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Daria’s Guide to Prosthetics

Daria’s Guide to Prosthetics


Daria’s Guide to Prosthetics This homebrew is dedicated to providing replacements for lost limbs in your Dungeons and Dragons party, or giving them to a BBEG. The guide primarily focuses on prosthetics and some examples of them, but it also gives rules for losing limbs, severing them, crafting the prosthetics, and installing them. The guide is designed to be modular, allowing you to pick and choose...   [click here for more]
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Folly Undone (SJ-DC-PHP-POLAR-01)

Folly Undone (SJ-DC-PHP-POLAR-01)


 A 4-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 11-16. Twilight Moonsong, a sage of Candlekeep and a resident expert on the studies of the Astral Plane, has noticed strange disturbances in the Astral Sea, the likes of which are similar to the Spellplague. Fearing that her observations are true, she calls on the...   [click here for more]
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Sorcerer of the Cosmos

Sorcerer of the Cosmos


Embark on an astral odyssey as a Sorcerer of the Cosmos, where the mysteries of the universe fuel your magic. Wield the raw energies of distant stars, manipulate the fabric of reality, and draw upon cosmic wisdom. Check my other creations on Dmsguild! JonnyDM's Bundle of Everything (This subclass included) (Best Value, Highly discounted price) My...   [click here for more]
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-1,000,000 YEARS DR: Primal Adventurers

-1,000,000 YEARS DR: Primal Adventurers


Assemble prehistory's greatest heroes! This supplement covers 20 prehistoric races that will be featured in our upcoming survivalist campaign sourcebook -1,000,000 YEARS DR: PRIMAL ADVENTURES Sharpen your spear and try your luck at surviving one million years before the Dalereckoning as the ancestors of modern Humans, Dwarves, Halfling, Lizardfolk, Loxodon, Tabaxi, Triton, Tortle,...   [click here for more]
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SJ-DC-DD-08 Blast from the Past

SJ-DC-DD-08 Blast from the Past


You’ve been sent to Azan Station in search of a spark, but things won’t be that easy. Glimpse the past and unearth the station’s tragedy in this time-travelling adventure. A Four-Hour Time-Traveling Adventure for Tier 2 Characters. Optimized for APL 8. Content Warning: Dismemberment, Flashbacks to Violence From brilliant puzzle master and author...   [click here for more]
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SJ-DC-MONSTER-03 Zaratan

SJ-DC-MONSTER-03 Zaratan


A druid grove of nature is in peril: their guardian elemental has gone rogue! A Two-Four Hour Adventure for Tier 3 Characters. Optimized for APL 14. CONTENT ADVISORY: This adventure contains themes like Seismic Destruction (Environmental Hazard), Herpetophobia (Turtles and Tortoises), and Horror (Fauna & Flora) This product includes: Adventure PDF - Standard Map - Image files of each map,...   [click here for more]
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Journey Around The Radiant Citadel

Journey Around The Radiant Citadel


While the writers of The Radiant Citadel dedicated themselves wholeheartedly to crafting captivating narratives and intricate lore for the 13 modules encompassing this book, they regrettably neglected to infuse the Citadel itself with substance. Undeniably, the Citadel boasts stunning visual aesthetics, yet its purpose seems limited solely to serving as a conduit for reaching one of the founding civilizations....   [click here for more]
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[Roll20] Wayfarer's Log: The Art of War (SJ-DC-FAUX-04)

[Roll20] Wayfarer's Log: The Art of War (SJ-DC-FAUX-04)


Now Fully Converted for Roll20! If you've already purchased the PDF edition of this adventure, check out the bundle to get the Roll20 VTT conversion for a mere dollar! (You might also be interested in this PDF+Roll20 bundle for the Complete Series, to get all the adventures + fully-prepared Roll20 lobbies at a great price today.) Wayfarer's Log: The Art of War When an extravagant...   [click here for more]
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Strange Life Forms of the Astral Sea Vol. 1

