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Planescape: Metropolis

Planescape: Metropolis


This product is available as a PDF, Roll20 supplement, and Print-on-Demand book. Click here to view the Roll20 VTT Product Click here to view the PDF + Roll20 VTT Product Bundle From the producer of Manual of the Planes, The Draconomicon, and Tasha's Crucible of Everything Else comes... This short adventure is intended as a 4-8 hour side...   [click here for more]
Dungeon Masters Guild  $12.99

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-1,000,000 YEARS DR: Primal Adventurers

-1,000,000 YEARS DR: Primal Adventurers


Assemble prehistory's greatest heroes! This supplement covers 20 prehistoric races that will be featured in our upcoming survivalist campaign sourcebook -1,000,000 YEARS DR: PRIMAL ADVENTURES Sharpen your spear and try your luck at surviving one million years before the Dalereckoning as the ancestors of modern Humans, Dwarves, Halfling, Lizardfolk, Loxodon, Tabaxi, Triton, Tortle,...   [click here for more]
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A Boy and his Modron - Remastered

A Boy and his Modron - Remastered


A fresh remaster of the beloved DMsGuild module, updated with new Planescape content! Embark upon a tale of a young boy who discovers an extra-planar creature on his family's farm. When otherworldly threats such as Devils and Githyanki begin to emerge, he enlists the party's aid in a thrilling quest to protect his newfound friend!  A Boy and his Modron is a module for characters...   [click here for more]
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Fiends Of Baator

Fiends Of Baator


In the darkest depths of the multiverse, where malevolence and cruelty hold sway, one can find the Nine Hells of Baator, a realm of diabolical order and tyrannical rule. This infernal plane is the dominion of the Baator, a race of fiends so perfectly wicked and relentless that their very presence inspires dread in those who dare speak their name. The Baatezu, often referred to as Devils, are the embodiment...   [click here for more]
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The Animal Lords

The Animal Lords


In the vast and mystical realms of the Beastlands, a plane where the boundaries between human and animal blur into mere whispers, a unique and revered group of beings known as the Animal Lords hold sway. These extraordinary figures, whose existence is inspired by rich lore, are true embodiments of the wild and untamed aspects of nature. They transcend their humanoid forms to forge deep bonds with specific...   [click here for more]
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Gatetown Encounters #2 - Tradegate

Gatetown Encounters #2 - Tradegate


Welcome to the second in our Gate Town Encounter series. In Tradegate e you'll be exploring the market while cursed currency makes its way through the vendors. This series are short encounters that are designed to highlight what makes each Gate Town unique. We use AI generation for art purposes only, all other work is performed by our own hands and/or brains Check out our Previous...   [click here for more]
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Heroes of the Infinite Planes

Heroes of the Infinite Planes


Heroes of the Infinite Planes Character Options from Across the Multiverse! Fully bookmarked 130 page PDF with 45 new subclasses, 30 backgrounds, 34 new spells, and cultural overviews! The planes hold an abundance of wonders, treasure, and excitement, enough to fill any campaign with untold sights, riches beyond compare, and horrendous monsters never before seen. These aspects are...   [click here for more]
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Gatetown Encounters #3 - Excelsior

Gatetown Encounters #3 - Excelsior


Welcome to the third in our Gate Town Encounter series. In Excelsior you'll be investigating a crime! (gasp! in excelsior!!! CRIME!!! Don't panic people...) This includes my take on the Ethereal Filcher, a fantastic planescape monster. This series are short encounters that are designed to highlight what makes each Gate Town unique. We use AI generation for art purposes only, all other work...   [click here for more]
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Treasures of Avernus

Treasures of Avernus


Newly updated to version 1.3 The great war between the demons of the Abyss and the devil of the Nine Hells rages on with no signs of stopping. The battlefields of the Blood war are littered with magic items forgotten in the destruction. The vast treasure hordes and armories of Avernus are full of arcane wonders and weapons of terrible power…and it takes is a team of brave adventurers to go and claim...   [click here for more]
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Bariaurs: A Planar PC Species (Planescape)

Bariaurs: A Planar PC Species (Planescape)


