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Physical Copies Available in Hardcover and Softcover (Click Here!)
Why Not Have It All?
If you are interested in this product, you might also be interested in Nerzugal's Dungeon Master Toolkit Compendium. It contains this product along with all of the other Toolkits I have published on the DM's Guild.
And the best part - it is Pay What you... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Discover the next step in the evolution of maladies: The Seven Deadly Plagues!
Following the success of the Adamantine Bestseller supplement for fantastical diseases, comes the ultimate toolbox to help you create your own evocative diseases.
This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths... [click here for more] |
Dungeon Masters Guild |
$3.95
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Let's face it: Castle Ravenloft is a labrynthine nightmare to navigate—even for the Dungeon Master. Take out all the vampires and wights, and you've still got an isometric map that's confusing at best, and unnavigable at worst.
The Castle Ravenloft Map Flowchart reduces the map into a single page with arrows and lines showing all connections to the various areas of the castle. It's... [click here for more] |
Dungeon Masters Guild |
$2.00
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THE BOOK OF BAD MAGIC
21 regrettable subclasses for D&D 5th edition
... [click here for more] |
Dungeon Masters Guild |
$7.95
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I want to loot everything in the Witchlight Carnival!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in The Wild Beyond the Witchlight, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement,... [click here for more] |
Dungeon Masters Guild |
$2.95
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A Friend in Need - a Waterdeep: Dragon Heist DM's Resource
The goal of this document is to provide you, the Dungeon Master, with tools and thoughts that'll help you make Chapter 1 of Waterdeep: Dragon Heist more exciting for your players and easier for you to run. This download includes:
Before We Begin - A discussion about choosing a villain, including a brief review... [click here for more] |
Dungeon Masters Guild |
$1.99
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Heroes of Saltmarsh I is the first installment in a series of player compendiums tailor-made for groups playing through Ghosts of Saltmarsh. Here you'll find six archetypes, all of which are heavily inspired by classic tales of the seas and ships, and the fantastical characters who inhabit these stories: from Jack Sparrow and Ahab to Odysseus and the feared... [click here for more] |
Dungeon Masters Guild |
$2.99
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This volume introduces a bunch of new undead monsters, either brand new or from previous editions, ready to be used in any campaign.
Inside you will discover:
- 21 new monsters and stat blocks
- 22 beautiful arts
If you are looking for the Fantasy Grounds Version - click here.
Other authors' titles:
... [click here for more] |
Dungeon Masters Guild |
$4.95
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This is the Roll20 VTT Compendium Package (fully integrated into Roll20 and accessible from any browser) of the second book of the Adamantine Best-Selling Monster Manual Expanded series!
If you're looking for the PDF/Book version, please click here instead.
Monster Manual Expanded II is the sequel to the ADAMANTINE-best-selling... [click here for more] |
Dungeon Masters Guild |
$39.99
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Witness the ENnie award-winning end of Ravenloft in this all-new adventure, brought to life in over 200 illustrations and maps. Presenting... One Night Strahd!
Precise and messy as a vampire bite, One Night Strahd (ONS) delivers the spectacle and catastrophe of gothic horror as a consistent and fast-paced short... [click here for more] |
Dungeon Masters Guild |
$18.00
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"This was a great adventure to drop into my ongoing campaign - it hits just the right kinds of horror notes, and has a really interesting story that unfolds at a nice pace."
"A well-written adventure through a mansion filled with dark secrets."
The House of the Midnight Violet is a 3+ hour standalone adventure designed for 5th Edition. The print version of the adventure... [click here for more] |
Dungeon Masters Guild |
$6.95
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Welcome to the fourth chapter of the Eren Chronicles!
Prothero’s Guide to Spellweavery is a complete codex that deals with the broad concept of magic, delving into detail over each and every one of the various aspects that compose it. From its fundamental basics to new arcane lore, as well as rules and tools... [click here for more] |
Dungeon Masters Guild |
$19.95
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Saltmarsh is preparing for war. Merfolk, locathah, lizardfolk and human alike are banding together to face The Final Enemy: the sahuagin. Their numbers are vast and their fortress, immense. When the council decides to put together an elite strike force to gather information before the main assault, will heroes rise to meet the challenge?
The Final Enemy is the fourth... [click here for more] |
Dungeon Masters Guild |
$3.99
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Welcome to Barovia - now a Mithral Best Seller!
Explore the centuries-old history of the land of Barovia side by side with the Dread Lord Strahd von Zarovich himself!
