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SJ-DC-DES05-03 Galactic Gigglefit

SJ-DC-DES05-03 Galactic Gigglefit


  Merchants on the Rock have been burglarized and the thieves taunt their would-be captors! Can the adventurers catch the thieves and recover a precious anniversary gift? A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.     CONTENT WARNING: Clowns ...   [click here for more]
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The Spelljammer's Guide to Helms (Fantasy Grounds)

The Spelljammer's Guide to Helms (Fantasy Grounds)


Now available for Fantasy Grounds Unity! Classic Helms for 5E! Everything you know about space is wrong.    —Jeff Grubb, The Concordance of Arcane Space   This text provides updated mechanics for several different types of helms that were originally introduced in the 2nd edition Spelljammer: Adventures in Space boxed set. They have been...   [click here for more]
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SJ-DC-DEN-H6 Sekolah’s Ire

SJ-DC-DEN-H6 Sekolah’s Ire


Many heroic souls are trapped as trophies within the Reef of Living Memory - an Astral Domain of Sekolah, sahuagin God of the Hunt. The souls of the heroes of the Saltmarsh Alliance have been retrieved but the incursion has not gone unnoticed. The Song of the Divine Hunt has been sung. Will you survive the trek back to Toril? A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. Into...   [click here for more]
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Taken in the Early Morning (SJ-DC-BST-03)

Taken in the Early Morning (SJ-DC-BST-03)


A two-hour romp for Tier 2 characters. Optimized for APL 8. Captain Raptor returned from an astral fishing trip to find Bigfoot's Big Fish was ransacked. President Yeti is in a funk, and his translator is missing. Help Captain Raptor put the business back together then search for clues about the missing Slatter. Was he Taken in the Early Morning? part 1 of the 2 part Better Slatter...   [click here for more]
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THE PIRATES OF UMBERLEE,  A 5E Piratical Subclass Guide for Barbarian, Bard, Cleric, Druid, and Rogue.

THE PIRATES OF UMBERLEE, A 5E Piratical Subclass Guide for Barbarian, Bard, Cleric, Druid, and Rogue.


Do you wish to sail the seas and plunder the booty? If it is a pirate's life for ye then hoist the sails for its calm water and steady winds ahead. Is this group of pirates a lot of fun to play…Abso-FREAKIN-lutely they are. Are they a bit OP, you’re dang-diddly-right they are, because you can’t be fightin’ no demonic kraken who woke up on the wrong side of the bed with just any crew…You are...   [click here for more]
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Monsters from Elsewhere

Monsters from Elsewhere


One stumbling block larger than any other for content creators and authors of roleplaying games is getting ahold of the right art.  You can come up with brilliant concepts all day, but if you can’t find a piece of art for it, that’s a problem.  If you’re intent on making races or monsters, folks will expect at least one piece of art to represent the creature in question. That brings us to...   [click here for more]
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Unshackled

Unshackled


Let your thoughts shape your reality. Unshackled presents a new warlock subclass designed for use in the Spelljammer: Adventures in Space campaign setting.  In this supplement you will find: The Unshackled Self (a Warlock Patron) The thoughts and dreams of creatures on the Material Plane create ripples on the Astral Plane, a place where ideas have power. There...   [click here for more]
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SJ-DC-DEN-H5 The Reef of Living Memory

SJ-DC-DEN-H5 The Reef of Living Memory


Many heroic souls are trapped as trophies within the Reef of Living Memory - an Astral Domain of Sekolah, sahuagin God of the Hunt. With travel to the reef secured, all you need to do is get in, find the trapped souls of three heroes of the Saltmarsh Alliance, and get out. As easy as a walk on the beach. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. Into the Jaws of History Series:...   [click here for more]
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Artificer:  Astromancer

Artificer: Astromancer


Someone has to build and fix Spelljammer ships, and that's what the Astromancer is for.  An Artificer Specialist, the Astromancer focuses on travel -- in the world, in wildspace, and through the planes.  The Astromancer is compelled to explore strange realms and new frontiers. Includes the Astromancer specialist, as well as new infusions and items that will be of interest to anyone running a Spelljammer...   [click here for more]
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Astral Combat Maneuvers (Fantasy Grounds)