Oh, Give Me a Home... Where the Bariaurs Roam! Commonly seen in Sigil, the Outlands, and across the Upper Planes, Bariaurs are a distinctive part of the Planescape multiverse. A street scene in the City of Doors can hardly be complete without one of these four-legged folk wandering by. When Planescape was released in 1994, the option to play as one of these wanderers of the Great...   [click here for more]
Dungeon Masters Guild  $1.99

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Tasha's Supernatural Travelogue

Tasha's Supernatural Travelogue


From the lead designer of the Honkonomicon Tasha's Supernatural Travelogue guides you through the wonders and thrills of magical exploration with 40+ pages of content for DM and players. In this book you will find: 11 exciting supernatural regions built around common fantasy tropes like fiendish corruption, necromantic power and draconic influence, that...   [click here for more]
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Trinkets of Avernus

Trinkets of Avernus


Trinkets of Avernus This supplement introduces one hundred new trinkets that you may find on the 1st layer of Hell Avernus. The layer of Avernus was once a place of dark beauty a malign paradise in the lower planes, but the Blood war between the Demons and Devils changed all that. Avernus become ground zero for the Blood War, and soon the once beautiful plane of...   [click here for more]
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Planar Encounter Tables - Random Encounters

Planar Encounter Tables - Random Encounters


      Planar Encounter Tables for Creatures and Locations Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Encounters for adventures and campaigns for a planar jaunt, a journey through the inner or outer planes or something entirely in the Great Wheel cosmology. Includes d8+d12 tables for ... Feywild Encounters...   [click here for more]
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Concubi & Cambions: Two Fiendish PC Species (Including Succubus/Incubus)

Concubi & Cambions: Two Fiendish PC Species (Including Succubus/Incubus)


Masters of Seduction. Leaders of Legions. Tieflings not devilish enough for you? I've got you covered. What is a concubus? Concubus (plural concubi) is a collective gender- and role-neutral name for succubi and incubi. Sometimes the shortened form “cubi” is used instead. They are innate shapeshifters with magical charm, often sent by greater fiends...   [click here for more]
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Selkies & Swanmays | The Craicne: A PC Species

Selkies & Swanmays | The Craicne: A PC Species


Enchanting Beings Neither of One World or The Other... Tales from the Celtic and Norse countries, with parallels around the world, tell of beautiful folk who become seals or swans by donning a magical garment. Neither fully of one world or the other, these selkies and swanmays live double lives. The similarities in the tales of these two animal folks are striking. It only makes sense...   [click here for more]
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Cuppa Kobolds (One Page Location)

Cuppa Kobolds (One Page Location)


The exterior is adorned with an eclectic array of mismatched signage, with colorful, hand-painted boards that display a blend of Common, Draconic, and various other languages. The entrance, framed by a rustic, dragon-shaped arch, opens into a cozy, dimly lit space. Inside, the ceiling is festooned with countless hanging lanterns and knick-knacks collected from across the multiverse. The walls are covered...   [click here for more]
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Auran's Archive of Fractured Realities

Auran's Archive of Fractured Realities


Auran's Archive is a book full of multiversal based D&D Homebrew content. Made for both players and DM's. full with 21 new races, 3 dragonborn subraces, 4 lineages. 14 new classes, each with at least 6 subclasses, at least 6 subclasses for each core class. many new spells, magic items, feats, monsters, and even two unique magic casting systems. known as black magic, and raw magic. ...   [click here for more]
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Planescape: Metropolis | Roll20

Planescape: Metropolis | Roll20


This is the Roll20 VTT version of Planescape: Metropolis. The PDF + Print on Demand can be found here. From the producer of Manual of the Planes, The Draconomicon, and Tasha's Crucible of Everything Else comes... This short adventure is intended as a 4-8 hour side quest for 5th-6th level characters engaged...   [click here for more]
Dungeon Masters Guild  $14.99

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Compendium of Blades Vol.2 Blades of Avernus

Compendium of Blades Vol.2 Blades of Avernus


The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 20 magical blades drawn the 1st layer of the Nine Hells Avernus. Magic Weapons are a staple of any fantasy setting, and any good Dungeon Master could always...   [click here for more]
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Magic of the Blood War

Magic of the Blood War


You can find the Fantasy Grounds version here When Demons and Devil clash in the eternal conflict of the Blood war, the magic that they use is unlike any seen in the mortal realms. The fiends prefer spells that cause not only destruction but are horrific in their effect. Why cast a magic missile when you can cast feast of maggots and cause your, ancient enemy, to drown in a writhing...   [click here for more]
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Your Own Wizards Tower

