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Daylight Saving Time (SJ-DC-VEN-03)

Daylight Saving Time (SJ-DC-VEN-03)


Brothers in Darkness, the time has come to rid ourselves of our greatest foe! The one that triggers our accursed condition: We shall destroy... THE SUN A four-hour adventure designed for 11th- to 16th-level characters. Optimized for APL 13 Included in this adventure: A...   [click here for more]
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Folly Undone (SJ-DC-PHP-POLAR-01)

Folly Undone (SJ-DC-PHP-POLAR-01)


 A 4-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 11-16. Twilight Moonsong, a sage of Candlekeep and a resident expert on the studies of the Astral Plane, has noticed strange disturbances in the Astral Sea, the likes of which are similar to the Spellplague. Fearing that her observations are true, she calls on the...   [click here for more]
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Dohwar Heist (SJ-DC-DWR-01)

Dohwar Heist (SJ-DC-DWR-01)


On the Rock of Bral the dohwar of the Silver Beak merchant cartel are feeling the squeeze as the mercane are moving in on their turf. To make matters worse a recent raid by vampirates has resulted in the loss of the secret production facilities for their most lucrative trade commodity, sweet honeyfish mooncakes. With time running out the dohwar require adventurers with a particular set of skills to...   [click here for more]
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SJ-DC-DD-08 Blast from the Past

SJ-DC-DD-08 Blast from the Past


You’ve been sent to Azan Station in search of a spark, but things won’t be that easy. Glimpse the past and unearth the station’s tragedy in this time-travelling adventure. A Four-Hour Time-Traveling Adventure for Tier 2 Characters. Optimized for APL 8. Content Warning: Dismemberment, Flashbacks to Violence From brilliant puzzle master and author...   [click here for more]
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SJ-DC-MONSTER-03 Zaratan

SJ-DC-MONSTER-03 Zaratan


A druid grove of nature is in peril: their guardian elemental has gone rogue! A Two-Four Hour Adventure for Tier 3 Characters. Optimized for APL 14. CONTENT ADVISORY: This adventure contains themes like Seismic Destruction (Environmental Hazard), Herpetophobia (Turtles and Tortoises), and Horror (Fauna & Flora) This product includes: Adventure PDF - Standard Map - Image files of each map,...   [click here for more]
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SJ-DC-ASI-01 Secrets of Old

SJ-DC-ASI-01 Secrets of Old


Continue your quest on Stormwreck Isle The Adventures of Stormwreck Isle series delves into some of the unexplored plot hooks of Dragons of Stormwreck Isle. This tier-2 trilogy will explore more lore of the island, Astalagan, and the King Killer comet. Multiple challenging combat opportunities, social interactions, exploration and dynamic skill checks, a lore inspired puzzle,...   [click here for more]
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SJ-DC-SUS-01 Starship Under Siege

SJ-DC-SUS-01 Starship Under Siege


A small kobold spelljammer has a big problem, the crew keeps dying for no reason, but help is at hand: A group of adventurers stranded in space might be able to figure this out and get everyone home safe. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. CONTENT WARNING: Suffocation, Witch Trial Includes both printable maps and color maps for VTT ...   [click here for more]
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[Roll20] Wayfarer's Log: The Art of War (SJ-DC-FAUX-04)

[Roll20] Wayfarer's Log: The Art of War (SJ-DC-FAUX-04)


Now Fully Converted for Roll20! If you've already purchased the PDF edition of this adventure, check out the bundle to get the Roll20 VTT conversion for a mere dollar! (You might also be interested in this PDF+Roll20 bundle for the Complete Series, to get all the adventures + fully-prepared Roll20 lobbies at a great price today.) Wayfarer's Log: The Art of War When an extravagant...   [click here for more]
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You Are My Sunshine (SJ-DC-ETA)

You Are My Sunshine (SJ-DC-ETA)


