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While the life of an adventurer often places them in peril, many enjoy the rare moments of calm they are afforded. They gather in taverns or around campfires, bound in companionship by struggle, song, story - and a warm, pleasant cup of tea.
The art of tea-making spans multiple cultures and settings, and nearly every people have a tea to call their own. Whether recreational or medicinal, every tea... [click here for more] |
Dungeon Masters Guild |
$3.95
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These 34 pages provide a detailed guide to the trade of alchemy for D&D 5e, going well beyond rules on dice rolls and lists of potions. This is a textbook on the science of mixing ingredients containing the right essences, which allows improvisation in potionmaking, discovery of new ingredients and invention of brand new potions. We present 118 recipes... [click here for more] |
Dungeon Masters Guild |
$2.99
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This tome provides 25 standalone traps, tricks or puzzles that can be inserted into almost any campaign/adventure. Each trap, trick or puzzle has a page of detail and is ready to be used 'as is' or modified by the GM.
There are 20 individual traps, tricks and puzzles and 5 'kobold engineered' traps. The 'kobold engineered' traps are a little more mischievious.
There is also a page containing a few... [click here for more] |
Dungeon Masters Guild |
$1.75
|
The arctic environment holds a mysterious atmosphere of danger and discovery for those who dare to settle there and those who venture to explore it. One can never be sure what lurks over that nearby snow drift, inside that dark cave, or under that frozen ice. Threats loom over the next hill, but treasures may also be found hidden among the seldom explored corners of the harsh environment.
Snow... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Welcome to the Voidfarer's Guide to the Verse, Vol 1!
There are countless worlds to visit across the multiverse, and with the news of a big Spelljammer revamp, we've never been more excited to share some of the deep space oddities encountered in our travels with Voidfarers new and old! The contents of this book don't assume anything about your mode of travel- be it Spelljammer, a... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Factions of Phandalin - Barrhindlun is a supplement for 5e centered around the town of Phandalin, the focus of the starter modules Lost Mine of Phandelver and Dragon of Icespire Peak, as well as the recently released Phandelver and Below: The Shattered Obelisk.
This book goes over the various rules around the faction of the Zhentarim in Phandalin and the Forgotten Realms, making... [click here for more] |
Dungeon Masters Guild |
$1.99
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Upgrade Your Ship Weapons
Not every ship should have stock weapons. Crews that have been sailing wildspace long enough should have better, more powerful weapons. Give your players exciting new ship weapons by going beyond the basics with Spelljammer: Ship Weapon Upgrades.
Inside this 5-page PDF, you will find:
Six new weapons to bring to bear against... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Unearth new magic items and explore the power of dragons
The Vault of Draconic Magic Items awaits you with several new armors, weapons, staffs and wondrous items to enhance your game.
In this book you will find:
50+ new magic items that revolve around the lore, magic and powers of dragons
The Deck of the Dragon's Luck, a legendary item inspired... [click here for more] |
Dungeon Masters Guild |
$4.99
|
I want to loot the beholder!
Now available for Fantasy Grounds Unity!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in the Monster Manual, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons, now for Fantasy Grounds! ... [click here for more] |
Dungeon Masters Guild |
$9.95
|
"Very fun stuff!"
"Love the class options!"
Join Elminster, the Sage of Shadowdale, as he takes you on an extraordinary journey through the world of divination magic. Between these covers, you will find:
Over 50 new divination spells
14 new magic items
4 fantastic new archetypes
A new artifact
A guide for young diviners
This book contains over 30 pages of content, and every page is crammed with... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Vallaki is Burning takes place in the immediate aftermath of St Andral’s Feast: Strahd’s plot has come to fruition, his vampire spawn have profaned the venerable church, and the devil himself has appeared, attacked, and very possibly killed Father Lucien.
All of Vallaki is in chaos, its citizens in frantic terror, their delusions of security tumbling down around them as they watch... [click here for more] |
Dungeon Masters Guild |
$2.00
|
"Journey through Siabsungkoh" is an expansion to the module "Salted Legacy" featured in the book "Journey through the Radiant Citadel." This immersive expansion delves deeper into the captivating world of Siabsungkoh, a land richly inspired by Thai culture and folklore. Within its pages, players will discover five additional side quests and encounters, each intricately woven with elements of Thai mythology... [click here for more] |
Dungeon Masters Guild |
$0.99
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Welcome to
The Central Market is home to a huge variety of stores from fishmongers to blacksmiths, stables to tattoo parlours, magic shops to herbalists. Your travelling party of adventurers are sure to find what they are after.