Along the way, characters can meet long-dead heroes and villains of the land, learn more of the history of Barovia, hold tightly to a powerful magic item, and hopefully retain their souls along the way.
The Interactive Tome of Strahd... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Every creature in the multiverse has a story to tell — even the monsters.
Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more.
Volume II is currently available as both a digital... [click here for more] |
Dungeon Masters Guild |
$14.95
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From the minds who brought you the best-selling Factions of Phandalin comes a new set of factions in a whole new setting...
We get it. Factions are an integral part of D&D, but it's not always clear how to use them in your campaigns. Luckily, Factions of Sigil has you covered for each of the twelve main factions found across Sigil and the Outlands!
This supplement goes over the... [click here for more] |
Dungeon Masters Guild |
$9.95
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Factions of Phandalin is a large supplement for 5e centered around the town of Phandalin, the focus of the starter modules Lost Mine of Phandelver and Dragon of Icespire Peak, as well as the upcoming Phandelver and Below: The Shattered Obelisk.
This book goes over the various rules around the main factions in Phandalin and the Forgotten Realms, making it easy for any new or veteran... [click here for more] |
Dungeon Masters Guild |
$9.95
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"It was amazing, hilarious, and my whole group absolutely loved it." -Kat S.
"I didn't realize I needed this in my life!" -Scotty B.
"Wild Magic for EVERY class! Need I say more?" -Arthur Rouise
Shouldn't every player character have a way to introduce dynamic magical chaos into their playstyle? Wild Magic for Every Class is a new feat and accompanying set of Wild... [click here for more] |
Dungeon Masters Guild |
$3.95
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Daria’s Guide to Prosthetics
This homebrew is dedicated to providing replacements for lost limbs in your Dungeons and Dragons party, or giving them to a BBEG. The guide primarily focuses on prosthetics and some examples of them, but it also gives rules for losing limbs, severing them, crafting the prosthetics, and installing them. The guide is designed to be modular, allowing you to pick and choose... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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A definitive guide to the Feywild.
Everything that you will need to run a party through the Feywild, filled with stories and lore to tie into your campaign.
The book includes:
Lore and history of the Feywild
Map of the Feywild
25 Feywild locations
Feywild magical effects
Random encounter tables
50 story based random encounters
New Feywild inspired... [click here for more] |
Dungeon Masters Guild |
$14.95
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This is the PDF version. For all your Fantasy Grounds needs, click here
"There are some excellent, imaginative touches in the adventures, and I expect you'll find it worth investigating. Recommended." -Merric Blackman, Merric's Musings.
Attention scoundrels!
Run riot over Waterdeep with this collection of five low prep/no prep "Pick up and play" heist... [click here for more] |
Dungeon Masters Guild |
$4.95
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Maps, advice, & more to help you start your Rime of the Frostmaiden Campaign!
Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it!
This download, which... [click here for more] |
Dungeon Masters Guild |
$2.95
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A 4th level adventure to play alone or with friends!
So you want to be a Mage of High Sorcery? To join the esteemed organization, you must travel to the Tower of Wayreth and undertake the most important event in your life—the harrowing Test of High Sorcery! If you can survive where so many aspiring mages have failed, you will forever bind your soul to the Gods... [click here for more] |
Dungeon Masters Guild |
$19.95
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UPDATE Jan. 06 2018: The screen is now available in portrait orientation, as well as its original landscape format. Both versions are included in the .zip file, along with a new portrait .docx file for you to customize.
This is a four panel DM screen for 5th edition D&D. I designed this screen for use in my own games, keeping in mind the things that I specifically need quick access to or... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
I want to loot Arasta of the Endless Web!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Mythic Odysseys of Theros, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers... [click here for more] |
Dungeon Masters Guild |
$3.45
|
33 maps for Phandelver and Below: The Shattered Obelisk available in multiple formats.
Printable PDF 8.5x11 Letter sized
Printable PDF 11x17 Tabloid sized
Printable PDF A3 sized
100ppi JPG images with grid
100ppi JPG images without grid
100ppi dd2vtt files without grid
dungeondraft_map and asset files
I have tried to make maps that are:
Complete. Every location in the campaign... [click here for more] |
Dungeon Masters Guild |
$3.99
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This guide has everything you need to prepare and run Tomb of Annihilation. There is a "how to run" section for those who want to see how this adventure can be put together, and a massive set of notations, summaries, warnings and page numbers that will hopefully make your life easier. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Welcome!
