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Sewers Map Pack

Sewers Map Pack


 JUST UPDATED!!! ADDED 12 NEW PIECES This map pack uses high resolution pictures to bring your sewers to life. Choose from 31 different tiles to build and construct a dungeon to your liking. Pack includes Chambers tunnels drains textures wall outlines center focus items and more ...   [click here for more]
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Mess and Malnourishment: Seabourne Illness and Naval Rations For Your Fantasy Game

Mess and Malnourishment: Seabourne Illness and Naval Rations For Your Fantasy Game


Ah, yes, sailing the high seas in search of adventure! How does food and rations work, though? In most campaigns, the use of magic or some other situation solution that comes up in a fantasy campaign usually solves the problem… or does it? What happens when the wizard is slain? What if magic doesn’t work in the world? What would the crew face in a real situation, not unlike the ocean going...   [click here for more]
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Rise of the Genie Lords - Part Four

Rise of the Genie Lords - Part Four


Deep beneath the waves of the Shining Sea lies the ancient city of Ajhuutal. It is here that the ancient water genie lord, Ajhuu, remains bound by Calim’s magic. In this adventure, you will need to venture into the depths of the Shining Sea to prevent Ozhan and his followers from freeing the ancient water genie lord by collecting the talismans Calim used to bind him. This is the fourth in a series...   [click here for more]
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Hook, Line, and Scavver (SJ-DC-PHP-OJW-01)

Hook, Line, and Scavver (SJ-DC-PHP-OJW-01)


A scavver has swam away with a reigar’s talarith! Can you recover the priceless piece of jewelry for Glixnorglex before its owner ruins his astral inn and petting zoo’s reputation? The first adventure of the series. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Lots of replay value!   CONTENT WARNINGS: predator/prey...   [click here for more]
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Circle of the Sea

Circle of the Sea


Druids that are part of the Circle of the Sea are sworn to protect the ocean and use the ocean’s power to protect the rest of the world. They are not necessarily underwater residents, they might be seafarer or simply feel a strong emotional connection to the sea. The ocean’s powers are manifold. Turn into sea animals, channel the healing power of the ocean, and drown your enemies. Created by...   [click here for more]
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Underwater Campaigns (Fantasy Grounds)

Underwater Campaigns (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. A Guide to Running Underwater Campaigns Underwater Campaigns is the perfect resource for exploring the wonder and danger of underwater worlds and adventure - oceans, lakes, rivers, sewers, and flooded ruins. Whether you want to add an aquatic room in your dungeon, flesh out trade...   [click here for more]
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DA4 The Duchy of Ten (Basic)

DA4 The Duchy of Ten (Basic)


The Well of Souls. . . That's what Zugzul babe the Afridhi call the evil artifact that he had taught them to make. They must call it the Well of Souls, and they must carry it before them into every battle? and they would be mighty. Thus said the god of the Afridhi, Zugzul the One. So the Afridhi did as they were bade. Seeking the volcano called the Hill of the Hammer in the far Barrens of Karsh,...   [click here for more]
Wizards of the Coast  $4.99

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PC3 Creature Crucible: The Sea People (Basic)

PC3 Creature Crucible: The Sea People (Basic)


. . . And you thought you knew everything about the good, old D&D game world! The Sea of Dread is home to not one, but several aquatic nations. There, underneath the surface, lie mysterious caverns, submerged cities never explored by surface folk, shipwrecked remnants of historic naval battles, and countless frightening guardians of the deep. Discover the power of the Kna, meet the kind...   [click here for more]
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Side Quests: Mightyhammer Hold and Thunderforge

Side Quests: Mightyhammer Hold and Thunderforge


This product includes two short, high-level adventures that are perfect for side quests. In Mightyhammer Hold (Level 13-14) characters assault the mountaintop stronghold of a Dwarven vampire.  This adventure also includes three encounters (geared for level 4-5, 7-8, and 11-12) that can be integrated into the game to make the vampire an ongoing nemesis. In Thunderforge...   [click here for more]
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CCCHATMS01-03 Destiny Defied

CCCHATMS01-03 Destiny Defied


The Brightsong heir has been rescued from the clutches of the Kur-Tharsu, but the Moonsea is still rising. The adventurers must travel to the Isle of Maos, and there fulfill their most difficult challenge yet; convincing Will Brightsong to fulfill his destiny! A 4-hour adventure for 5th-10th level characters Destiny Defied premiered at Holiday Around the Moonsea in November...   [click here for more]
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Vehicle Construction Kit: Watercraft