This book contains 30 different stores with full inventory lists, descriptions, backgrounds, and plot hooks.
This is a handy resource... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Explore Grellspace to help the Space Rangers rescue a captured Grung Ensign from the psi-salt slave mines!
This 27 page Voidfarer's Guide to the Verse adventure contains: - Space Ranger Watchtowers, a fleet of mobile search-and-rescue stations dotting the galaxy. - New Vehicle: the Catfiship. - A new Wildspace system with recurring conflict! - Industrial wasteland Unicorns... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Ten unexplored dungeons in the north of the Sword Coast and a party of eager adventurers is the recipe for an exciting evening. Delve into abandoned chapels, beleaguered mines, haunted barrows and demon-infested crypts. Put an end to evil machinations, unearth ancient treasures, or perish by the hands of your enemies. Welcome traveler! You've found the first volume of the Dungeoneer's... [click here for more] |
Dungeon Masters Guild |
$14.95
|
"They're going Breath Of The Wild on us lads" -Phil S.
"Sure to spice up any campaign" -Robert R.
"You had me at eating monsters" -Wonder and Widget's Workshop
The Monster Menu features over 100 unique monster meals to sate the appetite of any questing chef!
We're talking thunderous Behir Gizzards, highly suspicious Manticore Fondue, rustic Owlbear Shanks,... [click here for more] |
Dungeon Masters Guild |
$3.95
|
I sent you omens and all kinds of signs…
— The Great Old One
Oh, hello there, reader.
I was once like you — wide-eyed and eager to harness the world around me for my own means. I soon learned how to live in harmony with the ways of the multiverse, how to discern its secrets, how to extract only what I need to help guide my path forward.
... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Welcome to Keeping It Classy: The Barbarian
(also available for Fantasy Grounds here)
This book aims to give you a host of new options for the Barbarian class, to liven up your game.
This includes the following:
15 new Barbarian Paths
5 new backgrounds (usable by everyone, but thematically appropriate for Barbarians)
1 new race (the redscale lizardfolk... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Something's Rattling in the Walls!
Prepare for a unique adventure that puts a twist on the traditional rat extermination quest! Nestled in the heart of the saffron trade city of Ormpur, a seemingly simple task awaits. Dive into the shambles, meet a desperate job broker, and embark on an assignment that's anything but ordinary. Tailored for newcomers and veterans alike, this scenario offers a... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Pixie Queen is Dead!
The tiny pixie kingdom of Calabeag has been thrown into crisis by the shocking murder of their beloved queen.
Framed for the crime, your party will be forced to search through the palace to find the true culprit or be punished in their place!
Contains:
A 4-8 hour adventure for three to six 2nd-3rd level characters.
The continuation of "The Grove of Cernunnos"... [click here for more] |
Dungeon Masters Guild |
$3.99
|
- Part 1: Technomagic Database -
Expanding on Unearthed Arcana: Modern Magic, LoFi brings you a digital grimoire with 75 Technomagic spells for your scifi/modern campaigns in the 5th Edition of the World's Greatest Roleplaying Game.
- Part 2: Spelljammer Rescue/Salvage Mission -
At the end of the grimoire, for DM's eyes only, a small Spelljammer Adventure Hook... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Bregan D'aerthe, Gray Hands, Xanathar Guild...these three factions play a significant role in Waterdeep: Dragon Heist. This document expands and integrates those faction rules and benefits into one cohesive resource for playable factions, further detailing various ranks and their associated perks. The writer took a similar approach to the publication Guide to the Five Factions. It... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The Most Expansive Norse Bestiary on DMsGuild!
Whether you're homebrewing a grimdark Viking campaign based on the Sagas—or just looking to change things up with a few monsters your players haven't seen before—The Book of Monstrous Kennings presents a horde of classic Norse creatures of different challenge levels and types to unleash.
Featuring a brand-new player race... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Factions of Phandalin - Old Owl Well is a supplement for 5e centered around the town of Phandalin, the focus of the starter modules Lost Mine of Phandelver and Dragon of Icespire Peak, as well as the recently released Phandelver and Below: The Shattered Obelisk.