Strange Life Forms of the Astral Sea Vol. 1


What will you stumble across beyond the edges of Wildspace? From the Crystal Spine Saurian to the Cosmic Relic Hunter, this supplement adds ten new monsters and characters imbued with a perfect blend of sci-fi and fantasy, ideal for any Spelljammer campaign. Discover these strange life forms from across the Astral Sea... Don't miss all titles in the bestselling Strange Life Forms series: ...   [click here for more]
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Strange Life Forms of the Astral Sea Vol. 3

Strange Life Forms of the Astral Sea Vol. 3


What will you stumble across in the distant reaches of the cosmic beyond? Beware the lurking Portal Leaper. Hire on the capable Navigation Guild Syndic. Battle the icy Kryzari demons. Aid the Time Sentinel in averting multiversal obliteration. And stand against the terrifying might of the Far Realm's flagship Chaos Dreadnought. This supplement adds ten new monsters and characters imbued with a blend...   [click here for more]
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Strange Life Forms of the Astral Sea Vol. 2

Strange Life Forms of the Astral Sea Vol. 2


What will you stumble across in the far reaches of the Deep Astral? From the crazed Derelict Research Station Scientist to the deadly alien Xenovenator, this supplement adds ten new monsters and characters imbued with a perfect blend of sci-fi and fantasy, ideal for any Spelljammer campaign. Discover these strange life forms from across the Astral Sea... Don't miss all titles in the bestselling...   [click here for more]
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You Are My Sunshine (SJ-DC-ETA)

You Are My Sunshine (SJ-DC-ETA)


Tier 3 [4-Hour Spelljammer Dungeoncraft] The body of a dead god has mysteriously entered “Sector Eta,” a Wildspace system whose sun’s solar flares destroyed its planets. Contact with the divine body could spell apocalypse. Can you prevent impact? You Are My Sunshine is a four-hour action-packed adventure for characters of levels 11-16. Get it on Roll20! Save more with this Bundle! Inside...   [click here for more]
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Strange Life Forms of the Astral Sea: Dunes of the Desert World

Strange Life Forms of the Astral Sea: Dunes of the Desert World


What will you stumble across among the blistering dunes of a distant Wildspace desert world? Fend off a band of vicious Selachii caravan bandits. Face off against a Tel Kaorzan bounty hunter. Stand against the fabled Desert Leviathan as it rises from the sand. And awaken the Foretold One from the endless slumber of its tomb. This supplement adds tweve new monsters and characters imbued...   [click here for more]
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Darkness Descending (SJ-DC-TKM-04)

Darkness Descending (SJ-DC-TKM-04)


Four-Hour Spelljammer Dungeoncraft Adventure for Level 5-10 Characters. Optimized for Average Party Level (APL) 8. A distress signal and a transmission from the final member of the Sigma crew leads the N-T3RPR153 to a planet in ruins where a ritual begins. Will you be able to put a stop to it before darkness descends? Part...   [click here for more]
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SJ-DC-TBS-04, Brightshill

SJ-DC-TBS-04, Brightshill


Bounty #4: The Duo Death [Rank: SSS] This is your secret bounty shop recently established in Skullport. Here, the Bounty Master offers you a list of the most dangerous bounties you may hunt in exchange for magic items, consumables, and gold pieces according to the tiers. A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 10. CONTENT WARNING: Bodily horrors, Psychological...   [click here for more]
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Strange Life Forms of the Astral Sea: Astral Entities & Anomalies

Strange Life Forms of the Astral Sea: Astral Entities & Anomalies


What will you stumble across in the far reaches of deep space? Intervene in the temporal war between the Chronovores and They Who Are To Come. Hunt down specimens of Test Subject 0427. Take on the amorally relentless Misaligned Superintelligence. Or ally with the mysterious Lightbearers to protect your system's sun from a horde of Stellar Siphonghasts. This supplement adds ten new...   [click here for more]
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The Spelljammer's Cookbook (v2.0)

The Spelljammer's Cookbook (v2.0)


In a Jam... You gaze through the porthole at the vastness of space. The stars call to you - they always have, and their pull hasn't diminished even after years serving on your small spelljamming vessel. Your last job was a profitable one, allowing you to indulge in various foodstuffs for your voyages. The heat from the Thornbush Sambal spread on crusty bread is a welcome diversion from the cool...   [click here for more]
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Strange Life Forms of the Astral Sea: Lower Levels of the City-Planet

