrous items, a quick and easy-to-use system for creating magic items, and enhanced enchanting rules! Find short descriptions of each chapter, full page previews, and examples of magic items below....   [click here for more]
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Kyrie's Mystic Tome of Magical Girls

Kyrie's Mystic Tome of Magical Girls


With Light and Innocence, a Pure Hearted Wish is Granted Thank you for taking the time to view my product! While it's easy to create a spellcaster who happens to be a girl and call them a magical girl, I wanted to set out to make a class that highlights the themes and tropes commonly found in the magical girl genre. Alter egos, transformations, magical accessories, mentor mascots, and more. And while...   [click here for more]
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5e Inventory and Equipment: Revisited

5e Inventory and Equipment: Revisited


Thistle, still in the grasps of her madness, rakes twenty pounds of bones into her pack.  - Wait, how much crap is Thistle carrying?  - Uh. *Rustle noises as ten sheets of paper get shifted back to front and front to back* I have no idea.                                                        *Ten minutes later* Her knees...   [click here for more]
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Potioneering: Defined, Refined, and Usable

Potioneering: Defined, Refined, and Usable


Potions are as old as magic, having the right potion can make the difference between life and death for a party-literally.  Potioneering: Defined, Refined, and Usable has everything a player or DM needs to introduce Potioneering into the game including: Every DMG Potion explained and with a crafting recipe 40+ NEW Potions explained and with a crafting recipe 3 NEW Feats for potioneers...   [click here for more]
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Witchlight Carnival Expanded | Roll20

Witchlight Carnival Expanded | Roll20


Come one, come all, to the wondrous Witchlight Carnival! Fleeting as a faerie’s kiss, the Witchlight Carnival comes to town but once in a moonbeam, bringing with it magic and mystery before disappearing to distant lands. Astonishing shows and incredible performances await our guests! Spare some coin, don some wings, and experience the extravaganza!  A Wild Beyond the Witchlight Expansion...   [click here for more]
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Tasha's Hideous Leftovers

Tasha's Hideous Leftovers


Too Weird for the Core Books! Do you need more twisted magic in your game? Ever yearned for a mimic that lives on your finger? Barbarians who act like paladins? Or maybe you just lie awake at night thinking about what creatures in Faerun lay eggs? Well, your (weirdly specific) wishes are granted in this anthology of cutting-room floor content from prolific DM's Guild creators! Inside, you will find:...   [click here for more]
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