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THE ABDUCTION OF THE DROWNED SISTERS is the third adventure in the great odyssey called The Song of the Last Heroes.
Deep in the Artemisian Forest the characters must venture to find the stolen statues of the drowned sisters and return them to the Hunter's Embrance, a blessed sanctuary. In this adventure the party will face some moral dilemma and eventually decide what to believe... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This digital rulebook is accessible in any browser and integrated into Roll20.
An anthology of thirteen stand-alone adventures set in wondrous lands for the world’s greatest roleplaying game.
Through the mists of the Ethereal Plane shines the Radiant Citadel. Travelers from across the multiverse flock to this mysterious bastion to share their traditions, stories, and calls for heroes. A crossroads... [click here for more] |
Wizards of the Coast |
$29.99
|
his is a set of supplemental battle maps that I made for the Hoard of the Dragon Queen adventure path for use on VTT. I got tired of using blank battle maps so I created these for my campaign and decided to share them. This set includes the Greenest Keep, Mill, Temple, and the locations of the Stragglers and Rearguard.
... [click here for more] |
Dungeon Masters Guild |
$9.99
|
"A man may see how this world goes without eyes." (King Lear)
Monks of the Unseen Way are part of a secret order of blind martial artists, hiding in plain sight. You might offer to help an old man to cross a busy street and never know that the hand you held had helped slay dragons. You might watch a busking magician do a disappearing act, not realising that he is in fact a spy.
If you were... [click here for more] |
Dungeon Masters Guild |
$1.99
|
THE SEA QUEEN'S ESCORT is the fifth adventure in the great odyssey called The Song of the Last Heroes.
As the heroes bask in a luxurious feast, the King himself proclaims them as leaders of an important reiligous pilgrimage mission to a sacred sanctuary. After a journey haunted by a strange dream they find themselves on a village wrecked by a legendary cyclops. They must help the... [click here for more] |
Dungeon Masters Guild |
$3.95
|
A new warlock otherworldly patron option for 5th edition Dungeons & Dragons.
Elder dragons make for powerful friends.
Warlocks with the Great Wyrm patron wield the element associated with their dragon patron, and are gifted powerful magic items from their patron’s hoard.
Also included is a new spell: form of the dragon, and an NPC stat block for a Warlock... [click here for more] |
Dungeon Masters Guild |
$0.65
|
A MESSAGE FROM BEYOND THESE SHORES is the seventh adventure in the great odyssey called The Song of the Last Heroes.
As Kirikos recovers from the dramatic attack by the cyclops Arontes, the King urges the great festival known as Poseidonia to procced in order to regains control of the people's morale. Our heroes enjoy well-deserved downtime and restful activities and are consecrated... [click here for more] |
Dungeon Masters Guild |
$3.95
|
WHAT HIDES IN SHADOW is the second adventure in the great odyssey called The Song of the Last Heroes.
Secret smuggling shipments dot Ikaria's Kataigida Valley, where clocked figures hide and stalk under the moonlight. The cargo, however, is not of the usual kind: it is the dangerous Pyroclastic Ash, the alchemical gunpowder harvested in old Fotian Caldera. With this type of substance,... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Discover 5 magic items to enhance your campaign of Tomb of Annihilation. Each object is accompanied by an illustration and presented with a detailed description and history. ... [click here for more] |
Dungeon Masters Guild |
$0.99
|
THE HEAD THAT WEARS THE CROWN is the fourth adventure in the great odyssey called The Song of the Last Heroes.
After exploring the great city of Kirikos our heroes are tasked to return stability to a trade route, but where strife between villagers and guard was expected they only find a manslaught brought by flying monsters. In this adventure the party will face the consequences... [click here for more] |
Dungeon Masters Guild |
$3.95
|
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An adventure by Cruor Games inspired by the work of Edgar Allan Poe
ADVENTURE
The Premature Burial is the first in a series of four interconnected stories that recall the themes and atmosphere of Edgar Allan Poe's Tales of Terror.
Baldur's... [click here for more] |
Dungeon Masters Guild |
$4.95
|
There's Strixhaven, but are there any other interesting Magical Universities out there on any other planes of existence? In this supplement we'll explore Radiant University!
