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This supplement is part of Van Richten's Encyclopedia of Darklords & Domains. Get a discount on both Volumes of the encyclopedia by purchasing them as a bundle! Click here!
What is this?
This is a realistic take on the Vampire Strahd Von Zarovich.
I made this file because the CR15 statblock that can be found in the official campaign book of curse of... [click here for more] |
Dungeon Masters Guild |
$1.99
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From PhD&D, we have seven unique Ravenloft adventures in seven unique Domains of Dread!
Take your players to Bluetspur, Cyre 1313, Darkon, Dementlieu, Har’Arkir, Hazlan, and I’Cath!
Each adventure comes with a unique list of media recommendations, to help you get an imaginative grip on the Domain!
Each adventure comes with its own unique video guide on YouTube, to walk... [click here for more] |
Dungeon Masters Guild |
$16.00
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Driftsea: A Ravenloft Dark Domain of Dread
A tangled mass of shipwrecks, driftwood and monsters circle a preternatural lighthouse and observatory, a prison constructed from the twisted subconscious of Darklord Tavane Olander, exiled to Driftsea for his ultimate sin of treason.
Featuring a unique wilderness and towns composed of scavanged shipwrecks, new monsters and character types and extensive... [click here for more] |
Dungeon Masters Guild |
$2.00
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All proceeds from selling this supplement will go towards people in need in Ukraine. More information can be found below.
We've fleshed out Barovia so you won't have to!
Unlock the secrets of the iconic village of Barovia with our "Guide to the village of Barovia"! This supplemental guide features a highly detailed color map and detailed descriptions of each of the houses that can be explored... [click here for more] |
Dungeon Masters Guild |
$3.54
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Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign.
This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Welcome, stranger. I almost didn't see you there, the mist being what it is at this time of year. You don't look like you're from around here, maybe you could use some directions?
Look here, don't be frightened, I'm not a ghost.
Down that way is the village of Barovia - not a great place to start, if you ask me. Depressing, unless you're into rats and sour wine.
Over... [click here for more] |
Dungeon Masters Guild |
$7.99
|
An adventure by Jeff C. Stevens
— Product Details —
♦ 2- to 4-hour adventure for three to five characters
♦ Scalable for 1st-6th level
♦ High-quality map of the Owlbear Lodge
♦ New undead owlbear and porcupine statblocks
♦ Set in Forgotten Realms, but easily adapted to other settings
— Beware the Druid's Curse... —
Once a popular hunting lodge... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Curse of Strahd: Murder in the Monastery is a 5th Edition (5e) Dungeons & Dragons (D&D) adjustable adventure module for any tier of play and any group size (duet/party). The Core Rulebooks (Player’s Handbook, Monster Manual, and Dungeon Master’s Guide) are required to run this adventure. While not required, the Curse of Strahd (CoS)... [click here for more] |
Dungeon Masters Guild |
$2.95
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Rediscover the land of Barovia under the domain of the terror-inducing Countess Strahd von Zarovich with this supplement filled with advice on running Strahd as a non-male villain, and featuring unique, original encounters and NPCs to enhance your adventures in Ravenloft.
"This reimagined take on one of the most classic Ravenloft villains comes not only with a coherent take on Strahd herself,... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Have ye ever heard the legend of Blackjammer's Cutlass? The famed artifact was thought lost in the Flow, but has resurfaced- passin' twixt pirate captains' hands 'cross the astral sea.
What's more is Captain Blackjammer himself, long thought vanquished, has returned- sailing the fiendish Banshee Queen's Revenge from the Depths of the Abyss to reclaim his cutlass and terrorize the living... [click here for more] |
Dungeon Masters Guild |
$9.99
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You've seen the great encounters in the Barovia: Random Encounters on the Old Svalich Road supplement collection. Now grab the resources to make it super easy to implement in Roll20!
Included in this addendum to the supplement are SIX hi-resolution maps of the Old Svalich Road and surrounding forests.
AND!!!
More than 40 tokens for all the monsters,... [click here for more] |
Dungeon Masters Guild |
$3.00
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Horror and mystery await you in this spooky, one-shot Dungeons & Dragons adventure.