Vehicle Construction Kit: Watercraft


VCK: Watercraft adds new components and options for your Dungeons & Dragons vehicles designed with the Vehicle Construction Kit. New components and options include Waterjets Ducted Propellers Rim Driven Thrusters New types of Helm Hydrofoils Cavitator Sidewall Hovercraft Skirts Marine Sensors (radars and sonars) Catamaran Hull Submarine Hull Planing Hull Example vehicles include "Bluetail" AUV,...   [click here for more]
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Vehicle Construction Kit: Renaissance Ships

Vehicle Construction Kit: Renaissance Ships


Created using the Vehicle Construction Kit, this book includes statistics for six sailing ships for use with Dungeons & Dragons 5th edition. Early Carrack Late Carrack Caravel Fluyt Galleas Galleon Weapon statistics for the variety of bombards and cannons are also included.  ...   [click here for more]
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Hags of Red Rocks

Hags of Red Rocks


Hags of the Red Rocks is a encounter and mini-dungeon meant to be dropped into the Storm Kings Thunder, but can easily be an evenings play for any group travelling along a treacherous coastline.  Feel free to check out my other work on the Dungeon Masters Guild. For DM's: Mythic Demon Princes Additional Random Encounters for Curse...   [click here for more]
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A Drop in the Ocean - A Party Starter Adventure

A Drop in the Ocean - A Party Starter Adventure


A group of strangers have been kidnapped by Merfolk. Taken as hostages in exchange for the return of an heirloom, can they band together to save themselves, or will they die before their story even begins? This is the first in a new series, called Party Starters! We all know and love the 'start in a tavern' trope, but some DMs and players would like to mix things up. That's where this series comes...   [click here for more]
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The Elemental Trials: Water

The Elemental Trials: Water


Spread throughout the world are a series of chambers where brave souls can go to test themselves against the raw power of nature itself. These are the Elemental Trials. The Elemental Trials are a series of four-room dungeons, meant to be easily slotted into any campaign or run as self-contained adventures.  They are designed for characters level 8-10. Each Trial tasks the party with demonstrating...   [click here for more]
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100 Non-Combat Random Encounters (Underwater)

100 Non-Combat Random Encounters (Underwater)


Did you just give your party caps of water breathing, and now they're itching to explore the world beneath the waves? Or are you plotting an entirely underwater campaign, or maybe exploring the underwater sections in Ghosts of Saltmarsh? These underwater encounters are designed to add a little liveliness to dives without ever requiring a battle map - or worse, underwater combat...   [click here for more]
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DC-PoA-CONMAR-16 Iceberg Dead Ahead

DC-PoA-CONMAR-16 Iceberg Dead Ahead


A season 10 tier 2 adventure APL 8.  Seed: The littlest Squidling This title is a seafaring adventure where you are tasked by the Zhentarim disguising as the Merchants guild to retrieve a missing cargo. The players have to travel out to the sea of Ice on search of the missing ship, roumored to be stuck onto an iceberg.Other interested parties are also looking for this cargo, who will find it first,...   [click here for more]
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Rise of the Crabomancer

Rise of the Crabomancer


Defeat the Evil Crabomancer The mad Crabomancer has been plotting to destroy the town of Red Claw with his horrible rituals. Can the players destroy him before its too late, or will they face the same fate as the missing fishers. Not a penny needed  This adventure allows you to enjoy a night of fun with your friends, without having to spend...   [click here for more]
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Evil Tide (2e)

Evil Tide (2e)


YOU SHOULD BE AFRAID OF THE WATER... When the sun sinks low, the sea devils rise dripping from the dark waves. They swarm like sharks, lethal and unstoppable. Death glints like a promise in their rabid eyes, and the blood of their prey paints their claws and teeth scarlet. Night after night they come, slaying all who stand in their way. Their sudden raids have devastated the island, bringing fishing...   [click here for more]
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Monster Hunts Weekly: Issue 10

Monster Hunts Weekly: Issue 10


Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to...   [click here for more]
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Kraken!

Kraken!


