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From the minds who brought you the best-selling Factions of Phandalin comes a new set of factions in a whole new setting...
We get it. Factions are an integral part of D&D, but it's not always clear how to use them in your campaigns. Luckily, Factions of Sigil has you covered for each of the twelve main factions found across Sigil and the Outlands!
This supplement goes over the... [click here for more] |
Dungeon Masters Guild |
$9.95
|
The Nine Hells, like many planes in the D&D multiverse, has ancient and mysterious origins. It is believed to have been shaped by the divine forces of law and evil. The exact details of its creation vary in different campaign settings, but common themes include the intervention of powerful archdevils and deities who forged this plane to embody their values and designs.
This supplement aims to... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This product is available as a PDF, Roll20 supplement, and Print-on-Demand book.
Click here to view the Roll20 VTT Product
Click here to view the PDF + Roll20 VTT Product Bundle
From the producer of Manual of the Planes, The Draconomicon, and Tasha's Crucible of Everything Else comes...
This short adventure is intended as a 4-8 hour side... [click here for more] |
Dungeon Masters Guild |
$12.99
|
This suppliment unveils a collection of sixteen extraordinary species, each intricately woven into the fabric of the outer planes. These species, born from the diverse realms of the multiverse, are tailor-made for immersive adventures within the intricate tapestry of the Planescape setting.
In this supliment you'll encounter beings that embody the very essence of celestial realms, others shaped by... [click here for more] |
Dungeon Masters Guild |
$5.99
|
A fresh remaster of the beloved DMsGuild module, updated with new Planescape content!
Embark upon a tale of a young boy who discovers an extra-planar creature on his family's farm. When otherworldly threats such as Devils and Githyanki begin to emerge, he enlists the party's aid in a thrilling quest to protect his newfound friend!
A Boy and his Modron is a module for characters... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Play the Void Mage class, 3 unique subclasses and 20 new time related spells!
The Void Mage is a spellcaster class that harnesses the power of space and space energies to cast spells. They tap into the mysterious forces of the Void, channeling its energy to manipulate space, create portals, and unleash devastating spells.
Get acces to 3 powerful sublasses (Void Specializations):
The... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Welcome to the fourth in our Gate Town Encounter series.
In Automata you'll be travelling to the inverse and letting out your inner chaotic side with an audacious plan to stop Automata from merging with Mechanus.
This series are short encounters (though this is the longest!) that are designed to highlight what makes each Gate Town unique.
We use AI generation for art purposes only, all other... [click here for more] |
Dungeon Masters Guild |
$0.99
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A druid grove of nature is in peril: their guardian elemental has gone rogue!
A Two-Four Hour Adventure for Tier 3 Characters. Optimized for APL 14.
CONTENT ADVISORY: This adventure contains themes like Seismic Destruction (Environmental Hazard), Herpetophobia (Turtles and Tortoises), and Horror (Fauna & Flora)
This product includes:
Adventure PDF - Standard
Map - Image files of each map,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Welcome to the first in our Gate Town Encounter series.
In fortitude you'll be helping a wrongly accused confessed(?) Githzerai pove his innocence.
This series are short encounters that are designed to highlight what makes each Gate Town unique.
We use AI generation for art purposes only, all other work is performed by our own hands and/or brains
Check out our Previous Titles... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Welcome to the second in our Gate Town Encounter series.
In Tradegate e you'll be exploring the market while cursed currency makes its way through the vendors.
This series are short encounters that are designed to highlight what makes each Gate Town unique.
We use AI generation for art purposes only, all other work is performed by our own hands and/or brains
Check out our Previous... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Welcome to the fifth title in our Gate Town Encounter series.
In Ecstacy you will be taking part in the sun and moon festivities, but what will you do when it all goes awry?
This series are short encounters that are designed to highlight what makes each Gate Town unique.
This Title includes three stat blocks including a new monster, the Beholden.
We use AI generation for art purposes... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Welcome to the sixth title in our Gate Town Encounter series.
In Sylvania you will be doing good deeds, over and over and over and over and over.
This series are short encounters that are designed to highlight what makes each Gate Town unique.
This Title includes the best table I've ever made, d20 annoyingly innane questions. We're making the imporatnt roleplaying resources at the O.P.S.!
We... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Welcome to the third in our Gate Town Encounter series.
In Excelsior you'll be investigating a crime! (gasp! in excelsior!!! CRIME!!! Don't panic people...)
This includes my take on the Ethereal Filcher, a fantastic planescape monster.
This series are short encounters that are designed to highlight what makes each Gate Town unique.
We use AI generation for art purposes only, all other work... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Now Fully Converted for Roll20!
