Title |
Publisher |
Price |
EXPLORE NEVERWINTER
for the first time in fifth edition Dungeons & Dragons!
The D&D 5e campaigns centered on Baldur’s Gate and Waterdeep provide more than enough information to run exciting adventures in those famed Sword Coast cities, but Neverwinter, the Jewel of the North, has not been thoroughly explored in this edition! This major... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Welcome to Rashemen!
In the distant lands of the Unapproachable East, on the edge of Faerûn, stoically stands the cold lands of Rashemen. Far from the Sword Coast, this land is filled with wonder, danger, and endless adventure.
Rashemen is a nation known for its fierce berserkers and the wychlaran, an order of witches who govern with power and wisdom. For centuries, they defended... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMs Guild creators that expands on the options found in the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual.
Find below a short description of the content you can find in each chapter of the book
•Be free of Yeenoghu's hunger and play as a... [click here for more] |
Dungeon Masters Guild |
$19.95
|
The Shattered Obelisk - Phandelver Update Pack
GM Resources Pack
Includes updated battlemaps for: Goblin Ambush Road, Wyvern Tor & Old Owl Well
Contents:
A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Shattered Obelisk Adventure.
The original Phandelver adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A plethora of exotic weapons updated for 5e. Additionally, I have included 4 new equipment packs.
Let me know what you think.
Check out Volume 2: /product/179621/DD-5e--Expanded-Armory--Gear-Vol-2
Final Update: Increased the strength requirements and costs for the more powerful weapons ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Stygian Gambit (Keys from the Golden Vault - Adventure 2)
GM Resources Pack
Includes battlemap for The Afterlife Casino
Contents:
A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Golden Vault adventure.
... [click here for more] |
Dungeon Masters Guild |
$6.50
|
As the moon shines overhead, a halfling on vigil hears a gutteral cry beyond the forest's vomit darkness. She raises her bow toward the zenith above the forest canopy and the stars bask the weapon in light. A tree snaps as she aims toward the unseen horror, now stampeding toward her resting companions. She looses the arrow, which streaks with a trail of light and strikes true on a boar demon, basking... [click here for more] |
Dungeon Masters Guild |
$9.95
|
9 ARTIFACTS, 6 LEGENDARIES, 16 VERY RARES 19 rares, 35 uncommons, 24 commons and 9 story hook items
These items are steeped in the lore of Theros with creative and thematic mechanics that were designed with an eye on balance! They include adventuring gear, rings, potions, rods, armor, and weapons! Items inspired by the text or art of Magic cards are hyperlinked so you can see the source... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Embark on a journey through forgotten histories with the Relic Hunter, a unique Rogue subclass for D&D. Expert in navigating ancient ruins and deciphering lost lore, this adventurer brings a blend of stealth, historical knowledge, and trap expertise. Perfect for players seeking a blend of archaeology and thrilling action.
Check my other creations on Dmsguild!
JonnyDM's... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The sequel to Monstrous Races, Monstrous Races 2 presents player options to play every monster in Volo's Guide to Monsters. Volo's Guide to Monsters includes both new monsters and variations on existing monsters, so Monstrous Races 2 includes new monstrous races and a variety of new options for monstrous races published in the original Monstrous Races.
What is in this document?
49 playable races... [click here for more] |
Dungeon Masters Guild |
$1.99
|
While the best heist films and books are a blast, translating that to D&D 5th Edition Rules doesn't automatically turn your tables' party of five into "Oceans Eleven". The "Handbook for New Recruits" introduces new ideas that attempt to bring the action as close to the ideal as possible through a playstyle that suggests new table rules and incorporates some of the better ideas... [click here for more] |
Dungeon Masters Guild |
$5.00
|
A complete set of printable physical props and handouts for Wild Beyond the Witchlight. These are all designed to enhance the tabletop experience. All files are in pdf format allowing those using VTT to share easily with their players.
Consisting of:
Witchlight Carnival tickets
Revolution note from the Bullywugs
Letters between the 3 sisters
Will of the Feywild posters
Flyers for the plays being... [click here for more] |
Dungeon Masters Guild |
$2.18
|
101 magical items suitable for 5e Dungeons and Dragons, designed for lower level adventurers.