Astral Combat Maneuvers (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Fulfill your need for speed! Astral Combat Maneuvers (ACM) provides two new elements to ship combat for your Spelljammer campaign: a new airship, and rules for dynamic ship combat. With ACM, ship combat will feel more like regular initiative where each character's...   [click here for more]
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Masters of the Mind: The Book of Illithid (A Manual on Mind Flayers) (Foundry VTT)

Masters of the Mind: The Book of Illithid (A Manual on Mind Flayers) (Foundry VTT)


This title is for Foundry VTT. For the PDF release, please click here If you want both PDF and Foundry, check out our bundle for a discount: here Complete Foundry VTT version of this module for online play.  Simply download and import in by doing the following.  All files are included in the ZIP file. Move the files into your folder located...   [click here for more]
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Tesseractus

Tesseractus


Trapped inside a magical maze created by a Mad Mage... DESIGNED FOR AN ADVENTURING PARTY OF four to six 7th-level characters, Tesseractus is a DUNGEONS & DRAGONS adventure that takes place inside of a cubical maze called Tesseractus. Who is this for? This module is ideal for players...   [click here for more]
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Astral Reference Sheet: Ghouloids

Astral Reference Sheet: Ghouloids


Astral Reference Sheet: Ghouloids What happens to plasmoids when they become undead? CR3 monster stats for your Spelljammer game. Enjoy! ...   [click here for more]
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Masters of the Mind: The Book of Illithid (A Manual on Mind Flayers) (Fantasy Grounds)

Masters of the Mind: The Book of Illithid (A Manual on Mind Flayers) (Fantasy Grounds)


This title is for Fantasy Grounds. For the PDF release, please click here If you want both PDF and Foundry, check out our bundle for a discount: here Masters of the Mind: The book of Illithid expands your roster of stat blocks that you can make available for your favourite family of psychic monsters that have an appetite for brains;...   [click here for more]
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Races of the Planes: Githzerai

Races of the Planes: Githzerai


Born in endless conflict, the githzerai now make their homes in Limbo. They are much more than monks. This product allows you to play these psionic creatures in your own games in a way that is balanced, and fun.  Includes everything you need to create a Githzerai character in your campaign.  ...   [click here for more]
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Druid Subclass: Circle of the Cosmos

Druid Subclass: Circle of the Cosmos


"Archdruid Maloro’s gaze was fixed upon the heavens, watching as the stars drifted across the night sky. He and his companions held hands in a circle as they rhythmically chanted their songs of ceremony. The Star Druids of Jungarro have blessed its jungles and rivers for countless generations, channeling the light of the heavens to protect their home." – Xendarro, chronicler Druids...   [click here for more]
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Pact of the Cosmos: Warlock Subclass 5e

Pact of the Cosmos: Warlock Subclass 5e


Your patron is a primordial entity of time and space, adrift across the vastness of Wildspace and the Astral Sea. This being is driven by its aimless curiosity, bestowing its innate wanderlust upon those who serve its interests. Beings of this sort may be conscious cosmic gargantua, legendary spacefarers, or planeswalking wanderers set on witnessing the infinite possibility of the multiverse....   [click here for more]
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The Hunger (SJ-DC-BEB-01) (Fantasy Grounds)

The Hunger (SJ-DC-BEB-01) (Fantasy Grounds)


The party is hired to locate and recover a missing ship only to find the ship’s crew was cursed by an all-consuming hunger. Can they solve the mystery of the curse before it consumes them? A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. CONTENT WARNING: Neglect, Death, Cannibalism, Starvation, Betrayal, Madness...   [click here for more]
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Fantasy Grounds Vehicle Add-On V2 - W.C. Baker

Fantasy Grounds Vehicle Add-On V2 - W.C. Baker


Author Note Initially this supplement started out as a way to alter the combat and tokens for Spelljammer 5e in Fantasy Grounds to give it more of a feel that Spelljammer 2e had. After initial testing I refined it multiple times and also brought in the information that pertained from Ghosts of Saltmarsh to give the supplement a more well-rounded feel. I have broken down what I use and the changes...   [click here for more]
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SJ-DC-DEN-H4 Departure from Fallen Stars

SJ-DC-DEN-H4 Departure from Fallen Stars


Many heroic souls are trapped as trophies within the Reef of Living Memory - an Astral Domain of Sekolah, sahuagin God of the Hunt. Before attempting their liberation, you must find a way to get to a place no one in their right mind would want to go. Into the Jaws of History Series: Part 1 of 3. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. CONTENT WARNING: Bone Collecting,...   [click here for more]
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SJ-DC-INAS-03 Swamp Strike