This book goes over the various rules around the faction of the Order of the Gauntlet in Phandalin and the Forgotten... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A collection of mundane and magic weapons to make any close quarter's combat specialist salivate. From dangerous weapon master foes to unique character concepts, from master strategists to martial arts masters, there's something in this book to make any melee weapon wielder's dreams come true.
Within the pages of this tome, you'll find a wide wealth of new items.
New non-magical weapons, such as... [click here for more] |
Dungeon Masters Guild |
$3.49
|
Classic Helms for 5E!
Everything you know about space is wrong. —Jeff Grubb, The Concordance of Arcane Space
This text provides updated mechanics for several different types of helms that were originally introduced in the 2nd edition Spelljammer: Adventures in Space boxed set. They have been designed with the intention of remaining... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Firearms At Any Technology Level!
Would you like to add guns to your medieval fantasy or Spelljammer campaign, or even run D&D in a modern or future setting, but need the weapon and gear stats to make it happen? Smoke & Thunder makes firearms available to all characters of any class, across a wide range of time periods and genres. The rules inside make firearms formidable... [click here for more] |
Dungeon Masters Guild |
$10.00
|
I want to loot Tiamat!
Available Now on Roll20!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Tyranny of Dragons, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Truly Great Shops that you Cannot Miss
This book is Elminster Aumar's answer to the question "What are the greatest shops in the Realms?". Elminster's Excellent Establishments is the must-use book for everyone that frequently travels through the Forgotten Realms. It will help you find a (relatively) safe place to spend the night, trustworthy shopkeeps, and everything in between.
This book... [click here for more] |
Dungeon Masters Guild |
$9.99
|
The Great Old Ones are older than time, always hungering and yearning for power. In the blink of an eye they could shatter reality and turn their followers into a meaty ooze.
The items held within are not for the faint of heart, sound of mind, or those that wish to sleep without incessant nightmares. ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Learn the secrets of the Nine Jewels of Neverwinter, whose existence was first revealed by the infamous Volothamp Geddarm. Contained within are secrets of the Netherese known only to the surviving wizards of Windsong Tower, the High Mages of Silverymoon, and the ever-mysterious Manshoon. Lost since the fall of Ascalhorn, these legendary magic items might turn up anywhere in your campaign,... [click here for more] |
Dungeon Masters Guild |
$3.00
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80 Trinkets of Frost and Snow with Tables for Many More
Tables visible in Previews under the product image. There is also a separate Fantasy Grounds Version.
For characters and treasures, in adventures and campaigns for the arctic, winter, Icewind Dale or festive themes. Use addtional tables to create and modify your own trinkets.
Includes d20 tables for ...
80 Winter Trinkets... [click here for more] |
Dungeon Masters Guild |
$2.00
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One hundred different familiars/pets that can accompany you on your travels! Roll a d100 on this table and see what amazing pet you get. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Skies of Netheril
The mage walked down the streets of Eileanar, hands deep in the pockets of her robes. Magic erupted all around her: cobblestones swept themselves clean, streets were illuminated by crystal orbs of light, and the dark clouds of a storm were held outside the city by invisible walls of force. On her left, construction workers levitated stone bricks into place with weighty... [click here for more] |
Dungeon Masters Guild |
$11.95
|
More than 150 new magic items!
The Tome of Trinkets and Treasures is a comprehensive guide to the most exotic and intriguing magic items in the land. This book is an essential resource for adventurers and Dungeon Masters alike, filled with descriptions and details of the most wondrous and unusual items one could ever hope to encounter. The pages within this tome are bursting with knowledge, chronicling... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The exterior is adorned with an eclectic array of mismatched signage, with colorful, hand-painted boards that display a blend of Common, Draconic, and various other languages. The entrance, framed by a rustic, dragon-shaped arch, opens into a cozy, dimly lit space. Inside, the ceiling is festooned with countless hanging lanterns and knick-knacks collected from across the multiverse. The walls are covered... [click here for more] |
Dungeon Masters Guild |
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Divine Blessings is a series that aims to provide knowledge about the gods and items they might leave behind. Providing a story of the gods, their journies, trials, and where they stand now. Throughout their lives they have provided blessings in the forms of weapons, armors, and various trinkets.