We'll take a look at the campus and go in depth about the staff that teach at this prestigious school.
This is only one of two extra magical schools that I've created. Take a look at my other works for Shadow University and also... [click here for more] |
Dungeon Masters Guild |
$3.49
|
Back for another round of potential origins stories for your characters!
Now that you rolled up your character…
What’s their backstory going to be?
Rolling up the character is the easiest part. But what makes your character tick? What makes them different than the other Half-Elf Rogue standing next to them? (Please preview the PDF to see the table of contents to see what backgrounds... [click here for more] |
Dungeon Masters Guild |
$1.50
|
This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E.
Portal Pack - Ghosts of Saltmarsh
Portal Packs REQUIRE the use of Portals - REVAMPED! sold separately on the Fantasy Grounds FORGE.
Also, this Portal Pack REQUIRES using the Ghosts of Saltmarsh Fantasy Grounds module sold separately on the Fantasy Grounds STORE.
This module has 140+... [click here for more] |
Dungeon Masters Guild |
$7.00
|
What's At The Bottom Of Lost Gold Lake?
A one-shot horror adventure for tier 2 player characters
If you drop something into the lake, you're never getting it back. No one has gone to the bottom and returned to the surface. The water is dark.
This is a setting agnostic one-shot experience meant to be completed in one 3 hour session. It is jam-packed full of plot hooks and implications that could... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This product contains a collection of class options I designed for a post-apocalyptic survival campaign. It contains a sub-class for each of the 13 classes in the game, as well as a handful of variant class features to help integrate firearms into the core classes.
Contained within are:
- The Automechanist Artifcer
- The Gunzerker Barbarian
- The Radiation Domain Cleric
- The Druid Circle of... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The icy north is no friendly place, especially in times when the gods themselves move against the people of Faerun. This adventure adds content to, and changes some of the content, for the adventure Icewind Dale: Rime of the Frostmaiden. This adventure is designed for higher level characters. If you are running Rime of the Frostmaiden as a sequel to another adventure, or you just prefer higher-level... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The perfect Dm/GM screen supplement for The Wild Beyond The Witchligh. This Landscape Printable 4 panel screen interior is jam-packed with key information and tables to help you run this Feywild campaign smoother than ever before.
This screen includes:
D&D 5e Conditions
District random encounter tables
Rules of Prismeer
Adventure Timeline
Mini Stat block for important characters... [click here for more] |
Dungeon Masters Guild |
$6.26
|
This product is a high resolution (300 dpi) city map for Proskur, located in the Western Heartlands (pre-Spellplague) and in the Cormyrean Empire (post-Spellplague). ... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A New Dawn: Renaissance in Faerun
Toril has changed.
After millenia of powerful wizards and gods causing apocalyptic events, most of the people decided that it was enough. Magic, instead of solving problems, was causing more trouble than ever, and from the gnome islands of Lantant a new paradigm has arisen: the Intellect.
With this new knowledge, technology has progressed further, and from... [click here for more] |
Dungeon Masters Guild |
$9.99
|
On a world made entirey of a grand city, Ten Guilds work together, conduct espionage, compete and even battle with one another. Races native to this wonderous world of Ravnica have adapated in many ways to the various ecosystems, social structures, and even aether research.
Revolutionary Feats for Ravnica Heroes contains 12 feats inspired by D&D lore, mythology, and even the very... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
While travelers of the realms will likely be familiar with the female fey-like creatures known as dryads, those that inhabit the plane of Arcavios are somewhat different than the average. While their inherent connection to nature is undeniable even here, most dryads of this plane are comfortable outside of their home forests, and several have been known to leave the wilderness behind to attend Strixhaven... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Description
"The Curse of the Missing Mage" is an immersive and thrilling tabletop role-playing adventure that plunges players into a world consumed by darkness and on the brink of destruction. This gripping module invites brave heroes to delve into a captivating storyline filled with mystery, treacherous challenges, and a race against time to save their realm.