Strange Life Forms of the Astral Sea: Lower Levels of the City-Planet


What will you stumble across deep in the grimy lower levels of the technomagical city-planet?  You wander into a dimly lit nightclub on Level 2275. The huge Gorkroll bouncer eyes you menacingly as you pass. You walk by the water closet, which has a sign on it: 'OUT OF ORDER DUE TO SEWER STALKER INFESTATION'. At the bar, a scro spelljammer mechanic is chatting with a vampirate...   [click here for more]
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SJ-DC-HAG Put Your Hag Together

SJ-DC-HAG Put Your Hag Together


Auntie Deadsleep and Betty Big Trouble have been lonely for too long. It's time to assemble a new coven! The two hags are in need of adventurers to interview a promising candidate, the reclusive Joanna Half-Drowned. A light-hearted Halloween-themed adventure. SJ-DC-HAG Put Your Hag Together A two-hour Halloween-themed adventure for Tier 2 characters....   [click here for more]
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Mighty Wings (SJ-DC-TRIDEN-MW)

Mighty Wings (SJ-DC-TRIDEN-MW)


Tier 1 [4-Hour Spelljammer Dungeoncraft] Mighty Wings Academy has identified you to be in the top 1% of spelljammer candidates and invited you to join the advanced spelljammer airship program. Master Astral Combat Maneuvers, fly 100x faster than the average spelljammer ship, and compete with the best of the best. Mighty Wings is a four-hour airship combat filled...   [click here for more]
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Fire Thieves (SJ-DC-LEGIT-SB-01)

Fire Thieves (SJ-DC-LEGIT-SB-01)


There's a mega-bounty on the Macguffin, and a gang of pirates is en-route to claim it — but not if you can steal it from them first! Part 1 of the Suncorp's Bounty series. A Two-Hour Adventure for Tier 2 characters. Optimized for APL 8. Fire Thieves has your PCs infiltrating the Sunkiller, the infamous pirate ship crewed by the Crack of Dawn. The goal is...   [click here for more]
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THE DREAD SPACE

THE DREAD SPACE


Fly into the mists, to the Dread Space... 10 Space themed domains, mixing the Spelljammer adventures with the horror of Ravenloft. From the classical illithid nightmare of Bluetspur, now on the moon, to the Red Moon of Madness of Jaharkra. Explore the dark secrets of the Void Gate; investigate the mysterious call from help from the dead ship...   [click here for more]
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Strange Life Forms of the Astral Sea: Beings of the Distant Reaches

Strange Life Forms of the Astral Sea: Beings of the Distant Reaches


In the furthest reaches of the Astral Sea, a horde of new beings emerges... Watch out for the air-leeching fouling phantom. Fend off the dreaded shadow creations of a sinister vampirate shadowlord. Learn the secrets of the ranks of a mysterious dohwar society. Tangle with a squadron of cosmoknights commanded by a charming Rogue Corsair. Beware the cameloid nomad's...   [click here for more]
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Strange Life Forms of the Astral Sea: Champions of Interstellar Warfare

Strange Life Forms of the Astral Sea: Champions of Interstellar Warfare


A ship appears at the edge of the system, and then another, and another, decelerating from spelljamming speed... "Hard to port! Man the turrets!" shouts your naval captain, "Scramble rider squads!" The sound of hooves thunders, reverberating throughout the ship as the space cavalry battalion charges out of the cargo hold, shimmering hooves carrying the flying...   [click here for more]
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To Kill an Empress (SJ-DC-CGG-02)

To Kill an Empress (SJ-DC-CGG-02)


To Kill an Empress is an adventure where you help a princess retake her empire from an otherwordly threat. Will you be the one to finally bring peace to the Wildspace system of Calatas? A 4-Hour Spelljammer adventure for Level 5-10 characters. The PDF features: 9 pages of the core adventure 2 pages of quality-of-life and informational tools for the DM 5 hand-crafted maps for a variety...   [click here for more]
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SJ-DC-ROCK-02 Bral Under Siege