Taking inspiration from their stories, we create items that feel like a part of the deity. Whether they... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Welcome to Gravehurst, an eerie village that rest near tainted grounds of necromantic magic. The players are escorting a merchant who wants to set up a trading post in this distant village but a problem arises, requiring the efforts of daring adventurers.
Come on a Halloween journey where the players fight against pumpkins and other creatures infused with necromancy.
This three hour adventure is... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Looking to play Candlekeep Mysteries as a campaign? Just trying to spice the adventures up? Or are you looking to run them in Eberron?
Then A Guide to Candlekeep Mysteries has got your back!
This 60-page guide includes an overarching storyline to link the adventures together, "character ties" to help players make connections to the campaign world during character creation, tips... [click here for more] |
Dungeon Masters Guild |
$6.99
|
English (German below - Deutsche Beschreibung weiter unten)
The Gradual Gritty Realism Resting Rules is for D&D games in which the recommended 6 to 8 encounters per long rest cannot be achieved. It will spread the regeneration of resources (hit points and spell slots) over several days, with characters regaining 10 to 30% of their hit points and spell slots per long rest. These changes make the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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I want to loot the dragons on the isle!
Available Now on Roll20!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Dragons of Stormwreck Isle, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons... [click here for more] |
Dungeon Masters Guild |
$0.95
|
Factions of Phandalin - Southkrypt Garden is a supplement for 5e centered around the town of Phandalin, the focus of the starter modules Lost Mine of Phandelver and Dragon of Icespire Peak, as well as the upcoming Phandelver and Below: The Shattered Obelisk.
This book goes over the various rules around the faction of the Lords' Alliance in Phandalin and the Forgotten Realms, making... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Grimm Encounters Twelve Horrifying Encounters for your Campaign
If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 12 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are perfect for dropping into horror themed games, those set in Ravenloft or the Shadowfell,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Magic Shops & Random Item Rarity Tables
Create Magic Shops and Populate Them With Items
This a module for the Fantasy Grounds VTT software.
D&D 5E, many players and DMs ask, "What can PCs do with all this gold?"
The magic item economy is left to the vagaries of the Dungeon Master's Guide rules and many players/DMs are frustrated by the magic item economy of ol' having disappeared.... [click here for more] |
Dungeon Masters Guild |
$8.00
|
Prismeer Encounters is a collection of 24 encounters divided between the realms of Hither, Thither, and Yon. They are designed to act as completely stand alone experiences and can be easily dropped into any campaign that takes the characters through fey locales. None of the encounters presented in this document are designed to be overcome through combat. Some provide interesting roleplay opportunities,... [click here for more] |
Dungeon Masters Guild |
$1.99
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This sourcebook is a conversion of the original Oriental Handbook. I realize that there is other oriental content. I did not review any of that content when creating this, so any similarites are conincidental. Enjoy and let me know of any issues or edits. It has not been fully platested. I will make regular updates as my son completes more artwork.
It contains:
4 new races – Korobokuru,... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Ravenloft Trinkets & Treasures is a collection of trinkets and magic items inspired by several of the original Ravenloft adventures.
The writing team tapped into the texts of The Evil Eye, Feast of Goblyns, The Forgotten Terror, Neither Man Nor Beast, Night of the Walking Dead, Roots of Evil, and When Black Roses Bloom for inspiration to create these delectable treasures... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Give your players some hope in the darkness with these 23 Gothic magic items for DnD 5th Edition. With rarities ranging from Common to Legendary these magic items are designed to be perfect for Horror and Ravenloft campaigns, giving your players that edge against the overwhelming odds and chances to turn the tide at key moments.
In this supplement from the Arcane Academy, get your monster hunting... [click here for more] |
Dungeon Masters Guild |
$2.49
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What’s a few secrets between friends? In this supplement, you will find new background secrets to be used in your game. The secrets are geared towards being used in the Icewind Dale: Rime of the Frostmaiden adventure.
These secrets are tailor made for Icewind Dale: Rime of the Frostmaiden and will give you players new hooks to the adventure.... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Discover Arcana Depot - Your Gateway to 10+ Magical Shops!
Each shop boasts a fully-fleshed NPC, captivating store descriptions, and a treasure trove of magical items, complete with prices.
Immerse your players in a world of enchantment with unique magical items, from the curiously curative Healing Tiles to the slightly unexplosive Wand of Fire (space) Balls. Add chaos and fun... [click here for more] |
Dungeon Masters Guild |
$1.99
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