This fast-paced action adventure for fifth edition is intended to be played by 4-6 level 1 characters, and it could be completed in a single session. The characters will begin chained to the oars of a pirate ship and as they free themselves and advance through the ship, they will be able to acquire equipment and ally or become enemies with different factions, to finally face the captain, and the Kraken....   [click here for more]
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Pinnacle of Power, Digital Map Pack

Pinnacle of Power, Digital Map Pack


These are the digital map files to use with the Pinnacle of Power adventure. For the adventure itself, click here.  Pinnacle of Power Included are: Map Format Size Ferry png and dd2vtt 2816 x 4480 Folding Boat jpg,png and dd2vtt 1536 x 2176 Giant Graves jpg and dd2vtt 4608 x 4608 Pinnacle Bottom jpg and dd2vtt 6144 x 7680 Pinnacle...   [click here for more]
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The Cave of the Moonsea Hags

The Cave of the Moonsea Hags


Travel to the Moonsea and defeat a Coven of Hags that are using their Cavern Whirlpool Cauldron and the bodies of sailors to summon a many-tentacled sea monstrosity.  The Cave of the Moonsea Hags is a short adventure with a few path choices leading to varying encounters, culminating in one nasty boss fight.  Set in the Moonsea region of Faerûn, but generic enough to be placed in any sea.  ...   [click here for more]
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How to Use Ships: and Other Spelljammer Conversions

How to Use Ships: and Other Spelljammer Conversions


The role of spelljammers in combat is under utilized so I have plundered Ghosts of Saltmarsh and tried to convert and explain how ships can be used. There are also stat blocks for each of the Spelljammers in the form used in Saltmarsh.  ...   [click here for more]
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Insertables: Fishing Store

Insertables: Fishing Store


Discover a comprehensive collection that brings your aquatic adventures to life in unparalleled detail. Inside, you'll find two compelling NPCs, an array of ten unique fishing rods to enhance your angling experiences, a selection of five lures to attract the most elusive underwater prey, and a range of five bait options to increase your chances of a bountiful catch. Dive into the depths with over...   [click here for more]
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SJ-DC-NMB1-01 An Enemy

SJ-DC-NMB1-01 An Enemy


An Enemy, a two-hour module for Tier 2, is the first of a series of adventures that will follow right after Spelljammer Academy (Part 4). As an alternative to Light of Xaryxis, each module will be balanced to take characters from levels 5 to 10. With recurring places and NPC's, it makes this a perfect starting point for recent graduates and fresh characters alike....   [click here for more]
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Monsters of Zakhara - An Al-Qadim and Forgotten Realms Supplement

Monsters of Zakhara - An Al-Qadim and Forgotten Realms Supplement


IMPORTANT!! The conents of this product are identical to those in Chapter 4 of Campaign Guide: Zakhara - Adventures in the Land of Fate! This book is for people who ONLY want the monsters! Ahlan and well met, my friend! This book is a collection of creatures and NPCs hailing from the great peninsula of Zakhara, the Land of Fate! Within you will find genies,...   [click here for more]
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Beneath the Waves

Beneath the Waves


Beneath the waves, catastrophe awaits Long ago, a group of warriors gave their lives to repair a hole torn between our home and a world of monsters. Now the threads binding this scar on our reality together are fraying, and new heroes must rise. Whispers carry in on the wind, drawing people to an island off the coast. A cavern here descends into the depths, where...   [click here for more]
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Vohtark's Prison

Vohtark's Prison


Looking for a spooky one-shot to terrorize your friends for Halloween? Look no further than the haunted island of Ironchain. Abandoned a hundred years ago, the island prison, Ironchain, crumbles slowly to dust. The madness that caused this destruction lingers on, waiting to corrupt any who set foot on the island's shore. Those who do risk death and insanity, but the beckon of Vohtark's...   [click here for more]
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Zassan the Slaver

Zassan the Slaver


An original oneshot adventure designed for 4-5 5th level characters. "... a tight, challenging adventure perfect to slot into a campaign or keeping in your pocket as a one shot ..." Plot Summary Every year, the small town of Whitetree has to sacrifice a child as tribute to a fiery salamander slaver, Zassan. The players must pursue the slaver, attempting to stop him...   [click here for more]
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Trinkets: Under the Sea Doohickeys