SJ-DC-INAS-03 Swamp Strike


An astral elf aristocrat has obtained mineral rights on a small moon, but her laborers have refused to work after some have gone missing. Mining regulations and fear of losing the contract have led her to seek outside help. An AL Spelljammer Dungeoncraft Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
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SJ-DC-CBB-01 Last Stand of The Void

SJ-DC-CBB-01 Last Stand of The Void


The adventurers find themselves in the town of Wit, a settlement floating in the upper atmosphere of The Planet Nit, a gas giant in the a far off wildspace system. Many years ago this wildspace system was attacked by a menacing entity known as The Void Lich, and his horde of monsters from the far realm. The Void Lich was finally defeated in an epic battle in the skies above Nit. Now the residents of...   [click here for more]
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SJ-DC-BBB-02 Mutiny: The Blunderbuss of Blunderbuss Bill

SJ-DC-BBB-02 Mutiny: The Blunderbuss of Blunderbuss Bill


The giff pirate: Blunderbuss Bill is on a mission to retrieve his lost blunderbuss. The characters must journey with him through wildspace to a mysterious casino to retrieve it. Part 2 of the Mutiny Trilogy. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. CONTENT WARNING: Gambling ...   [click here for more]
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Sinister Saturnalia

Sinister Saturnalia


The characters arrive at the foot of a large pyramid on a desolate world. Entering, they discover a grand party filled with hundreds of people drinking their fill and engaging in carnal delights. With various upstarts attemping to impress noble aristocrats, all seek an audience with the mysterious Lord Oesa. Contending with jealous rivals and various dangers behind the scenes, the characters discover...   [click here for more]
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Let's Rock! (SJ-DC-MDW01)

Let's Rock! (SJ-DC-MDW01)


A distant, space-bound S.O.S draws a cool shrike-vessel crew into the dangerous reaches of The Astral Sea!  A trio of marooned, mellowed-out minstrels have stalled out on a joyous journey to a planar paradise. Now, the bummed-out band can’t get there without the crew’s help! Blast off along a spelljammin,’ rocking road to revelation, filled with asteroid juking, cosmic cat-and-mouse, dead god-droving...   [click here for more]
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Mordenkainen Presents: Monsters of the Multiverse Lineage Feats

Mordenkainen Presents: Monsters of the Multiverse Lineage Feats


If you like the feats presented in Xanathar's Guide to Everything to up your lineage game, then these feats for the lineages of Mordenkainen Presents: Monsters of the Multiverse are for you. Want to turn your goblin into one of Maglubiyet's Shamans, now you can do that. Want your tortle to deliver some serious Shell Shock, we got you. Want your shifter to go absolutely Wild, don't...   [click here for more]
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The Harvesters of Worlds (Fantasy Grounds)

The Harvesters of Worlds (Fantasy Grounds)


This is a Fantasy Grounds VTT Module! For the PDF version click here. The Harvesters of Worlds Campaign Save your world from an army that descended from the sky!  Your world has been at war with a conquering alien race for the past ten years. The adventuring party are all displaced refugees seeking a safe place. Little do they know they are about to discover a...   [click here for more]
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5e character classes and races

5e character classes and races


A compilation of the playables races from the players handbook, astral adventurers guide, and monsters of the multiverse. Along with the 12 classes from the players handbook. Made for being about to print on 8.5x11 printer paper in black and white . ...   [click here for more]
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Captain Quin's Logbook: Dwarf Asteroid Miners

Captain Quin's Logbook: Dwarf Asteroid Miners


From the logbook of Captain Quin, these pages presents stats for dwarf asteroid miners, stats and deck plans for the bark, and plot hooks for involving them in Spelljammer adventures and campaigns.  ...   [click here for more]
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Ranger Subclass: Auroraborn Conclave

Ranger Subclass: Auroraborn Conclave


"Amaruq crouched low to the earth, his knee resting softly on the damp leaves and dirt, careful not to break any twigs or disturb the scent of petrichor. Colorful lights flashed and sparked around his pupils, just before closing them. Amaruq took a slow and deep breath, and as he exhaled, the colorful lights within him come forth like a torrent of water, filling every nook and cranny around...   [click here for more]
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Astromancy - Cosmic Magic