Tier 3 [4-Hour Spelljammer Dungeoncraft] The body of a dead god has mysteriously entered “Sector Eta,” a Wildspace system whose sun’s solar flares destroyed its planets. Contact with the divine body could spell apocalypse. Can you prevent impact? You Are My Sunshine is a four-hour action-packed adventure for characters of levels 11-16. Get it on Roll20! Save more with this Bundle! Inside...   [click here for more]
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Hardy and Beholder Investigations: The Stowaway (SJ-DC-HBI-001)

Hardy and Beholder Investigations: The Stowaway (SJ-DC-HBI-001)


Hardy & Beholder Investigations: The Stowaway is the first module of a three part series that can be played as stand alone titles. This 2-4 hour adventure for Tier I characters (optimized for APL 3, but easily adjustable by adding more pirates) will see players: Meet paranormal investigator Veronica Hardy and her Handy Crate of Evacuation, a blue 5ft cubic shipping crate that...   [click here for more]
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SJ-DC-CJK01-01 A Whale of a Time

SJ-DC-CJK01-01 A Whale of a Time


A lone kindori has been spotted resting at the edge of Gleamspace and it has not moved for several days. Is this a sign of poachers returning to the system, or perhaps an indication of something worse? People are curious and worried, and someone has put forward the funds for an investigative party. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Valid for...   [click here for more]
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Moonlit Mysteries: A Heist to Remember (SJ-DC-KGV-01) (5e)

Moonlit Mysteries: A Heist to Remember (SJ-DC-KGV-01) (5e)


Moonlit Mysteries: A Heist to Remember (SJ-DC-KGV-01) As the Feast of the Moon draws near in Starhaven, murder shatters the celestial celebrations, and a mystery unfolds with the heist of a priceless artifact. It's a riddle only a supreme detective could untangle — but in a time and place where legends walk the line between life and death, who's playing a part, and who's playing...   [click here for more]
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Hardy and Beholder Investigations: The Reckoning (SJ-DC-HBI-003)

Hardy and Beholder Investigations: The Reckoning (SJ-DC-HBI-003)


In the final installment of the horrifying SJ-DC-HBI Hardy & Beholder Investigations arc- the Reckoning- players will take a shady delivery from BRAL to REFUGE in MERCANE SPACE.  A strange gambling den built into a Flying Pyramid has been orbiting Refuge and attracting visitors from across the Verse. Its proprietor, le gentilhomme LOUIE P GARVAL...   [click here for more]
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Hardy and Beholder Investigations: The Hitchhiker (SJ-DC-HBI-002)

Hardy and Beholder Investigations: The Hitchhiker (SJ-DC-HBI-002)


Hardy & Beholder Investigations: The Hitchiker is the second module of a three part series arc that can be played as stand alone titles. On a ship full of wounded survivors limping towards Bral, an uninvited guest stirs horror for the crew! This 2-4 hour adventure for Tier I characters (optimized for APL 3) will see players: Learn about KARPRI, the beautiful yet hostile fourth planet...   [click here for more]
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Last Flight Of The Orca (SJ-DC-DWR-02)

Last Flight Of The Orca (SJ-DC-DWR-02)


You’ve been hired aboard a dohwar merchant ship as extra security for an upcoming conference. The last few days have been quiet, almost relaxing as the Uspo rockets across Wildspace, that is until the ship is ripped unceremoniously from spelljamming speed. What lies before you is the massive form of a derelict Whaleship, a long forgotten hulk drifting silently through parts unknown. The ship appears...   [click here for more]
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SJ-DC-ECHO-01 Starfall

SJ-DC-ECHO-01 Starfall


Githyanki pirates have raided the Hesperides Temple and made off with a sacred relic. Can you retrieve the lost item before time runs out? A Two-Hour Adventure for Tier 3 Characters. Optimized for APL 13. Content warning: Death (fire), possible phobia trigger (spiders) Wildspace system: Echo This product includes: Adventure PDF Map Pack - Standard...   [click here for more]
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Darkness Descending (SJ-DC-TKM-04)

Darkness Descending (SJ-DC-TKM-04)


Four-Hour Spelljammer Dungeoncraft Adventure for Level 5-10 Characters. Optimized for Average Party Level (APL) 8. A distress signal and a transmission from the final member of the Sigma crew leads the N-T3RPR153 to a planet in ruins where a ritual begins. Will you be able to put a stop to it before darkness descends? Part...   [click here for more]
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SJ-DC-TBS-04, Brightshill