Set in a realm gripped... [click here for more] |
Dungeon Masters Guild |
$4.50
|
Against the Giants 001: Safe Haven begins a new campaign arc that deals with the Against the Giants adventure found in the published book, Tales from the Yawning Portal and modifies it to fit in with the Phandalin region of the Forgotten Realms. The initial adventures in the campaign used the Forge of Fury adventure, but this series is designed to be able to start... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
It has been said that one does not discover new lands without losing sight of the shore. Or, perhaps, without running into one of our 50 Encounters, all ready to be used in your exploration and sea themed adventures.
The d100 table in this volume allows you to select a random encounter to treat your voyagers, or pick any encounter you like to spice up the next... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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For proper display of this page on mobile, please switch to desktop mode.
An adventure by Cruor Games inspired by the work of Edgar Allan Poe
VTT FORMAT FOR FANTASY GROUNDS UNITY
Have you already purchased the PDF? Click here for a 50% discount!
ADVENTURE
The... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Embark on a treacherous journey through the mysterious and dangerous lands of Krov with "Encounters in Krov," a thrilling supplement designed for the acclaimed campaign, Court of the Crimson King. Delve into the heart of this dark and enigmatic realm as you face new challenges, encounter formidable foes, and uncover hidden treasures.
Immerse yourself in the rich lore and vibrant atmosphere of Krov... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Online è solamente disponibile la scheda del consiglio per la tirannia dei draghi in inglese, mentre quella in italiano non esiste. Per questo ho deciso di crearla. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Patron of the Great Old Oak is an ancient being shrouded in mystery and the primary protector of the Council of Erdan. The Great Old Oak is so powerful they have even crafted a full Domain of Delight in the Feywild called Silverleaf. The Great Old Oak is neither a Archfey or a Great Old One warlock patron. Are you willing to make a pact with them?
In this 8 page PDF created by Erdans Homebrew... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
CITY OF PHILOSOPHERS is the eight adventure in the great odyssey called The Song of the Last Heroes.
Arriving in Attica as dignataries from Kirikos, our party of heroes is received by a neverending barrage of merchants, nobles, and hierophants that consume the City of Reason's everyday life. In Athens the characters must learn how to behave as heroes in a way that does not include... [click here for more] |
Dungeon Masters Guild |
$3.95
|
One of the most unusual types of cleric or paladin you could meet in the known universe specialize in a more tender and tasteful oaths or domains. These holy warriors not only battle evil with hammer and blade but have the capability to retreat to more peaceful and productive pastime, baking.
I love baking, battling, and praying.
- Nurgle, Garlic Expert and Baker
This information-packed... [click here for more] |
Dungeon Masters Guild |
$0.90
|
Blasingdell is featured in The Forge of Fury, the second entry of The Yawning Portal anthology. This town serves as the primary rest and restock point for adventurers, but the details provided are minimal. This document serves as a supplement to help flesh out this town for your The Forge of Fury adventure but could easily be placed into any setting or campaign in need of a secure mining town. Includes:... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The multiverse is well aware of dragonborn linages related to the chromatic, gem, and metallic dragons. Less known and more recently discovered are a series of lineages springing forth from other draconic entities of the world. These esoteric dragonborn are few in number but are emerging more and more as people explore their worlds.
From the fathoms of the seas to the farthest deserts to depths... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The Adventurer's Guild in Sharn has assigned the adventurers a contract with House Tharashk to investigate mining losses in Q'Barra. As they begin the investigation, the group will find House Tharashk is not mining where they are supposed to, and some of their dragonshards are being sold to Pirates. The Pirates are not really pirates, and some of the mining staff is not really who they claim to be.... [click here for more] |
Dungeon Masters Guild |
$3.00
|
HELL PIT MAP PACK
Is you party trapped in this cage? Are you trying for an epic rescue. Who will rise from the lava to stop you? This map has 5 versions. Two different cages, one with no cage, one with and acid pit, and one with a fey theme.
Of course I have done all the setup in Fantasy Grounds with beautiful FX.
What's Included: ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Hidden between the stalls of the witchlight carnaval, granny Nook offers your players the tools to create their own potion.