Trinkets: Under the Sea Doohickeys


50 Aquatic, Merfolk, Ship-Wreck themed trinkets in the traditional 1d100 table. Examples Include: - 28: A children’s doll that has seaweed hair. - 53: A glass bottle with a piece of preserved flesh. It appears there is a treasure map tattooed on it. - 93: An ornately carved dolphin whistle. ...   [click here for more]
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Classic Modules Today: Evil Tide (5e)

Classic Modules Today: Evil Tide (5e)


In 1997, TSR published the adventure named “Evil Tide” for Advanced Dungeons and Dragons 2nd edition. It was written by Bruce Cordell and illustrated by Jennell Jaquays and Glen Michael Angus. It consisted of a 32 page book with maps. "Evil Tide" was the first adventure in a trilogy based on "The Sea Devils" from the AD&D 2nd edition book series Monstrous Arcana®, and was followed by "Night...   [click here for more]
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99 Cent Adventures - The Derelict Ship - Addon Adventure

99 Cent Adventures - The Derelict Ship - Addon Adventure


Introduction: A drifting hulk, seemingly abandoned, has floated into the harbor and now bobs quietly in the bay. A few of the braver sailors from some of the docked ships went aboard to attempt a salvage mission, but none have returned. Now the sailors and dockworkers are whispering that the derelict ship is haunted, and the harbormaster wants it out of her bay, or at least cleared of its denizens...   [click here for more]
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Undersea Sourcebook: Race and Class Guide

Undersea Sourcebook: Race and Class Guide


The Undersea Sourcebook series provides players and Dungeon Masters with everything they need to explore the crashing waves and the vast ocean depths below. In this, the first of the series, you’ll find races, classes, and backgrounds for creating characters suitable to an undersea or ocean-spanning campaign. This title now includes Undersea Sourcebook: Mutants & Mariners as...   [click here for more]
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The Serpentine Path, Digital Map Pack

The Serpentine Path, Digital Map Pack


These are the digital map files to use with The Serpentine Path adventure. For the adventure itself, click here.  The Serpentine Path Included are: Map Format Size Dock and Lighthouse jpg and dd2vtt 6144 x 4608 The Empty Net jpg and dd2vtt 4608 x 4608 Jungle Path/Pass jpg and dd2vtt 6144 x 3968 Jungle Road jpg and dd2vtt 6144 x...   [click here for more]
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Of Gangs, Guilds & Groups - Sea Dogs

Of Gangs, Guilds & Groups - Sea Dogs


OTHER PRODUCTS BY REVEL TALES:        Here it is our friend from Splinterverse that talks about our handbook at 35:56 of his new video:...   [click here for more]
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In the Shadow of the Crown a Caer Callidyrr Story

In the Shadow of the Crown a Caer Callidyrr Story


Summer is busy in Caer Callidyrr, the Moonshae’s largest and most colorful city. Four factions rule the streets, docks, and court of law silently under the leadership of Queen Alicia Kendrick. From the reckless sportsman’s club to the mysterious cabal of wizards in a city that fears magic, life goes and moves with great certainty. The citizens fear the ever present fey and threats of their own...   [click here for more]
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Vehicle Construction Kit: Sail Plans

Vehicle Construction Kit: Sail Plans


Sail Plans is a supplement for the Vehicle Construction Kit, adding more options for the sailing rig component. Fore-and-aft rig Full rig Barquentine sail plan Spinnaker sail Performance for each sailing rig is given for each type of rig for each technological era, including pre-calculated tables of base water speeds. Finally two example vehicles: 45-ft. Pilot Cutter Extreme Clipper ...   [click here for more]
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Legendary Hunts: Coastal Encounters (Fantasy Grounds)

Legendary Hunts: Coastal Encounters (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Legendary Hunts: Coastal Encounters is a titanic tome of mythical foes and coastal critters, brimming with a vast array of magical items, custom art, harvest tables, plot hooks, and yes, more monster hunts! "Tales? There are no tales boy. Only lies, uttered by those seeking cheap admiration....   [click here for more]
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The Pirate Town of Babel

The Pirate Town of Babel


The pirate town of Babel was originally conceived for the D&D 1e game, but has very little in the way of actual game rules and is ready to insert into any campaign with only minor adjustments.<o:p></o:p> Included in the pack is a fully labelled map of the town, with all of the buildings and other areas numbered (over 200) and their inhabitants named and described in an extensive key,...   [click here for more]
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Encounters Vol 2 Water Borne Journeys