SJ-DC-TBS-04, Brightshill


Bounty #4: The Duo Death [Rank: SSS] This is your secret bounty shop recently established in Skullport. Here, the Bounty Master offers you a list of the most dangerous bounties you may hunt in exchange for magic items, consumables, and gold pieces according to the tiers. A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 10. CONTENT WARNING: Bodily horrors, Psychological...   [click here for more]
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Pounded (SJ-DC-BST-05)

Pounded (SJ-DC-BST-05)


A two-hour adventure for Tier 2 characters. Optimized for APL 8.  Times are not the best in Bestspace. A string of robberies have left hearts stolen across the Wildspace System. The Bestspace Navy has learned of a grave danger. The giff warlord Godfried and his partner the nasty wizard Nicolli converted a massive asteroid mining rig into a colossal battle station, the Giffstar. Armed with...   [click here for more]
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Mighty Wings (SJ-DC-TRIDEN-MW)

Mighty Wings (SJ-DC-TRIDEN-MW)


Tier 1 [4-Hour Spelljammer Dungeoncraft] Mighty Wings Academy has identified you to be in the top 1% of spelljammer candidates and invited you to join the advanced spelljammer airship program. Master Astral Combat Maneuvers, fly 100x faster than the average spelljammer ship, and compete with the best of the best. Mighty Wings is a four-hour airship combat filled...   [click here for more]
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Red Flag Of Dread (SJ-DC-DWR-03)

Red Flag Of Dread (SJ-DC-DWR-03)


Security detail at Wildspace’s largest merchant convention seemed like an easy gig. That was until the dreaded Red Flag Fleet attacked and the lives of the dohwar of the Silver Beak Cartel were thrown into chaos! Can you catch the ruthless vampirates and stop Dread Captain Yi before it’s too late?   RED FLAG OF DREAD A Spelljammer Dungeoncraft Adventure...   [click here for more]
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The Lich Queen's Forgotten (SJ-DC-NOS-05)

The Lich Queen's Forgotten (SJ-DC-NOS-05)


Following the trail of a githyanki to the Rock of Bral leads to a tale of memory and revenge. Aneerya, the clone of Vlaakith formerly known as The Forgotten, has stormed out on her adoptive family Mog and Zoraya Stoneheart. The two former adventurers fear she might have gotten herself into trouble, and wish for you to seek her out and bring her home. Aneerya, however, has other plans,...   [click here for more]
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Kaleidoscope Vault (SJ-DC-PHP-FLN01-02)

Kaleidoscope Vault (SJ-DC-PHP-FLN01-02)


A 2-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 1-4. An astral elf wizard has been researching the anomalies on Crystalstar. Her findings have uncovered a derelict research facility named the Amastacia. Can you navigate the facilities' defenses and uncover the treasure she seeks? Part two of the Crystalstar...   [click here for more]
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SJ-DC-TRIDEN-SD Shot in The Dark

SJ-DC-TRIDEN-SD Shot in The Dark


Shot in The Dark A TIER 2 SPELLJAMMER DUNGEONCRAFT A monstrous horror threatens the very existence of a heavily populated station. Their only hope for survival... The power of Rock! It's time to crank the volume up to twelve and blast this creature back into Wildspace in this fun, exciting, 80's rock-themed adventure.    Shot in The Dark is a unique two to four-hour adventure, where players...   [click here for more]
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Fire Thieves (SJ-DC-LEGIT-SB-01)

Fire Thieves (SJ-DC-LEGIT-SB-01)


There's a mega-bounty on the Macguffin, and a gang of pirates is en-route to claim it — but not if you can steal it from them first! Part 1 of the Suncorp's Bounty series. A Two-Hour Adventure for Tier 2 characters. Optimized for APL 8. Fire Thieves has your PCs infiltrating the Sunkiller, the infamous pirate ship crewed by the Crack of Dawn. The goal is...   [click here for more]
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Darkside of Selune SJ-DC-HYS-02 (5e)