Low-power. A source of items to give to low-level adventures without fear of breaking the game.
Interesting. Low-powered doesn't have to mean boring. These items focus on giving heroes new options in their adventures, not just bonuses to rolls.
Variants. Most... [click here for more] |
Dungeon Masters Guild |
$3.50
|
"We laughed, we cried... people died... it was great."
"An excellent adventure that focuses on the pillars of exploration and social interaction."
"At this price I consider this a steal."
Scarab of Death is a mystery adventure for a party of 10th level characters. It takes place in the Raging Bull District in Waterdeep (Forgotten Realms) but you can easily adapt... [click here for more] |
Dungeon Masters Guild |
$3.95
|
THE PRESS OF WATERDEEP
This folio of game handouts provides the front pages of 13 newspapers, broadsheets and scandal rags found in the City of Splendors. As handouts, they serve as table props and boost the game atmosphere for your sessions. The stories and headlines on these pages can provide adventure ideas that can take place alongside Waterdeep Dragon Heist.... [click here for more] |
Dungeon Masters Guild |
$0.99
|
"With aid of [this book], your games will quite literally succeed with flying colors." --The Cleric Corner's Ryker (@theclericcorner), YouTube channel
"I really like that they made the ring of dragonshape a hoard magic item, which was one of my favorite items from the old Draconomicon. . . . The [dragonlings] are adorable; I'd love to put them in my game." --Nerd Immersion's Ted (@NerdImmersion),... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Play alone or with friends! For characters of 1st to 3rd level.
What begins as a simple job for the oddball wizard Shandalar leads to a heart-pounding romp through the fey-haunted Cloakwood and into the fiery depths of Avernus! Do you have what it takes to escape hell? And just how far will you be willing to go to return home... [click here for more] |
Dungeon Masters Guild |
$9.95
|
I want to loot the Prince of Evil Air!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Princes of the Apocalypse, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Fantasy Grounds version is available here CREATURES AS OLD AS EVIL
Hags are as varied and complex as humanoids, but they are, with few exceptions, evil. Inside The Complete Hag you will read about their fears, superstitions, worship, strange creations, rituals and how they use the moon’s power for their own goals. The Complete Hag expands the existing D&D canon to 143... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Realm Events is a collection of random events for settlements or larger realms, suitable for any Dungeons & Dragons Fifth Edition campaign. Realm Events can help you introduce new plots to your campaigns. For each of the 55 events included, there are: descriptions, hints for side quests, and many tables to give random variety to any event.
Specifically, you will find:
- 37 Settlement Events... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Fireball - a Waterdeep: Dragon Heist DM's Resource
Chapter 3: Fireball is the real 'hook' of Waterdeep: Dragon Heist. It's where the adventure starts in earnest, as an explosion of fire pulls the adventurers from their leisurely lives at Trollskull Manor and right into the middle of a criminal investigation - and a hunt for 500,000 gold dragons! But how to make sure the party actually get involved?... [click here for more] |
Dungeon Masters Guild |
$2.99
|
"This adventure was excellent, my group loved it and it was very fun to DM"
A mysterious and ancient iron tower has been discovered in the fabled Lost Peaks - and our heroes are sent to investigate. What follows is a mind-blowing adventure of exotic creatures, alien technology and a shocking revelation that will change how they view the world forever. Expedition to the Lost Peaks is a 6-8... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Maps, advice, & more to help you run The Joy of Extradimensional Spaces
These DM's resources cover the adventure The Joy of Extradimensional Spaces in Candlekeep Mysteries and provide tools to help make the campaign easier to run for the DM and more fun and enjoyable for everyone at the table.