This Module is designed as an expansion to 5th edition and does not overwrite or re-word existing rules. It is to be used in conjunction with the Dungeon Masters Guide written and published by Wizards of the Coast, to achieve maximum effectiveness in a campaign setting.
Additionally, the guide is formatted so that a DM can purchase and immediately implement the features it provides, with... [click here for more] |
Dungeon Masters Guild |
$5.23
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Tammeraut's Fate is the sixth adventure of seven in the Ghosts of Saltmarsh campaign book. In this terrifying adventure the party must travel to a mysterious island, as they investigate mysteries, fight to survive an epic horrific zombie survival battle, and dive to the bottom of the ocean to fight evil at its source!
In this document, we seek to make running Tammeraut's Fate easier for the DM to... [click here for more] |
Dungeon Masters Guild |
$3.99
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Elven Tower presents a compilation document of all the content for DMs running Curse of Strahd.
This guide has been very well received by the DMs community. I have gotten great response during the creation of this content.
The guide is 78 pages long and contains hoards of information, guides, suggestions, and general information for DMs running this module.
It comes in a good looking... [click here for more] |
Dungeon Masters Guild |
$3.95
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Advice, maps, cheatsheets, and More to help you start your Baldur's Gate: Descent into Avernus Campaign!
Chapter 1: A Tale of Two Cities serves as the starting point for the newest official campaign: Baldur's Gate: Descent into Avernus. This introductory chapter is packed with action, where the adventurers get a feel for the seedy streets of Baldur's Gate, discover... [click here for more] |
Dungeon Masters Guild |
$1.99
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Featured here are two maps made to supplement encounter stories in the Dungeons & Dragons 5th edition Module, Lost Mine of Phandelver. Both encounters, the goblin ambush at the start of the adventure and the confrontation with the Redbrands later on, are detailed further in the module, but contain no accompanying battle maps. These high resolution maps come in multiple variations including... [click here for more] |
Dungeon Masters Guild |
$2.00
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A sequel to the Adamantine-bestselling An Elf and an Orc Had a Little Baby. 44 New and Expanded Parentages and a Whole Host of New Upbringings!
An Elf and an Orc Had a Little Baby 3 is a 110-page rules supplement that, alone or together with the rest of the series, entirely replaces chapter 2 of the Player’s Handbook. Instead of D&D’s bioessentialist... [click here for more] |
Dungeon Masters Guild |
$17.95
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The Nine Hells, like many planes in the D&D multiverse, has ancient and mysterious origins. It is believed to have been shaped by the divine forces of law and evil. The exact details of its creation vary in different campaign settings, but common themes include the intervention of powerful archdevils and deities who forged this plane to embody their values and designs.
This supplement aims to... [click here for more] |
Dungeon Masters Guild |
$1.99
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Unveil the dark realm of the Shadowspawn Race in this immersive guide for D&D 5th Edition. The Shadowspawn, an ethereal being birthed from the melding of shadows and souls, navigate the material plane with an essence steeped in mystery and the echoing silence of the Shadowfell.
In this compelling tome:
Explore the depths of the Shadowspawn Race option rules, a race whose existence... [click here for more] |
Dungeon Masters Guild |
$1.99
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SPECIAL PRICE OF $1.99 FOR THE FIRST WEEK OF ITS RELEASE ONLY!
Unlock the full potential of your Sorcerer with my meticulously crafted set of 30 feats, designed to enhance your class's unique arcane abilities.
STAY TUNED FOR NEXT SATURDAY WHEN I'M RELEASING ROGUE FEATS!
CHECK MY OTHER PRODUCTS ON DMSGUILD:
JonnyDM's Bundle of Everything (This... [click here for more] |
Dungeon Masters Guild |
$1.99
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Module Description:
"Whispers in the Mist" is a captivating Dungeons & Dragons one-shot adventure designed for characters of 5th to 7th level. This enthralling module transports players into the heart of Ruinsreach Haven, a once-thriving hamlet now shrouded in an eerie mist that conceals the ancient Whispering Grove. The tranquility of the grove is under threat as a malevolent... [click here for more] |
Dungeon Masters Guild |
$1.50
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(ENG) The Feathered Aponkalypse is Here!
Of all of the horrifying and dreaded children of goosekind, the honkrasque is the most feared, destructive and unpredictable one. Also known as the feathered aponkalypse and the beak of havonk, the honkrasque is able to bring down entire kingdoms that are on its path, motivated only by its insatiable hunger.