In this haunted house adventure, players are charged with investigating the Haunting of House Hargrave on the night of the full moon. That catch? The characters themselves are the ghosts--but the players won't know it until the end! To break the curse on the estate and uncover this twist, the... [click here for more] |
Dungeon Masters Guild |
$2.95
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The party embarks on a journey like no other as they stumble upon the eerie Carnival. A chance encounter with a mysteriously acquired flyer leads them to the unsettling realization that this eerie spectacle has arrived in the town of Cursevale, looming ominously over its modest skyline. The carnival’s allure is undeniable, its charm irresistible, yet the air is heavy with foreboding as whispers of... [click here for more] |
Dungeon Masters Guild |
$3.99
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Fall House has been sitting abandoned on a remote plot of farmland for decades. An ambitious young investor has hired you to escort her to the property and protect her investment. Your party will need to discover the dark past of Fall House. Protect your new employer, and if there is time, survive the night.
Whether you're looking for a creepy one-shot just... [click here for more] |
Dungeon Masters Guild |
$5.50
|
Gadof Blinsky is a famed toymaker known for bringing joy to children throughout the bleak country of Barovia. Or at least, he used to be.
That all changed after Blinsky and his wife welcomed their first child. The toymaker fell into a deep fit of anxiety and depression from which he never recovered.
In this mini-adventure, you will investigate Blinsky's toy shop and battle a strange toy that seems... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Missing One-Eyed Cat is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 10st-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a sequel to Before the Stroke of Midnight. It can also be played as a mini adventure in... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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SILVER BEST-SELLER!
Curse of Strahd: Return to Death House is a 5th Edition (5e) Dungeons & Dragons (D&D) duet mini-adventure module for a solitary 4th-level character and a Dungeon Master (DM). DM Options within the adventure make it suitable for a small party (2-3 characters) of lower or higher level.
Content Warning: escalating... [click here for more] |
Dungeon Masters Guild |
$2.95
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Between the tree-covered mountains that form this valley, lies the domain of Barovia, a dreadful place with a terrible ruler that has the souls of all who come here trapped within. Between the mists that surround Barovia and the dangers that lurk in the Svalic Woods, there are a few small settlements, a town, and an ever-watchful visage of Castle Ravenloft.
In this supplement, three such creatures... [click here for more] |
Dungeon Masters Guild |
$4.50
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FALKOVNIA HAS ONLY HAD TO FACE THE UNDEAD THAT WANDER FORTH FROM THE MISTS. WHAT WILL ITS SOLDIERS DO ONCE THEY BEGIN TO RISE FROM THE VERY LAND ITSELF?
After General Vladeska Drakov, Falkovnia’s militaristic ruler, loses contact with Hatzimvas Hospital outside the capitol’s walls, she gathers a group of capable soldiers to investigate what has happened. Little do these soldiers... [click here for more] |
Dungeon Masters Guild |
$1.99
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Vampire bites are not the most common bites but are among the most concerning ones. After you notice two puncture marks on your neck, which most often occurs in the morning, you must immediately apply leeches to suck out the vampire spit. Vampirism is transmitted by the vampire’s saliva. The more you can get rid of, the better. — from "Barovian Home Remedies" by Sorine Hagi Gone... [click here for more] |
Dungeon Masters Guild |
$4.95
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80 Trinkets of Night and Fear with Tables for Many More
Tables visible in Previews under the product image. There is also a separate Fantasy Grounds Version.
For characters and treasures, in adventures and campaigns for the horror, Ravenloft, Shadowfell halloween or Curse of Strahd. Use addtional tables to create and modify your own trinkets.
Includes d20 tables for ...
80... [click here for more] |
Dungeon Masters Guild |
$2.00
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Castle Ravenloft is the lair of Count Strahd Von Zarovich. It is the great shadow overlooking the Village of Barovia. When it thunders, you might even catch a glimpse of the castle's lord looking at the village for his next victim.
The Expanded Encounters of Castle Ravenloft was created with the aim of making Castle Ravenloft an unforgettable experience. All encounters found within can be altered... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Enhance your Encounters for Curse of Strahd or any campaign set in Barovia!
Encounters Enhanced: Barovia is a two-part supplement meant to amp up the encounter table found in Curse of Strahd. For use with any horror campaign but deeply imbedded in the gothic land of Barovia, challenge and reward your players with urban encounters in Part 1: Hinterlands... [click here for more] |
Dungeon Masters Guild |
$3.50
|
"The Vestiges long bound stir in their sarcophagi, they call from the Ethereal to their champions, and their dark designs will soon be revealed"
Version 2.0 released
This includes the new chapter Wraths of the Vestiges, which includes 17 pages on how to punish characters for their insolence. Each Vestige has an event-like wrath to help them push back against third tier champions trying... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Tarokka's Heroes
To complete our journey in the misteries of a tarokka deck we give you 8 pregenerated unique characters, ready to be used!
Those 8 adventurers area ready to follow your players in their journey if you want to improvise an adventure or run a oneshot without much time to prepare!