If you've already purchased the PDF edition of this adventure, check out the bundle to get the Roll20 VTT conversion for a mere dollar! (You might also be interested in this PDF+Roll20 bundle for the Complete Series, to get all the adventures + fully-prepared Roll20 lobbies at a great price today.)
Wayfarer's Log: The Art of War When an extravagant... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Welcome to the ninth title in our Gate Town Encounter series.
TRIGGER WARNING: SUICIDE AND ATTEMPTED SUICIDE
In Bedlam you will be investigating what is making the citizens kill themselves and rise as zombies...
This series are short encounters that are designed to highlight what makes each Gate Town unique.
We use AI generation for art purposes only, all other... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Welcome to the seventh title in our Gate Town Encounter series.
This is the only encounter to happen outsid eof the town! On your way in to Glorium you'll meet two twins testing their newest boat...
This series are short encounters that are designed to highlight what makes each Gate Town unique.
We use AI generation for art purposes only, all other work is performed by our own hands and/or... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Welcome to the eigth title in our Gate Town Encounter series.
This Xaos Green Jellybobbin Encounter Grapes gravy %£*(RTFGHY....
(This is a rather chaotic encounter in xaos.... expect a lot of random! It really leans into the chaos of xaos.)
This series are short encounters that are designed to highlight what makes each Gate Town unique.
We use AI generation for art purposes only, all... [click here for more] |
Dungeon Masters Guild |
$0.99
|
What will you stumble across beyond the edges of Wildspace?
From the Crystal Spine Saurian to the Cosmic Relic Hunter, this supplement adds ten new monsters and characters imbued with a perfect blend of sci-fi and fantasy, ideal for any Spelljammer campaign.
Discover these strange life forms from across the Astral Sea...
Don't miss all titles in the bestselling Strange Life Forms series: ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
What will you stumble across in the distant reaches of the cosmic beyond?
Beware the lurking Portal Leaper. Hire on the capable Navigation Guild Syndic. Battle the icy Kryzari demons. Aid the Time Sentinel in averting multiversal obliteration. And stand against the terrifying might of the Far Realm's flagship Chaos Dreadnought.
This supplement adds ten new monsters and characters imbued with a blend... [click here for more] |
Dungeon Masters Guild |
$1.99
|
What will you stumble across in the far reaches of the Deep Astral?
From the crazed Derelict Research Station Scientist to the deadly alien Xenovenator, this supplement adds ten new monsters and characters imbued with a perfect blend of sci-fi and fantasy, ideal for any Spelljammer campaign.
Discover these strange life forms from across the Astral Sea...
Don't miss all titles in the bestselling... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Tier 3 [4-Hour Spelljammer Dungeoncraft]
The body of a dead god has mysteriously entered “Sector Eta,” a Wildspace system whose sun’s solar flares destroyed its planets. Contact with the divine body could spell apocalypse.
Can you prevent impact?
You Are My Sunshine is a four-hour action-packed adventure for characters of levels 11-16.
Get it on Roll20!
Save more with this Bundle!
Inside... [click here for more] |
Dungeon Masters Guild |
$3.99
|
What will you stumble across among the blistering dunes of a distant Wildspace desert world?
Fend off a band of vicious Selachii caravan bandits. Face off against a Tel Kaorzan bounty hunter. Stand against the fabled Desert Leviathan as it rises from the sand. And awaken the Foretold One from the endless slumber of its tomb.
This supplement adds tweve new monsters and characters imbued... [click here for more] |
Dungeon Masters Guild |
$1.99
|
What will you stumble across in the far reaches of deep space?
Intervene in the temporal war between the Chronovores and They Who Are To Come. Hunt down specimens of Test Subject 0427. Take on the amorally relentless Misaligned Superintelligence. Or ally with the mysterious Lightbearers to protect your system's sun from a horde of Stellar Siphonghasts.
This supplement adds ten new... [click here for more] |
Dungeon Masters Guild |
$1.99
|
In a Jam...
You gaze through the porthole at the vastness of space. The stars call to you - they always have, and their pull hasn't diminished even after years serving on your small spelljamming vessel. Your last job was a profitable one, allowing you to indulge in various foodstuffs for your voyages. The heat from the Thornbush Sambal spread on crusty bread is a welcome diversion from the cool... [click here for more] |
Dungeon Masters Guild |
$19.99
|
What will you stumble across deep in the grimy lower levels of the technomagical city-planet?
You wander into a dimly lit nightclub on Level 2275. The huge Gorkroll bouncer eyes you menacingly as you pass. You walk by the water closet, which has a sign on it: 'OUT OF ORDER DUE TO SEWER STALKER INFESTATION'. At the bar, a scro spelljammer mechanic is chatting with a vampirate... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Tier 1 [4-Hour Spelljammer Dungeoncraft]
Mighty Wings Academy has identified you to be in the top 1% of spelljammer candidates and invited you to join the advanced spelljammer airship program. Master Astral Combat Maneuvers, fly 100x faster than the average spelljammer ship, and compete with the best of the best.