Darkside of Selune SJ-DC-HYS-02 (5e)


Darkside of Selûne (SJ-DC-HYS-02) The Hystero Series Part 2 Answering a summons to the House of the Moon Temple, you embark on a harrowing quest to uncover a secret plot that threatens the fragile state between Toril and Selûne and risks all-out conflict that might just be your fault. As you grapple with the weight of destiny and choices that could determine the fate of...   [click here for more]
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SJ-DC-FLUMPH-01 Flurry of Flumphs

SJ-DC-FLUMPH-01 Flurry of Flumphs


The Flumphs’ pilgrimage to the Fluxspace, a location of religious fervor to the benign psionics, is being studied by an eccentric professor. You are hired by the Blackstaff tower to keep him safe and enjoy the majesty of the unique wildspace.     Story 1 of the Flumph Fantasy Trilogy A Two-Hour Spelljammer Adventure for Tier 1 Characters. Optimized for APL 3. Wildspace: Fluxspace CONTENT...   [click here for more]
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SJ-DC-LNS-01 Spelljammer of the Damned

SJ-DC-LNS-01 Spelljammer of the Damned


Tier 2 (2-Hour DungeonCraft, Spelljammer)  It is Liar’s Night Eve, and the Candy King needs your help! A supply of sweets for the children and revelers of Faerun has been waylaid deep in the Astral Sea at the edge of Doomspace.  A Two to Four Hour Spooktacular Adventure for Tier 2 Characters. Optimized for APL 8.  Adventure by Steven Truong CONTENT ADVISORY: Arachnophobia...   [click here for more]
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Caverns and Cultists (SJ-DC-NOS-04)

Caverns and Cultists (SJ-DC-NOS-04)


The star of Nostia has been cleansed of corruption, but something still lurks under the surface. The eidolons of the planet cannot go below, so they ask the characters to investigate. What they uncover is a terrifying remnant embodied in the form of an eldritch dragon.  This Four Hour T3 Dungeoncraft has been optimized for 5 characters, APL14.  CW: Mind Flayers and their ilk. So. Many. Mind Flayers. ...   [click here for more]
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Unsworn Oath (SJ-DC-PHP-FLN01-03)

Unsworn Oath (SJ-DC-PHP-FLN01-03)


2-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 1-4. Tensions rise on Crystalstar as more undead materialize from the Maercryshal. Two astral elves may have a solution to save the planet, but can you act fast enough to prevent utter ruin? Part three of the Crystalstar Trilogy Unsworn Oath is a two-hour...   [click here for more]
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Sleep Now in the Fire (SJ-DC-ANGKA-07)

Sleep Now in the Fire (SJ-DC-ANGKA-07)


Sleep Now in the Fire Beneath the looming shadow of an active supervolcano, the village of Ashenvale seeks brave adventurers to investigate the frequent seismic activities that have shaken its region. The disappearance of the village spiritual leader amidst the volcanic tremors hints at a disturbing link. Can you unearth the connection between the missing spiritual leader and the...   [click here for more]
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Forlorn but not Forgotten (SJ-DC-PHP-FLN01-01)

Forlorn but not Forgotten (SJ-DC-PHP-FLN01-01)


A 2-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 1-4. You are called to the Wildspace system of Forlorn where an astral elf requests your aid! Will you help him seek out his lost lover? Part one of the Crystalstar Trilogy Forlorn but not Forgotten is a two-hour love-torn Spelljammer adventure for characters of level...   [click here for more]
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SJ-DC-TRIDEN-MYKE-01 Every Breath You Take

SJ-DC-TRIDEN-MYKE-01 Every Breath You Take


A 4-hour Adventure for Levels 11-16 (Tier 3, APL 14) Adventurers League legal - Spelljammer Dungeoncraft Riding on a spelljammer isn't as glamorous as people make out - especially when your ship gets sabotaged! It's time to find out who did it and why... Every Breath You Take is an exciting standalone adventure that showcases some of the wonders of Spelljammer with an engaging and...   [click here for more]
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Club Diamond (SJ-DC-LEGIT-SB-02)