Even if slightly less physically threatening... [click here for more] |
Dungeon Masters Guild |
$1.00
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Join the most infamous organization in Faerûn, using the secrets within this book to run a campaign featuring the Zhentarim and their stronghold of Darkhold itself.
For centuries, the Zhentarim have been expanding their influence throughout Faerûn. Known as the "Black Network” to outsiders, those within consider themselves part of an extended family that affords them immense opportunities and... [click here for more] |
Dungeon Masters Guild |
$14.95
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I want to loot all the giants!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Bigby Presents: Glory of the Giants, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers... [click here for more] |
Dungeon Masters Guild |
$2.95
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500+ Combat and Social Weaknesses. This book provides combat weaknesses for every monster in the Monster Manual and social weaknesses for every monster that speaks a language available to player characters. The inspiration for these weaknesses comes from a creature’s anatomy, description in the Monster Manual, or well-known legends. Each weakness presented in this... [click here for more] |
Dungeon Masters Guild |
$11.95
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This volume presents a lot of new options for Wild Magic and magic based on the unpredictability of Chaos.
Inside you will discover: - An Alternate Table for Wild Magic effecs with 100 entries - a new school for Wizards: the School of Chaos - 17 new magic items
- 12 new spells - 43 new monsters, inspired by the living spells from Eberron - 25 stock art
If you are looking for the Fantasy... [click here for more] |
Dungeon Masters Guild |
$4.95
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You can find the FANTASY GROUNDS version here
Print On Demand is finally available, with hardcover, a new layout and updated version!
A Guide to Running Underwater Campaigns
Underwater Campaigns is the perfect resource for exploring the wonder and danger of underwater worlds and adventure - oceans, lakes, rivers, sewers, and flooded ruins. Whether you want to add an aquatic room in your... [click here for more] |
Dungeon Masters Guild |
$19.99
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Maps, Advice, Cheatsheets – Everything you need to run The Styes
The Styes is the final adventure of seven in Ghosts of Saltmarsh campaign book. It has the party traveling to the Styes, a decaying port fallen on hard times. The adventure contains a political intrigue, mysterious murders, a wicked cult, and legendary monsters.
In this document, we seek to make running The Styes fun... [click here for more] |
Dungeon Masters Guild |
$3.95
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This supplement introduces over 40 new simple encounters and 6 new complex encounters designed for the Rock of Bral, helping you diversify and expand your Spelljammer campaigns. The document is sixteen pages in a compact two column layout.
The simple encounters are divided into high city, middle city, low city, and underside encounters. The first three have d12 tables and the restricted... [click here for more] |
Dungeon Masters Guild |
$3.95
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"Coming back to where you started is not the same as never leaving." - Terry Pratchett
INTO WONDERLAND
Into Wonderland is a book detailing an adventure in the Feywild, a setting for Dungeons and Dragons 5th Edition. This book provides player options, encounters, variant rules, and a campaign of expeditions into the unknown centred around the city of Endercoast that has been spirited... [click here for more] |
Dungeon Masters Guild |
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The Lingering Soul
An Optional Class or Death Alternative for 5th Edition Dungeons & Dragons.
Mortality. All who draw breath fear the icy grip of death, the promised end. It is the primal fear that drives much of history, and the promise of a restful afterlife brings weight to the influence of any temple.
Your afterlife, unfortunately, is not so restful.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Craft legendary weapons and armor!
Ghesh's Guide to Making Things is a crafting and modification system designed to complement the 5th Edition rulesystem. The kobold inventor, Ghesh Fizzlebang, is an enigmatic character of some renown, known for his rather explosive ways of improving the equipment of his fellow adventurers. Though his background may cause some raised eyebrows as to... [click here for more] |
Dungeon Masters Guild |
$9.95
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From PhD&D, we have seven unique Ravenloft adventures in seven unique Domains of Dread!
Take your players to Bluetspur, Cyre 1313, Darkon, Dementlieu, Har’Arkir, Hazlan, and I’Cath!
Each adventure comes with a unique list of media recommendations, to help you get an imaginative grip on the Domain!
Each adventure comes with its own unique video guide on YouTube, to walk... [click here for more] |
Dungeon Masters Guild |
$16.00
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"Eldritch magic, the powers drawn from those dark beings and forces which exist between the stars. Not as pervasive as the arcane and divine magics wielded by more common spellcasters, eldritch magic always presents an aspect of otherness, a connection to a world which rarely intersects with ours and which strikes ordinary mortals as strange... and dangerous."
Unlock... [click here for more] |
Dungeon Masters Guild |
$4.99
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