“The Joy of Extradimensional Spaces” is a... [click here for more] |
Dungeon Masters Guild |
$2.95
|
I want to loot all the guildmasters!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Guildmaster's Guide to Ravnica, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Step Into a Setting of Worlds Without End
Planescape is boundless. It's a campaign setting whose only limits are those of your own imagination. Not only that, but the rules in all other settings are broken. Old rivalries and enmities are tossed aside. The mundane freely mixes with the strange and surreal. Where else can you find rogue modrons on the run, angels sitting down to tea with devils, or... [click here for more] |
Dungeon Masters Guild |
$14.95
|
"There's the unique feature of player characters dying and rising again, but with the features of something quite Barovian. Whether their souls get tainted or their bodies attract bugs, these unique Gothic flavors can help immerse them further into the setting." - Cita A F
"Dying in D&D is a big deal. These encounters for beyond life are fantastic, short, and... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Combining martial prowess and magical power, the magi are spell swords, arcane archers, mystic marauders, and sorcerous sentinels. Every magus pledges themself to an eldritch society that inducts them into the magic arts and trains them in war. This versatile training means that magi are versatile adventurers and unpredictable foes.
Every magus is a member of an eldritch society. Eldritch Societies... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Enter the world of Dungeons & Dragons without spending a penny!
Following on from the best-selling A Most Potent Brew, this second-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM!
Uncover ghoulish horrors... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Some barbarians give new meaning to the word; those who follow the Path of the Gentlekin prioritize honor and etiquette, and employ their rage only as a means to enforce those values and crush boorish bullies.
Inspired by the Kingsman franchise, Path of the Gentlekin features a "gentleman's" barbarian who remains calm, stylish, and refined even in the face of danger. This barbarian subclass... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A bleak, miserable land, the Domain of Dread known as Barovia is filled with countless horrors that oppress the Domain’s soulless inhabitants. Helpless against the Devil Strahd’s tyranny, Barovians eke out a living one day at a time, drowning their miseries in scant quantities of wine.
"Zeuch has a phenomenal understanding of what works with and an enhances a setting and campaign. Here... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Behold the true power of the dragons! Introducing Draconic Magic Items 2: an exclusive collection of 17 magic items ranging from legendary weapons infused with draconic fury, armors crafted from the very essence of ancient wyrms, and wondrous items pulsing with raw magic.
Check my other creations on Dmsguild!
JonnyDM's Bundle of Everything (This compendium included)... [click here for more] |
Dungeon Masters Guild |
$1.99
|
"What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really wish more adventures I read were as good as this one." - Merric B
https://merricb.com/2016/03/30/5e-adventure-review-journey-through-the-center-of-the-underdark/
Are your player's moving out of Velkenvelve? Enjoying a stroll along... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Curse of Strahd Companion is your comprehensive guide to running 5th Edition's greatest and grimmest campaign. The Companion dives through every chapter of Curse of Strahd and incorporates Wyatt Trull's mithral-bestselling module, The Wedding at Ravenloft as the campaign's climax. This chapter overhauls the Amber Temple.
Genius Loci. The... [click here for more] |
Dungeon Masters Guild |
$4.95
|
I want to loot Miirym the Ghost!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Candlekeep Mysteries, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers will... [click here for more] |
Dungeon Masters Guild |
$2.95
|
"The Mists Surround You… Running through a familiar forest, mist rises up around you, and suddenly you’re “elsewhere”. The forest seems the same, but different in a thousand little ways. The branches of the trees block the meager light of the setting sun, casting dark shadows along the ground. You must escape the forest’s embrace before nightfall. And are those footsteps following... [click here for more] |
Dungeon Masters Guild |
$30.00
|
A massive stone spire erupts from the mountainside and twists into the sky. A rickety, old tower sits at the edge of town; abandoned for ages and rumored to behaunted. An ancient, long-forgotten monolith, standing proudly in the rubbled remains of an otherwise decimated settlement. Whatever the situation calls for, The Mage Tower is just what you need. The Mage Tower is a 10-floor puzzle and combat... [click here for more] |
Dungeon Masters Guild |
$5.99 $4.99
|
ANTHOLOGY NOTE: This page includes an anthology of 4 products from Wraith Wright Productions. The included books are the COMPREHENSIVE EQUIPMENT MANUAL, the EXPANDED WEALTH MANUAL, the manual of MAGIC ITEM MANAGEMENT, and the ANIMAL HANDLERS MANUAL. This content is now available in a bundle wherein... [click here for more] |
Dungeon Masters Guild |
$35.00
|
Journeys beyond the Radiant Citadel
"Salaam, weary traveler. Make yourself comfortable as I weave for you a wondrous, hopeful tale that unfolds beyond the Radiant Citadel." - Speaker Sholeh
Journeys beyond the Radiant Citadel is a companion to Journeys through the Radiant Citadel that includes expanded gazetteers of seven of the lands first introduced in Journeys... [click here for more] |
Dungeon Masters Guild |
$9.95
|
I want to loot the tlacatecolo!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Journeys through the Radiant Citadel, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Heroes & Villains of Theros is a massive expansion
for the Theros D&D setting that presents
a ton of new content to make your game MYTHIC!