Mighty Wings is a four-hour airship combat filled... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Fly into the mists, to the Dread Space...
10 Space themed domains, mixing the Spelljammer adventures with the horror of Ravenloft.
From the classical illithid nightmare of Bluetspur, now on the moon, to the Red Moon of Madness of Jaharkra. Explore the dark secrets of the Void Gate; investigate the mysterious call from help from the dead ship... [click here for more] |
Dungeon Masters Guild |
$9.99
|
In the furthest reaches of the Astral Sea, a horde of new beings emerges...
Watch out for the air-leeching fouling phantom. Fend off the dreaded shadow creations of a sinister vampirate shadowlord. Learn the secrets of the ranks of a mysterious dohwar society. Tangle with a squadron of cosmoknights commanded by a charming Rogue Corsair. Beware the cameloid nomad's... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A ship appears at the edge of the system, and then another, and another, decelerating from spelljamming speed...
"Hard to port! Man the turrets!" shouts your naval captain, "Scramble rider squads!" The sound of hooves thunders, reverberating throughout the ship as the space cavalry battalion charges out of the cargo hold, shimmering hooves carrying the flying... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Acoss the vast gulf of Wildspace, the scro are coming...
Take on the mechanical contraptions of the scro machinist, or hire a scro shipwright and voidwalker to fly and repair your spelljamming vessel. Charge headlong into battle against shadowy scro necroshifters, combat-crazed scro berserkers, or hovering scro gravitic warriors. Take on the ghostly ancestral phantoms conjured by... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Auran's Archive is a book full of multiversal based D&D Homebrew content. Made for both players and DM's. full with 21 new races, 3 dragonborn subraces, 4 lineages. 14 new classes, each with at least 6 subclasses, at least 6 subclasses for each core class. many new spells, magic items, feats, monsters, and even two unique magic casting systems. known as black magic, and raw magic. ... [click here for more] |
Dungeon Masters Guild |
$35.00
|
On the eve of the 4th Great Modron March, the Modrons of Lagligious prepared for their epic journey across the planes. Orders were passed down from Pentadrones to Quadrones, then to Tridrones, and eventually to Duodrones, informing the Monodrones to make the necessary preparations. Typical Modron stuff. However, despite the preparations, the Modron March was abruptly cancelled for the Modrons of Lagligious.... [click here for more] |
Dungeon Masters Guild |
$0.99
|
This is the Roll20 VTT version of Planescape: Metropolis.
The PDF + Print on Demand can be found here.
From the producer of Manual of the Planes, The Draconomicon, and Tasha's Crucible of Everything Else comes...
This short adventure is intended as a 4-8 hour side quest for 5th-6th level characters engaged... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Tier 1 [2-Hour Spelljammer Dungeoncraft]
A sentient starsquid was caught in the net of a fishing vessel you hitched a ride on to get to Alphaspace. She wants to get back home to Squidlantis in the Great Asteroid Reef.
Can you protect Squidalina from ink-redible dangers and bring her home?
Squidaddle! is a two-hour family-friendly Spelljammer adventure for characters... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Six original landscape paintings, covering every major location in Hither in the Wild Beyond the Witchlight campaign. Includes Queen's Way, Slanty Tower, Telemy Hill, Brigand's Tollway, Downfall, and Bavlorna's Cottage. Files are print quality .pngs at 2000x2000px, 300dpi. Peer into Prismeer!
Human made, no intelligence included :)
Terms of Use and Licence:
By purchasing this stock art pack, you... [click here for more] |
Dungeon Masters Guild |
$3.38
|
Every single soul in Alphaspace has been harvested. To reclaim their stolen essence, the crew of the Airship Carrier Medusa must embark on a journey through a rip in the fabric of reality. Will you guide them safely through the unknown?
Destination Unknown is a four-hour action-packed Spelljammer adventure for characters of levels 11-16.
Get the adventure that comes directly... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A planet-killing weapon has been detected in Ultimatter–the Wildspace system and civilization behind the attacks in Alphaspace. Can you destroy it before it is fully built?
Danger Zone is a four-hour ship-to-ship combat filled Spelljammer adventure for characters of levels 5-10.
Get the adventure that comes directly before this, Mighty Wings!
Inside you’ll find:
A 11-page long... [click here for more] |
Dungeon Masters Guild |
$4.99
|
"First time off planet buddy? You're kinda staring at me a bit there... I take it you've seen Dragonborn before but maybe not any as...shiny as me? Well lucky for you I'm feeling a bit more charitable than some of cousins. Come buy me a drink and I'll spin you a yarn. Tell you all about us Astral Dragonborn."