Club Diamond (SJ-DC-LEGIT-SB-02)


You need to steal the Macguffin back?! Enter Club Diamond, rub shoulders with its mega-rich patrons, and get past its well-protected vault to reclaim the prize. Part 2 of the Suncorp's Bounty series. A Two-Hour Adventure for Tier 2 characters. Optimized for APL 8. Club Diamond's the stomping grounds of the Immortals, a cabal of mega-rich businessmen. The...   [click here for more]
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SJ-DC-AUG-06 The Rock: Tales of the Beholder Corps

SJ-DC-AUG-06 The Rock: Tales of the Beholder Corps


A four-hour adventure set in Realmspace! High above the surface of the planet Toril and past the asteroid cluster the Tears of Selune is a gathering place for the brave and adventurous. An unusual beholder tyrant ship appears at the Rock of Bral and heads straight to the off-limits private docks on the Underside. More than one beholder on the Rock of Bral? That can’t be good for...   [click here for more]
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The Horror in Darkfall SJ-DC-THID-MB04

The Horror in Darkfall SJ-DC-THID-MB04


This is the PDF version. If you'd like to get the same files for Roll20, use this link. If you have previously purchased this pdf, you can find an updated appendix with a link to the reduced price Roll20 conversion. Thank you for your support! The remote asteroid town of Darkfall harbors a terrible secret. In this adventure characters will have the opportunity to reveal the mystery behind the strange...   [click here for more]
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To Raise a Princess (SJ-DC-CGG-01)

To Raise a Princess (SJ-DC-CGG-01)


To Raise a Princess is an adventure where you are chosen to mentor a young princess to prepare her for the responsibility of holding an important role in leading an interplanetary empire. Shape your living legacy in this war-torn Wildspace system. A 4-Hour Spelljammer adventure for Level 5-10 characters. The PDF features: 11 pages of the core adventure 1 page explaining...   [click here for more]
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Squidaddle! (SJ-DC-SQD)

Squidaddle! (SJ-DC-SQD)


Tier 1 [2-Hour Spelljammer Dungeoncraft] A sentient starsquid was caught in the net of a fishing vessel you hitched a ride on to get to Alphaspace. She wants to get back home to Squidlantis in the Great Asteroid Reef. Can you protect Squidalina from ink-redible dangers and bring her home? Squidaddle! is a two-hour family-friendly Spelljammer adventure for characters...   [click here for more]
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Terminal Escape Velocity SJ-DC-NOS-01

Terminal Escape Velocity SJ-DC-NOS-01


A distress call from a lost spelljammer requires the assistance of experienced adventurers. Brave the wilds of the dead wildspace system known as Nostia, and discover why the ship went missing seven years ago. The giff know precious little, but promise rich rewards. A four hour adventure balanced for 5 characters with an average party level of 13, inspired by the 90s cult classic horror movie "Event...   [click here for more]
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SJ-DC-DES05-01 GAAAYS in SPAAAAACE!!!

SJ-DC-DES05-01 GAAAYS in SPAAAAACE!!!


The Marajohni People need your help. A threat against their people and culture has emerged, with the intent of writing them out of history and thus the universe entirely. Can your heroes step up and help save them from annihilation? A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. CONTENT WARNING: Unapologetic queerness, hatred (by the bad guys - BOO!!!), punching fascists in their...   [click here for more]
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Destination Unknown (SJ-DC-TRIDEN-MW3)

Destination Unknown (SJ-DC-TRIDEN-MW3)


Every single soul in Alphaspace has been harvested. To reclaim their stolen essence, the crew of the Airship Carrier Medusa must embark on a journey through a rip in the fabric of reality. Will you guide them safely through the unknown? Destination Unknown is a four-hour action-packed Spelljammer adventure for characters of levels 11-16. Get the adventure that comes directly...   [click here for more]
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Shipwrecked in the Sea of Madness (SJ-DC-ANGKA-03)

Shipwrecked in the Sea of Madness (SJ-DC-ANGKA-03)