The witches brew adds a game of witchcraft to your withlight carnaval, brew one of 20 potions that either help or harm you. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Welcome to Greenhaven! The slightly less successful Community Conjurer's College a couple of miles southwest of the Strixhaven campuses. It has its own charm, its own five colleges, and it is exceedingly… something. Okay fine, it's where you end up when your other plans fell through. That being said, it's a great place for magical adventures, that are just slightly less prestigious. And don't... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
My take on a more psionic style monk. Not play tested at all, but I believe it should be balanced enough. I didn't want to give the main feature of this subclass finer control as I feel it would step on a certain Rogue subclass's toes. I also felt that upgrading the weight the starting feature could manipulate would be a bit much. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The perfect Dm/GM screen supplement for The Wild Beyond The Witchligh. This Portrait Printable 4 panel screen interior is jam-packed with key information and tables to help you run this Feywild campaign smoother than ever before.
This screen includes:
D&D 5e Conditions
District random encounter tables
Rules of Prismeer
Adventure Timeline
Mini Stat block for important characters... [click here for more] |
Dungeon Masters Guild |
$6.26
|
Are you in need of a hero ready to explore, yet do not have time to make a unique character? Well here is a suitable option presented for you.
Introducing a new line of pregenerated character options for your DnD adventure, either fun one-shot or long-term campaign.
Character Sheets for levels 3, 5, 7, 9, 11, 15, and 18.
Character Included is Goliath Hunter Ranger and Cavalier Fighter with the Soldier... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A pair of colorful spectacular artwork stylized character sheets. Illustration inspired by Spelljammer and the Kalashtar of Eberron. Designed to be printed on 8.5x11 but the resolution is high enough that you could print bigger. Comes in both a PNG image format with transparency (open in your favorite graphics editor to overlay on top of a character picture), non-transparent image file as well as... [click here for more] |
Dungeon Masters Guild |
$8.50
|
So you find yourself about to dive into the horrible depths of the ocean in a Dungeons & Dragons campaign or one-shot. There’s a reason that internet wisdom says to never go on the sea: there are a plethora of deadly monsters your DM never gets to use lurking beneath the waves.
When not the focus of a campaign, an underwater section can, if run properly, be a unique challenge to throw at... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Bring the carinval to life for your players with these printable witchlight tickets!
Cricut print and cut instructions included! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
One of my favorite distinguishing features of a fantasy horror game from a more typical fantasy campaign is the idea, prominent in the horror genre, that evil can be a corrupting force. Certain locations are suffused with the evil of the acts committed there, and setting foot in one of those places can erode your very will to go on.
These rules are a near complete conversion of the ruleset found... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A challenging adventure designed for a level 10 party of 4-6 members. Want a more difficult or easier challenge, use the included optional features to scale the difficulty to your party’s preference. Drop this module into your campaign or run it as a one-off.
A seasoned party of adventurers has been contracted by the provincial military to investigate reports of disappearing persons and livestock... [click here for more] |
Dungeon Masters Guild |
$15.00
|
JUNGLE MAP PACK
Step into the lush and untamed wilderness of the jungle with this captivating... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Clash with the gods of Theros in this campaign sourcebook for the world’s greatest roleplaying game.
Legends walk the lands of Theros, a realm shaped by deities and the deeds of heroes. From the temples of omen-speaking oracles to the five realms of the Underworld, the champions of the gods vie for immortal favor and... [click here for more] |
Wizards of the Coast |
$29.99
|
HELL MAP PACK
Descend into the depths of Hell with this eerie map featuring five ominous statues surrounding a glowing pentagram. Hot lava flows outside the circle, casting an eerie glow. Brace yourself for an infernal journey... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Welcome to Sunrise,
a land of magic and laughter where everyone dances in joy and revelry. You have been invited to the realm’s greatest event, The Strawberry Ball. Lady Bloom, the most powerful Archfey in the realm invites everyone to celebrate in her palace. There will be games, and prizes, and the most-important Strawberry Pie.
But this event will be the last of it's kind. A... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Resting atop the dormant volcano, "Takraviti", a village of druids has lived peacefully for hundreds of years. Recently though the mountain has begun to shake, and the villagers grow wary. They fear not just for their safety, but for the safety of a sacred tree that is central to their culture.These villagers will be hard pressed to leave their home, but staying will also mean their doom. What's more... [click here for more] |
Dungeon Masters Guild |
$1.00
|