The Dragonborn that originated from the Astral Sea all the way out here in Wildspace, though... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
In the early days, shortly after Primus attempted to impose order upon the chaos by sending the Spawning Stone to the plane of Limbo, a venture that ultimately failed, the stone found itself ensnared within an elemental storm. This tumultuous encounter tore a small fragment from the stone, setting it adrift in the inky void of Limbo.
Over years, the fragment meandered through the chaotic expanse,... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Wayfarer's Log: The Art of War When an extravagant art display by the Reigar Collective reveals foul play, all clues point to a conspiracy at the heart of prominent technocorp Faux Consortium. In the dying days of Shin-Hyperion Wildspace, who will stand and fight against the dangers within - and without?
A Four-Hour Adventure for Level 11-16 Characters (Tier 3, Optimized for APL13) [CONTENT WARNING:... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Welcome to Fabio’s Fantastic Foray into the Farfetched, a 6-9 hour adventure for 3-4th level characters for 5e.
World renowned explorer and adventurer Fabio is set to release his latest book detailing his adventures through the lands. The book is called Fabio's Fantastic Foray into the Farfetched and is due to be launched tomorrow at Serenity Book Haven. However, the owner of the bookshop, Susan... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Embark on a Cosmic Odyssey
Unleash the power of the stars in "The Shattered Stars Saga," an epic space-fantasy adventure that will send you hurtling across the cosmos on a quest of cosmic proportions!
Step Aboard the Spelljammer Ship: The campaign begins with a crash landing on an unknown planet. Repair your damaged ship and uncover the secrets of a forgotten ancient outpost to ignite your stellar... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Voe para as brumas, rumo ao Espaço do Medo...
10 Domínios com temática espacial, misturando as aventuras de Spelljammer com o horror de Ravenloft.
Do clássico pesadelo illitíde de Bluetspur, agora na lua, para a Lua Vermelha da Loucura de Jaharkra. Explore os segredos sombrios do Portal para o Vazio; investigue o misterioso pedido de ajuda da nave morta de Knarras; sobreviva às gargalhadas... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The realms of the mind are often limited to the strong, the brave, or the mad, and depending on who you ask, the line between them is razor thin. Be it a cult member, an occultist, a victim, or a weary warrior crusading against the unknown, this tome contains the spells to bring your vision for a character who has touched the realms beyond into any campaign.
Enhance your characters and... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Chronicles of Lost Tomes proudly presents the newest addition to the Dual Origin catalog - the Water Genasi! Descended from marid and the Elemental Plane of Water, the water genasi ebb and flow between the smooth operations of mortal life and the pull of elemental chaos.
This supplement contains the new Water Genasi subrace compatible with the Dual Origin system, along with a new feat for water genasi... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Hoddlewock is a new fey creature that DMs can add to their arsenal. With dozens of limbs and a colorful persona (and body), it offers intriguing possibilities for both roleplay and combat. Perfect for Feywild and Planescape adventures, but suitable elsewhere too.
Included in this product are:
A Creature Page, Monster-Manual-style
Sample Hoddlewock Names
6 Sample General/Feywild Encounter... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Chronicles of Lost Tomes proudly presents the newest addition to the Dual Origin catalog - the Air Genasi! Descended from djinni and the Elemental Plane of Air, the air genasi breeze through life at a competitive pace, drawing their energy from the constant movement of elemental chaos.
This supplement contains the new Air Genasi subrace compatible with the Dual Origin system, along with a new feat... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Professor Blastfinger needs help sourcing rare components for an experiment faster-than-light spelljammer. Can you just humor him for a paycheck?
A Four -Hour Adventure for Tier 1 Characters. Optimized for APL 2.
CONTENT WARNING: Insects, cannibalism
This adventure is a Tier 1 prequel for the Tier 2 adventure SJ-DC-DES05-02 Escape from the Demonweb Pits. It is modular... [click here for more] |
Dungeon Masters Guild |
$6.99
|
The anathema walks a lonely path, often shunned by polite society for their twisted and horrifying appearance and abilities. Some chose this path, looking too deep into endless void, forging a deal with an unknowable horror, or the result of scientific and magical advancement. Others, through horrid disease, forced experimentation, or just being in the wrong place at the wrong time find themselves... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Samsara is at war, wrenched into the astral sea by an ancient enemy, adventurers and allies have been summoned by a seer to save the domain. The shadows have eclipsed the realm of fortune as a monstrous betrayal leaves permanent scars on the lands of Samsara.
Part 1 of the ZODIAC Wars Part... [click here for more] |
Dungeon Masters Guild |
$4.99
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