Enjoy them and don't forget... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Raven - Tarokka card
A unique adventure based on the Raven, the twelfth card from the Tarokka deck
An adventure based on Smullyan's enigmas, the only way for the adventurers to leave the crypt they woke up into is to solve the enigmas, or to fight for the way out!
Test your players skills!
Delve into Ravenloft's Mists!
Explore... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Waking up in the picturesque village of Mordentshire-by-the-Sea was just the beginning. Your fever seems to have gone. But this only leaves you with more questions. The answers you are assured hide in Griffon Hill Manor, home of Count Strahd von Zarovich.
This expansive adventure of mystery, investigation, and the supernatural is best played with a group of 4-6 characters of level 7-12 (optimized... [click here for more] |
Dungeon Masters Guild |
$5.00
|
I wanted to make an easy to use and customizable wizards tower. One with optional floors and blank floors that you can easily drop your own tokens in or draw on, but have a few already pre made with tokens so the work is alrady done for you. This work comes with 7 optional floors not counting the base/first floor of the tower, as well as a trapdoor in the base that could lead to another dungeon.... [click here for more] |
Dungeon Masters Guild |
$0.50
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An alternative story and script for the Curse of Strahd Introductory Adventure, "Death House" This haunted house milestone levels PCs from 1-3 and is specifically designed to use with new players and to be a quicker, clearer transition into Curse of Strahd.
A full rewrite with a different ghost story including rules for ghost PCs, PC resurrections, and an encounter chart of new ghostly events... [click here for more] |
Dungeon Masters Guild |
$0.99
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INLCUDES: Roll20 Tokens for the two main baddies! INCLUDES: Separate map JPGs for Roll20 and printing! INCLUDES: Convenient "less ink" version for printing!
HOURS OF FUN EXPLORING AN UNDEAD VILLAGE, TREASURE HUNTING IN BAROVIA!
Curse of Strahd: Luna Lake puts a fun, challenging expansion quest in the way of your party of adventurers. A mysterious... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Basic Information: These silver best-seller PDF-files contain three additional handouts you might need when running the Official Dungeons & Dragons Curse of Strahd adventure at your table (in both Letter and A4 format). They include:
A wedding invitation penned by Strahd (including RSVP card)
A diary by Mrs Strazni
Ireena Kolyana as a 3rd level side-kick
The handouts have been... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Tempter - Tarokka card
A unique adventure based on the Tempter, the fourteenth and last card from the Tarokka deck
This adventure takes place in a small shop for souvenirs and magical trinkets of little value. An old gentleman with wild eyes welcomes the adventurers inside his shop full of fumes and exotic ... strange smells. He will offer... [click here for more] |
Dungeon Masters Guild |
$2.95
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There are so many factions in Curse of Strahd and sometimes it helps to have sigils, shields and symbols that identify them easier. I found it helps immensly with immersion.
So, I made heraldic shields / house sigils for almost every major faction in Curse of Strahd. All in all its 25 shields. You get the png's with transperant background in 300 dpi and 2200 x 2700 px
Heraldry in Barovia
Blood... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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A few miles south of the River Ivlis Crossroads, the village of Sleepy Hollow is unique in all Barovia, for Sleepy Hollow is protected from the terrors of Strahd’s minions. This protection comes from a vow made centuries ago, back in the time Strahd was still a human conqueror, and the tale of that vow also holds the key to discovering many secrets of Strahd and of his castle. However, first... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The Mist - Tarokka card
A unique adventure based on the Mist, the eleventh card from the Tarokka deck
The adventurers arrive in a small village shrouded in fog that spreads in every direction. Inside the village the inhabitants are blocked in a sort of loop, performing the same gesture, at the same rhythms, at the same times, without ever speaking... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Seer - Tarokka card
A unique adventure based on the Seer, the thirteenth card from the Tarokka deck
Solve the Seer enigmas and pose your question, fail and be ready to fight
Delve into Ravenloft's Mists!
Explore the mysteries of the Tarokka's high deck in 14 unique adventures! ... [click here for more] |
Dungeon Masters Guild |
$2.95
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Virtual Table Top map layer background for Roll20 to use for a fortune teller or Tarot / Tarroka card reading. Originally created to use in Roll20 at the Tser Pool Encampent as Madam Eva's table in Curse of Strahd.