Astromancy - Cosmic Magic


Since the dawn of sentience, the stars above have filled mortals with existential wonder. In their study of the universe, mage scholars have developed methods to control the elements of the cosmos. These uncommon powers may be honed to create glorious and captivating displays of light and transcendence for the inspired mage. This magic is known as Astromancy. Astromancy is a collection of 14 spells...   [click here for more]
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Chosen of Dukagsh: Scro of Wildspace (Fantasy Grounds)

Chosen of Dukagsh: Scro of Wildspace (Fantasy Grounds)


Now available for Fantasy Grounds Unity! The Scro return to Spelljammer! Centuries ago, a terrible conflict engulfed the multiverse, devastating entire worlds and leaving countless dead as it spread to every known system. At its end, the goblinoid fleets were all but destroyed, scattered and defeated by the elves. One group of orcs, however, escaped annihilation and emerged from this war with a...   [click here for more]
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Token Borders: Space

Token Borders: Space


In this pack you will find ninety thirty five themed token borders for your all your VTT needs in png format at 500px x 500px so even blown up they will look great. But wait, there's more because all these borders are doubled up with another set with shadows to make them pop off the screen so you get twice as many images all together. Thank you so much for your purchase, I really hope you like...   [click here for more]
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Dracon Player Race for Spelljammer

Dracon Player Race for Spelljammer


Dracon are travelers from distant stars who have only recently started to explore the wonders of wildspace. Dracon are extremely social creatures from a culture that values politeness and formality and who had never seen humanoids until they left their homeworld. This PDF contains everything you need to play a dracon as a player race in the 5th edition of the Dungeons & Dragons. Choose...   [click here for more]
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SJ-DC-TST-02 Datu (Chief)

SJ-DC-TST-02 Datu (Chief)


An expedition to travel beneath the layers of a planet in search for water Part 2 of the Bakunawa Trilogy A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. Included are maps, handouts, and the printer-friendly version of the mod ...   [click here for more]
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Creature Crucible 23--Nightmare Anguish II

Creature Crucible 23--Nightmare Anguish II


Welcome to the Creature Crucible series where I go through old documents from previous edditions of dungeons and dragons and try to breath life into old monsters and update them up to a 5ed stat blocks.  This time we look at a good bit of monsters from the old Spelljammer setting as well as others.  Inside this document you get 14 stat blocks for monsters:   Avolakia  Beholder-kin, Examiner  Beholder-kin,...   [click here for more]
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Spelljammer Adventure - Down to the Rat Warrens

Spelljammer Adventure - Down to the Rat Warrens


An upstart gang is trying to extort the proprietor of the Rockrat, and threatening to destroy her tavern if she doesn't pay up.  Can you discover the gang's secret hideout, to strike at them first? This is the first of several adventures, meant to help introduce new players to Spelljammer and the Rock of Bral campaign setting.  This is a short module, intended to take one session of 2...   [click here for more]
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Classes of the Wasteland

Classes of the Wasteland


This product contains a collection of class options I designed for a post-apocalyptic survival campaign. It contains a sub-class for each of the 13 classes in the game, as well as a handful of variant class features to help integrate firearms into the core classes.  Contained within are: - The Automechanist Artifcer - The Gunzerker Barbarian - The Radiation Domain Cleric - The Druid Circle of...   [click here for more]
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An Otherworldly Patron: The Space King

An Otherworldly Patron: The Space King


A Space King from Another Realm... Can be YOUR Otherworldly Patron??? Yes!!! In this PDF, you get to explore the possibilities of having a greedy, spelljamming, space maniac of a ruler as your patron! With the ability to erase memory, as well as influence time in your favor, the Space King is an amazingly cool Patron! Are you ready to explore the cosmotic power of the Space King?...   [click here for more]
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More Playable Bugs: Thri-Kreen Sublineages

More Playable Bugs: Thri-Kreen Sublineages


No matter how you measure it, the world is more full of bugs than people. Quantity? Bugs. Biodiversity? Bugs. Weight?! Bugs. It’s a small world after all.  Sorry that’s in your head now.  Despite this awesome variety and the truly spectacular array of natural abilities it yields, we have but one - admittedly cool - entomological option for player characters. This text adds 7 sublineages to...   [click here for more]
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Captain Quin's Logbook: Wildspace Hunting Ship