Shipwrecked in the Sea of Madness When a spelljammer ship is dragged into a wormhole, the worst thing that could happen is to be far-flung and end up in an entirely different space system. But not all wormholes are the same, especially not the one you encountered. Shipwrecked in a strange, alien location, can you even hope to escape? A Two-Hour eldritch horror survival adventure...   [click here for more]
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SJ-DC-LP-01 Litter Patrol

SJ-DC-LP-01 Litter Patrol


Travel the Astral Sea in search of salvage! Explore the expanse while cleaning up the messes and threats others have left behind. Litter Patrol takes the characters on an exploratory journy through the Astral Sea. A great introductory adventure for players and characters unfamiliar with Spelljammer or as a side quest to a grand campaign across the stars!  Inside the 27...   [click here for more]
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The Hystero SJ-DC-HYS-01 (5e)

The Hystero SJ-DC-HYS-01 (5e)


The Hystero (SJ-DC-HYS-01) Adventure after adventure you have grown in strength and renown across Faerûn, but lately something just isn’t right.  You are happy, wealthy, and content but there something else, like an itch you can’t scratch, or a splinter in your mind that you just can’t reach.  Your most recent adventure has you headed to the outskirts of the city of Waterdeep...   [click here for more]
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Lost Stars (SJ-DC-TKM-01)

Lost Stars (SJ-DC-TKM-01)


Two-Hour Spelljammer Dungeoncraft Adventure for Level 1-4 Characters. Optimized for Average Party Level (APL) 3. You are onboard the maiden voyage of the Coalition’s first exploration ship. As the ship departs, it receives a distress signal from a cold desert planet and you are tasked to investigate it. Will...   [click here for more]
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SJ-DC-MAD-01 Madjammer Nightmare Dome

SJ-DC-MAD-01 Madjammer Nightmare Dome


Captured by the Illithids! Escape out of their grasp and into Wildspace by working with unexpected allies and building a makeshift spelljamming ship. MADJAMMER NIGHTMARE DOME A four-hour action-packed spelljammer adventure for Tier 1 characters. Optimized for APL 3. Inside you’ll find: A one shot adventure in PDF format in both coloured and printer friendly versions A Familiar...   [click here for more]
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SJ-DC-DD-01 Rock Paper Pistols

SJ-DC-DD-01 Rock Paper Pistols


You’ve found yourselves in possession of a lockbox full of secrets – secrets to die for. Can you unravel the truth before those who want it come calling? An Action-packed Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Content Warning: Loss of a parent From veteran Dungeoncraft designers Martine Lassen and Steve...   [click here for more]
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SJ-DC-PHP-LRD-01 The First Shades of Dusk

SJ-DC-PHP-LRD-01 The First Shades of Dusk


Candlekeep has recently discovered a region of mysterious floating islands near the Tears of Selûne’s airspace. How such a place had remained unknown before will be up to your expedition to venture forth. Part 1 of The Last Rays of Dawn duology A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 11-16. CONTENT WARNING: Body horror, madness, hints of claustrophobia,...   [click here for more]
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SJ-DC-LIGA02 THE RISEN CATACOMBS OF QUINTERRA

SJ-DC-LIGA02 THE RISEN CATACOMBS OF QUINTERRA


The Risen Catacombs of Quinterra is episode 2 of the Siege of Galthandra's trilogy, an adventure for Tier 1 characters, full of emotion, conflicts and a typical Spelljammer space experience. Synopsis: A party of Buconar-allied survivors travel to Quinterra, a dystopian planet. Arriving on scene, local leaders desperately seek aid in investigating disappearances related to the risen catacombs. CONTENT...   [click here for more]
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Where in the Worlds? (SJ-DC-NBDD-01)

Where in the Worlds? (SJ-DC-NBDD-01)


Carmille Santiago strikes again! The long-requested, long-awaited follow-up to the award-winning Where Can She Be? is here. Carmille Santiago has stolen a spelljamming ship and escaped into Wildspace - now it's up to you to track her down! Explore Wildspace, discover new and classic systems, and collect the clues to see where Carmille's next heist has taken her. Danger awaits in the depths...   [click here for more]
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