Latest Update v1.1 (8/8/2020)
Now available for Fantasy Grounds!
Subclasses suitable for adventures in any setting!
Barbarian: Path of the Mythic Totem Warrior // Bard: College of Tragedy
Cleric:... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Where is Nimbral?
Nimbral, the Summer Land, an exotic island in the far south of Faerûn, where wizards ruled and pegasus riders roamed the skies, mysteriously disappeared after the Spellplague, and no one knew anything about it after that.
Until now!
Discover a new location for your adventures in this proposal from the Project Small Settings... [click here for more] |
Dungeon Masters Guild |
$3.99
|
What truly makes a great campaign?
A campaign is not unlike a living organism. Everything has to go right in order for it to truly work. You need interesting characters, a fascinating plot, engaging players, a vivid world filled with details that betray your worldbuilding, schemes, betrayals, friendships and passion. You need love as much as you need hate and you need life as much as you need... [click here for more] |
Dungeon Masters Guild |
$4.95
|
A Guide to Tyranny of Dragons is designed to help Dungeon Masters prepare to run both Hoard of the Dragon Queen and Rise of Tiamat. Inside you will find notes on every chapter, ways to link things together, clarifications on confusing sections, breakdowns of the Council of Waterdeep and that long journey in Hoard of the Dragon Queen. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Discount bundle!
Magic Potions & Ingredient is part of the World Enhancement bundle! Get 30% discount on this and several other books that aid you in enriching your world!
Update
To celebrate the silver best-seller badge, I have added a handy handout... [click here for more] |
Dungeon Masters Guild |
$5.00
|
The final volume in the bestselling, critically acclaimed series
Every creature in the multiverse has a story to tell — even the monsters.
Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies,... [click here for more] |
Dungeon Masters Guild |
$14.95
|
These critical effects for cantrips are designed to be used in conjunction with your standard critical rules. Whether you use the standard critical rule, crunchy criticals, or some other variation, these additional effects will stack alongside them without breaking the game.
When you see Critical Hit, it means that the spellcaster rolls to hit, and the critical effect is triggered when they roll... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Crowns & Castles (277 pages) lets you play D&D as a 4x empire strategy game.
You're no longer playing as a single character. In C&C you're in control of an entire realm that you create from scratch, making decisions for its military, economy, culture, and diplomacy. That realm gains experience, levels up, and unlocks new abilities. And you're going to do all this in a... [click here for more] |
Dungeon Masters Guild |
$15.00
|
Appendix B of the Monster Manual provides a number of generic NPCs that can be used in numerous ways, especially if re-skinned in a different role. For example, the bandit NPC on page 343 of the MM can easily work as a brigand, a street tough, a mercenary recruit, and so on. However, while it might represent a pirate, there are better ways to capture that archetype.
The NPCs herein... [click here for more] |
Dungeon Masters Guild |
$3.95 $0.99
|
Introducing “The Book of Many Homes”, a comprehensive guide for those who find the spontaneous creation of commoner households and NPCs a challenge. This book offers a deep dive into 25 unique families, each with their own characters and struggles. Ranging from the impoverished to the comfortable, from bustling families to solitary individuals, there’s a household for every scenario.
In addition,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Now updated with new and revised content! With 14* new class archetypes, 7 human racial variants, 7 age categories for characters, 85+ new magic spells and more, Unearthed Archetypes: Heroes for the Ages contains everything you need to play classic fantasy tropes including...
Human bloodlines of mythic origin or supernatural power (for playing characters similar... [click here for more] |
Dungeon Masters Guild |
$9.95
|