Captain Quin's Logbook: Wildspace Hunting Ship


From the logbook of Captain Quin, these pages present a wilspace hunting ship with deck plans and descriptions, stats for the captain and crew, and suggestions for using them in Spelljammer adventures and campaigns.  ...   [click here for more]
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The Mechaneer Artificer Specialization

The Mechaneer Artificer Specialization


An Artificer Specialization dedicated to crafting your own Mech! A Mechaneer can count themselves among the best and the brightest engineering minds of their time. Using their technical know-how and a little bit of arcane ingenuity, they have constructed a device that empowers them both on and off the battlefield. These mechs are devastating behemoths to be reckoned with, each...   [click here for more]
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Navigando le Stelle: regole aggiuntive per lo spelljamming in 5e

Navigando le Stelle: regole aggiuntive per lo spelljamming in 5e


Navigando le Stelle: regole aggiuntive per lo spelljamming in 5e Questo compendio è stato studiato per dare più complessità e opzioni alle regole offerte nei manuali di Spelljammer. Le aggiunte principali sono: nuove meccaniche che i personaggi potranno sfruttare; nuovi ruoli che i giocatori potranno rivestire a bordo di una nave da spelljamming; strumenti...   [click here for more]
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Starfield Battle Maps

Starfield Battle Maps


A set of 9 celestial battle maps for any sort of outer space campaign. Could be used at "strategic scale" or just as an impressive backdrop. They might fit for Wildspace, the ethereal or astral plane, or even universes and settings like Star Wars, Star Trek, Bablyon 5, Battletech or Starfinder. They are designed to be printed at A1 size (300 DPI) with slightly oversized 1+ inch hexes or squares....   [click here for more]
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Captain Quin's Logbook: The Ghost Ship

Captain Quin's Logbook: The Ghost Ship


From the logbook of Captain Quin, these pages present stats and deck plans for a galley, suggestions for assembling a crew of undead, and plot hooks for using them in Spelljammer adventures and campaigns.  ...   [click here for more]
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Stars Over Stormwreck (Fantasy Grounds)

Stars Over Stormwreck (Fantasy Grounds)


Stars Over Stormwreck Now available for Fantasy Grounds Unity!    Stars Over Stormwreck is a short adventure for four to five characters with an Average Character Level of 4. This product is designed to act as a bridge adventure between the Dungeons & Dragons Starter Set adventure Dragons of Stormwreck Isle and...   [click here for more]
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SJ-DC-TTUC-05 5 by 5

SJ-DC-TTUC-05 5 by 5


Friendly Vampirate Captain is looking for people to participate in dragon boat festival. Nothing is what it seems. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 9. CONTENT WARNING: Imprisonment, Flooding. This adventure is based on Dragon Boat Festival and "Legend of the White Snake".  Contain a space battle inspired by mecha anime, a good portion of puzzle solving, and even...   [click here for more]
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Xen's Subclass Spotlight vol 2

Xen's Subclass Spotlight vol 2


With the release of Xen's Subclass Spotlight vol 3, this volume 2 is now available as pay-what-you-want!! Xen’s Subclass Spotlight Volume 2 is a collection of subclasses made by Gabriel Gro (DM Xen) for the Xenbox. It contains ten subclasses previously published, now with optional variant features, and a brand new conclave for the Ranger: the...   [click here for more]
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Ziggy Enterpreneuro's Magic Shop

Ziggy Enterpreneuro's Magic Shop


You immediately forget what the world outside was the moment you set foot past the brass-bound door frame. The overwhelming wave of scents and sounds disorients you for a moment. Freshly lacquered sandalwood wands, the bright sparks coming from the 3-tonne negative-space buckling press, and tens of Autognome DOLL workers ticking like a well-aligned clockwork machine are just a fraction...   [click here for more]
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Astral Travelogue: Qusamat's Star - A Wildspace System for Spelljammer

Astral Travelogue: Qusamat's Star - A Wildspace System for Spelljammer


Astral Travelogue: Qusamat's Star - A Wildspace System for Spelljammer Qusamat's Star is a water world at the center of a planetary system in wildspace. It is named for a wandering cosmic horror that emerged from the Astral Plane centuries ago and forever altered the course of all the worlds within. This supplement includes a map of the system, adventure hooks to get characters there, details on each...   [click here for more]
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