SJ-DC-ROCK-02 Bral Under Siege


Evil forces strike the Rock of Bral. A death knight seeks revenge for the death of the city's past ruler. Only mighty adventurers can stop such madness! SJ-DC-ROCK-02 BRAL UNDER SIEGE A four-hour action-packed spelljammer adventure for Tier 2 characters. Optimized for APL 8. Inside you’ll find: A one-shot adventure in PDF format in both coloured and printer-friendly...   [click here for more]
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Strange Life Forms of the Astral Sea: Rise of the Scro

Strange Life Forms of the Astral Sea: Rise of the Scro


Acoss the vast gulf of Wildspace, the scro are coming... Take on the mechanical contraptions of the scro machinist, or hire a scro shipwright and voidwalker to fly and repair your spelljamming vessel. Charge headlong into battle against shadowy scro necroshifters, combat-crazed scro berserkers, or hovering scro gravitic warriors. Take on the ghostly ancestral phantoms conjured by...   [click here for more]
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Club Diamond (SJ-DC-LEGIT-SB-02)

Club Diamond (SJ-DC-LEGIT-SB-02)


You need to steal the Macguffin back?! Enter Club Diamond, rub shoulders with its mega-rich patrons, and get past its well-protected vault to reclaim the prize. Part 2 of the Suncorp's Bounty series. A Two-Hour Adventure for Tier 2 characters. Optimized for APL 8. Club Diamond's the stomping grounds of the Immortals, a cabal of mega-rich businessmen. The...   [click here for more]
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Mr Spudry's Astral Menagerie - A spelljammer adventure

Mr Spudry's Astral Menagerie - A spelljammer adventure


Our adventure starts where all the best adventures start, so the Bralians would have you believe. The Rock of Bral. When your PCs are making their way through the Rock, minding their own business, they hear a hubbub. Walking towards the throng they will have to push through to get to the front. A new shop has opened! Selling the most adorable ship companions you have ever seen! This adventure...   [click here for more]
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To Raise a Princess (SJ-DC-CGG-01)

To Raise a Princess (SJ-DC-CGG-01)


To Raise a Princess is an adventure where you are chosen to mentor a young princess to prepare her for the responsibility of holding an important role in leading an interplanetary empire. Shape your living legacy in this war-torn Wildspace system. A 4-Hour Spelljammer adventure for Level 5-10 characters. The PDF features: 11 pages of the core adventure 1 page explaining...   [click here for more]
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Squidaddle! (SJ-DC-SQD)

Squidaddle! (SJ-DC-SQD)


Tier 1 [2-Hour Spelljammer Dungeoncraft] A sentient starsquid was caught in the net of a fishing vessel you hitched a ride on to get to Alphaspace. She wants to get back home to Squidlantis in the Great Asteroid Reef. Can you protect Squidalina from ink-redible dangers and bring her home? Squidaddle! is a two-hour family-friendly Spelljammer adventure for characters...   [click here for more]
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SJ-DC-DES05-01 GAAAYS in SPAAAAACE!!!

SJ-DC-DES05-01 GAAAYS in SPAAAAACE!!!


The Marajohni People need your help. A threat against their people and culture has emerged, with the intent of writing them out of history and thus the universe entirely. Can your heroes step up and help save them from annihilation? A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. CONTENT WARNING: Unapologetic queerness, hatred (by the bad guys - BOO!!!), punching fascists in their...   [click here for more]
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Destination Unknown (SJ-DC-TRIDEN-MW3)

Destination Unknown (SJ-DC-TRIDEN-MW3)


Every single soul in Alphaspace has been harvested. To reclaim their stolen essence, the crew of the Airship Carrier Medusa must embark on a journey through a rip in the fabric of reality. Will you guide them safely through the unknown? Destination Unknown is a four-hour action-packed Spelljammer adventure for characters of levels 11-16. Get the adventure that comes directly...   [click here for more]
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Dogfolk Player Race: "Goodest" (Plus NPCs and Artifact Weapon)