Encounters Vol 2 Water Borne Journeys


Long journeys over water can often be a problem to run.  Quite often it results in a Dungeon Master hand-waving the trip with an unsatifactory, "You get there," summary. Probelm Solved! This volume contains the following: Simple rules for giving your players an opportunity to participate in the storytelling during a narrative travel montage, complete with 16 story...   [click here for more]
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Otherwordly Patron - The River Styx - A Greek Subclass

Otherwordly Patron - The River Styx - A Greek Subclass


Rise from the river and take the world by storm! Your pact is not with a single entity, but a greater force. The primordial river of the Underworld has made an unspoken pact with you, granting the chance to become a legend. Inspired by the legend of Achilles from Greek Mythology, this Warlock sports Iron skin, which will grow tougher as you become more powerful....   [click here for more]
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Many-Armed Grotto - Shore of Dreams Battlemap

Many-Armed Grotto - Shore of Dreams Battlemap


Hey Adventurers! Here is my interpretation of the map „Temple of the Storm“ for the bestselling oneshot Shore of Dreams (available on the DMsGuild). I called it the Many-Armed Grotto for,... tentacular reasons. But you can use this map for any cave diving, grotto exploring… you want. --------------- very...   [click here for more]
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Sea Devils of the Pale Hand (Al-Qadim and Forgotten Realms Nautical Supplement)

Sea Devils of the Pale Hand (Al-Qadim and Forgotten Realms Nautical Supplement)


Darkness in the Land of Fate: Kraken worshippers, death cults, giant four-armed horrors of the deep, and more await! This supplement provides all you need to launch a nautically-themed campaign in the Land of Fate or a setting with a similar cultural background. Fully compatible with the core rules and the enhanced ship rules found in Ghosts of Saltmarsh, this book provides...   [click here for more]
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Captain Zertes' Sunken Palace

Captain Zertes' Sunken Palace


Calling All Pirates! Gather up your finest band of pirates and adventurers for this nautical themed and puzzle-filled one-shot adventure! Inspired by the likes of Treasure Planet, Atlantis, and National Treasure, this adventure will take your party down to the depths of the ocean inside of Captain Zertes' Sunken Palace in search of her long lost treasure. Inside, adventurers will...   [click here for more]
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Return to Treasure Island: A Pirate Adventure!

Return to Treasure Island: A Pirate Adventure!


Many years have passed since you and your compatriots visited the fabled treasure island and returned with a veritable treasure trove. After leading an incredibly carefree and lavish lifestyle, your purstrings have lightened considerably, leading to a downward spiral to poverty. You've resorted to taking odd jobs to make ends meet, with the treasure map being nothing more than a memento of the past....   [click here for more]
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CCC-CNE-01 The Treasure Beneath

CCC-CNE-01 The Treasure Beneath


A mysterious location has been uncovered and a group of adventurers are tasked with charting a ship onto the Moonsea. There they begin their underwater quest to find the treasures of the Lost City of Northkeep, facing an assortment of deep-sea challenges and enemies and eventually meeting with an ancient clan of Orcs guarding the isolated ruins of Northkeep. A 4-Hour Adventure for 5-10th Level Characters....   [click here for more]
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Encounters on the High Seas

Encounters on the High Seas


Avast Ye!  Welcome to the High Seas!  This 5E Supplement includes 10 extensive encounters with an interesting combination or roleplay, combat, and exploration through expansive world building that fits well in any campaign setting. Journey the high seas filled with piracy and several compelling NPCs (many based on actual pirates from history).  It also includes multiple new creatures and...   [click here for more]
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Monster Hunts Weekly: Issue 15

Monster Hunts Weekly: Issue 15


Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to...   [click here for more]
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Prestige Path: The Scarlet Corsair

Prestige Path: The Scarlet Corsair


This was created by combining the 3.5e Scarlet Corsair and the 4e Sword Coast Corsair. “The seas run red this night, and terror has a face. You are looking upon that face. Pretty, isn’t it?” –Adia Ironheart of the Red Wake, a scarlet corsair Many pirates sail the seas, but few reach the infamy of the scarlet corsair, so called from the trail of blood left in her wake....   [click here for more]
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