(Includes two images: one without cards & one with cards laid out, backs showing)
Low on coin? Follow me on Twitter (twitter.com/lukalock) to see the next... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The Ghost - Tarokka card
A unique adventure based on the Ghost, the sixth card from the Tarokka deck
Lord Wieser is a mad scientist trying to create a flesh golem using parts of its guests. He invited the adventurers too and wanted to kill them in their sleep when the ghost of one of his former victims warns them. Lord Wieser hides in the laboratory,... [click here for more] |
Dungeon Masters Guild |
$2.95
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Dr. Rudolph Van Richten has written many guides to aid monster-hunters in their quests to hold back the darkness of the dread domains. But even Van Richten’s research and expertise requires aid in solving some of his most unique cases…
This terrifying second collection of foes for the RAVENLOFT campaign setting features two unique mystical villains to haunt your players as recurring... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Marionette - Tarokka card
A unique adventure based on the Marionette, the tenth card from the Tarokka deck
This adventure takes place in the middle of a circus. The king’s soldiers found out that the circus itself was there only as a cover for the spy of a rival kingdom and the adventurers were sent there to deal with it... [click here for more] |
Dungeon Masters Guild |
$2.95
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THE CURSED KEEP OF BRIARWOOD VILLAGE
Dungeon Masters, transport your players to the tranquil village of Briarwood, ensnared under the looming shadow of a foreboding keep. A chilling affliction disrupts the peaceful veneer of the village, manifesting as an insidious curse. When Mayor Alder Morrow calls for aid, your adventurers are thrust into the mystery.
Lead your party through... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Deed to the Old Bonegrinder windmill, found in the Death House in Curse of Strahd.
Included files:
PDF of Deed with white background for printing
Image file of "aged" Deed for use as a digital handout in VTT
Many thanks to reddit user Johnswizzle for his original comment providing the majority of the plain text to work from, and reddit user BadlyDrawnGrrl for posting a photo of her family's antique... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Introducing the all-new Revised House of Lament Dungeons and Dragons Maps, a stunning collection that surpasses all expectations and immerses you in an unparalleled gaming experience. Impeccably recreated with meticulous attention to detail and elevated standards, these maps breathe new life into the dark and captivating world of House of Lament.
Embark on an unforgettable journey through the twisted... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This is the Roll20 version. If you are looking for the PDF version, please click here.
The critically-acclaimed DMsGuild best-seller, now available for Roll20!
A 4-7 hour adventure for 3-7 characters of levels 1-4
The wealthy Von Crofts hire a party of adventurers to find the body of their dead son in a haunted pleasure palace – and to bring him back to life. To aid in their... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Berez re-imagined and expanded for Curse of Strahd.
The village of Berez lies in the swamps abandoned by all. Not all, its inhabitants relive events of the past. You may learn things that may alter your perception of Barovia, its people and its dark lord.
Expands the content for the village of Berez in Curse of Strahd.
This 6-10 hours adventure is optimized for characters level 10 but can... [click here for more] |
Dungeon Masters Guild |
$5.00
|
The Weathermay-Foxgrove Twins'
Herbalist Shop
Discover Van Richten's legacy
with the Weathermay-Foxgrove twins
by Igor Comunale
The Weathermay-Foxgrove twins settle shop in Mordentshire! The monster hunter twins pick up the old abandoned Van Richten's herbalist shop and discover the secrets of the famous scholar of the occult.... [click here for more] |
Dungeon Masters Guild |
$2.99
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The Horseman - Tarokka card
A unique adventure based on the Horseman, the eighth card from the Tarokka deck
The characters found themselves as guests in a castle during a banquet. Suddenly the door burst open and a knight enters the room. With a terrible curse the horseman kills everyone in the room except for the young son of the noble hosting... [click here for more] |
Dungeon Masters Guild |
$2.95
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The Weathermay-Foxgrove Twins'
Guide to Forbidden Tomes
Dark tomes of forbidden knowledge
from the Land of Mists
by Igor Comunale
The Weathermay-Foxgrove twins share their discoveries about tome of forbidden knowledge! The monster hunter twins collect their findings matching their notes with those of the famous Rudolph... [click here for more] |
Dungeon Masters Guild |
$2.99
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The Darklord - Tarokka card
A unique adventure based on the Darklord, the fourth card from the Tarokka deck
A long forgotten Darklord has finally found a new acolyte, a servant blessed with its supreme powers and ready to sacrifice his own sister to ressurect his master.
Try your group resilience in this race against... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Artifact - Tarokka card
A unique adventure based on the Artifact, the first card from the Tarokka deck
The adventurers are in an old, abandoned structure, looking like a temple. In the middle there is an empty pedestal while four doors lead in some smaller chambers. Inside each of the smaller chambers there is a brief test for them to prove... [click here for more] |
Dungeon Masters Guild |
$2.95
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