Dogfolk Player Race: "Goodest" (Plus NPCs and Artifact Weapon)


Who's the Goodest? Who is it? You are! Yes, you are! The 'Goodest' is a player race of Dogfolk for D&D Fifth Edition. Surprisingly, a canine-based class has not been officially released for 5e, so to make a species based on my favorite breed of dog, the Golden Retriever and have some fun with the heritage and ancestry options, NPCs, and magic items. Included in this product: "Goodest"...   [click here for more]
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Lost Stars (SJ-DC-TKM-01)

Lost Stars (SJ-DC-TKM-01)


Two-Hour Spelljammer Dungeoncraft Adventure for Level 1-4 Characters. Optimized for Average Party Level (APL) 3. You are onboard the maiden voyage of the Coalition’s first exploration ship. As the ship departs, it receives a distress signal from a cold desert planet and you are tasked to investigate it. Will...   [click here for more]
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SJ-DC-MAD-01 Madjammer Nightmare Dome

SJ-DC-MAD-01 Madjammer Nightmare Dome


Captured by the Illithids! Escape out of their grasp and into Wildspace by working with unexpected allies and building a makeshift spelljamming ship. MADJAMMER NIGHTMARE DOME A four-hour action-packed spelljammer adventure for Tier 1 characters. Optimized for APL 3. Inside you’ll find: A one shot adventure in PDF format in both coloured and printer friendly versions A Familiar...   [click here for more]
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SJ-DC-DD-01 Rock Paper Pistols

SJ-DC-DD-01 Rock Paper Pistols


You’ve found yourselves in possession of a lockbox full of secrets – secrets to die for. Can you unravel the truth before those who want it come calling? An Action-packed Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Content Warning: Loss of a parent From veteran Dungeoncraft designers Martine Lassen and Steve...   [click here for more]
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Danger Zone (SJ-DC-TRIDEN-MW2)

Danger Zone (SJ-DC-TRIDEN-MW2)


A planet-killing weapon has been detected in Ultimatter–the Wildspace system and civilization behind the attacks in Alphaspace. Can you destroy it before it is fully built? Danger Zone is a four-hour ship-to-ship combat filled Spelljammer adventure for characters of levels 5-10. Get the adventure that comes directly before this, Mighty Wings! Inside you’ll find: A 11-page long...   [click here for more]
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Astral Dragonborn - A Wildspace Sub Species

Astral Dragonborn - A Wildspace Sub Species


"First time off planet buddy? You're kinda staring at me a bit there... I take it you've seen Dragonborn before but maybe not any as...shiny as me? Well lucky for you I'm feeling a bit more charitable than some of cousins. Come buy me a drink and I'll spin you a yarn. Tell you all about us Astral Dragonborn." The Dragonborn that originated from the Astral Sea all the way out here in Wildspace, though...   [click here for more]
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SJ-DC-PHP-02: Securing Passage

SJ-DC-PHP-02: Securing Passage


Explore the Low City of Bral as you search for a spelljammer vessel to ferry you and a trio of plasmoids back to Toril in this 2 hour adventure for Tier 1 characters! Adventure Seed Used: Headed My Way? Tier: 1 (Character levels 1-4. Optimized for APL:3) Included in this product:  24-page adventure PDF Printer friendly version of adventure PDF Colored...   [click here for more]
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Wayfarer's Log: The Art of War (SJ-DC-FAUX-04)

Wayfarer's Log: The Art of War (SJ-DC-FAUX-04)


Wayfarer's Log: The Art of War When an extravagant art display by the Reigar Collective reveals foul play, all clues point to a conspiracy at the heart of prominent technocorp Faux Consortium. In the dying days of Shin-Hyperion Wildspace, who will stand and fight against the dangers within - and without? A Four-Hour Adventure for Level 11-16 Characters (Tier 3, Optimized for APL13) [CONTENT WARNING:...   [click here for more]
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Mergers and Acquisitions (SJ-DC-LEGIT-SB-03)

Mergers and Acquisitions (SJ-DC-LEGIT-SB-03)


The Macguffin's fallen into the wrong hands. Now the world will end... unless you can reach a shareholder's meeting and block the resolution that will destroy the sun. Part 3 of the Suncorp's Bounty series. A Four-Hour Adventure for Tier 3 characters. Optimized for APL 13. Mergers and Acquisitions is the thrilling finale to the Suncorp's Bounty series. Sol...   [click here for more]
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SJ-DC-ROCK-01 Turmoil in Bral

SJ-DC-ROCK-01 Turmoil in Bral


Two major factions of the Rock of Bral are on the brink of civil war while something wicked brews in the city sewers. A roleplaying-focused adventure that puts the adventurers in the middle of the complex politics of the Rock of Bral. SJ-DC-ROCK-01 Turmoil in Bral A four-hour action-packed spelljammer adventure for Tier 2 characters. Optimized for APL 8. Inside you’ll...   [click here for more]
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Tink, Tink, Boom! (SJ-DC-TKM-02)

Tink, Tink, Boom! (SJ-DC-TKM-02)


Two-Hour Spelljammer Dungeoncraft Adventure for Level 1-4 Characters. Optimized for Average Party Level (APL) 3. Another distress signal hails the N-T3RPR153 to the planet of Skog Wats where the mechanical forest is full of broken machinery. Will you be able to locate the signal bearer and make this rescue mission a success?...   [click here for more]
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The Ericius - Steampunk Hedgehog Species

The Ericius - Steampunk Hedgehog Species


Every Ericius is born with two bodies. That of a humanoid bipedal Hedgehog and also a body of a smaller quadrapedal hedgehog (called a Hodge). These two bodies share one conciousness. It was not a strange evolutionary road that resulted in this. The Ericius were created. Though they are certain they were designed and created they are unsure who they were created by and why the we’re created. Those...   [click here for more]
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The Astral Menagerie - 10 Ship's Companions for Spelljammers

The Astral Menagerie - 10 Ship's Companions for Spelljammers


So you want to adopt? - Mr Spudry is thrilled to hear you would like to adopt one of these beautiful creatures as your companion. They’re loving and caring and supportive. Apart from Grumpy Monkey, watch out for that one, but even Grumpy Monkey will find his forever home one day! How To Use your new Companions This supplement was created to work alongside one of our adventures (coming soon)...   [click here for more]
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A Proper Farewell (SJ-DC-TKM-CH01)

A Proper Farewell (SJ-DC-TKM-CH01)


A Two-Hour Spelljammer Dungeoncraft Adventure for Level 1-4 Characters. Optimized for Average Party Level (APL) 3. You have been hired to work for Celestial Hearse, an interplanetary hearse transporter company. Your job is to retrieve the last memories a young man and bring his body back home. Can you reunite the deceased with those who...   [click here for more]
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SJ-DC-DD-02 Lone Survivors

SJ-DC-DD-02 Lone Survivors


When a routine salvage mission takes a sudden, deadly turn, you have to wonder: In Wildspace, will anyone hear you scream? A Gripping Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Content Warning: Abduction, auditory hallucinations, body horror (transformation) From veteran Dungeoncraft designers Daniel E. Chapman II and Lex Winter comes...   [click here for more]
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SJ-DC-KEEP Kandlekeep Rekonstruktion

SJ-DC-KEEP Kandlekeep Rekonstruktion


A cult stole invaluable books from Candlekeep. They escaped into Wildspace in what can only be described as a rocket! A rocket! The arcane spaceship now heads toward a massive black hole. Help us in retrieving the stolen knowledge! KANDLEKEEP REKONSTRUKTION A four-hour action-packed spelljammer adventure for Tier 2 characters. Optimized for APL 8. Inside...   [click here for more]
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Shattered Stars

Shattered Stars


Embark on a Cosmic Odyssey  Unleash the power of the stars in "The Shattered Stars Saga," an epic space-fantasy adventure that will send you hurtling across the cosmos on a quest of cosmic proportions!  Step Aboard the Spelljammer Ship: The campaign begins with a crash landing on an unknown planet. Repair your damaged ship and uncover the secrets of a forgotten ancient outpost to ignite your stellar...   [click here for more]
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