Your Own Wizards Tower


I wanted to make an easy to use and customizable wizards tower.  One with optional floors and blank floors that you can easily drop your own tokens in or draw on, but have a few already pre made with tokens so the work is alrady done for you. This work comes with 7 optional floors not counting the base/first floor of the tower, as well as a trapdoor in the base that could lead to another dungeon....   [click here for more]
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Illithids: A Playable Mind Flayer Species

Illithids: A Playable Mind Flayer Species


Alien Beings from Beyond the Stars… Mind flayers are one of the most recognizable beings from the entire history of D&D, but they have long been relegated to the “always villainous” category. If you wanted to play one, you were out of luck, because they were just too powerful—and just too evil. But in a multiverse of possibilities, surely some illithids have escaped the elder brain of...   [click here for more]
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Rogue Modrons: A Playable Planar Species (Planescape)

Rogue Modrons: A Playable Planar Species (Planescape)


Everybody Loves Modrons! They’re synonymous with one of the most awe-inspiring events in the multiverse—The Great Modron March. In between times, these tireless constructs keep the machinery of the Great Wheel turning like the clockwork it is. But what happens when one of these adorable minions of order goes rogue? Well, you get to play one, of course! Pick a quirk for your personality or roll...   [click here for more]
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L'Eredità di Blackmoor

L'Eredità di Blackmoor


Immergetevi nell’investigazione del villaggio di Vallegrigia, dove misteriose sparizioni stanno avendo luogo. Incontrate varie personalità interessanti e sfruttate al meglio le vostre conoscenze per prepararvi all’avventura che avrà luogo al di sotto del villaggio, dove una strana creatura ha deciso di stabilirsi. Gli avventurieri di livello 11 potranno dimostrare le loro grandi abilità contro...   [click here for more]
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Races of the Blood War: The Imp

Races of the Blood War: The Imp


In this new supplement for the Blood wars, you have introduced to the Imp   The Imps are lowest on the power structure of the Nine Hells just above the mindless lemures. What Imps don’t make up for in power they do with an enthusiastic desire to serve a great master or evil. Imps are traditionally encountered serving evil wizards or warlocks as their familiars biding their...   [click here for more]
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Warlocks of Avernus

Warlocks of Avernus


Bring the Blood Wars to your table with these new fiendish warlock patrons In this latest supplement for the Blood Wars, you are introduced to 5 new warlock patrons. Ranging from the fallen angel Zariel the dark lady of Avernus to Pale Night, the very mother of demons.   Each of these warlocks plays a role in the Blood war, some like the followers of Zariel are on the frontlines of...   [click here for more]
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Stellar Incantations - The Tomes of Melchior III: Cosmic Spells

Stellar Incantations - The Tomes of Melchior III: Cosmic Spells


Do you find the officially released content lacking in spells related to stars, constellations, and other cosmic events? Looking to fill out the spell lists of a Circle of the Stars Druid or give the tower of arcane astrologers a little extra something for when your players stop by? Maybe you don't care about the cosmic theme at all, and are just looking for some grand high-level spells. Whatever the...   [click here for more]
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Encounters in the Infinite Planes Vol 02 Plane of Water

Encounters in the Infinite Planes Vol 02 Plane of Water


Encounters in the Infinite Planes Volume 2: Plane of Water Adventure and excitement across the limitless depths of the Plane of Water! The Encounters in the Infinite Planes seeks to add flavor and excitement to the planes of existence by providing short scenarios that can be dropped into the key planar locations. The encounters are designed for specific tiers but can easily be adjusted up or down...   [click here for more]
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Races of Avernus: The Bearded Devil

Races of Avernus: The Bearded Devil


In this new supplement for the Baldurs Gate: Descent into Avernus you have introduced a new playable race the Bearded Devil.  The Bearded Devils are the shocked troop of the Nine Hells in their war with the Demons. Mean spirited and ill-tempered the Bearded Devil is quick to offence and quicker to violence. Some bearded devils defy racial stereotypes and are more neutral in character,...   [click here for more]
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The Mage's Arsenal - The Tomes of Melchior V: Arcane Spells

The Mage's Arsenal - The Tomes of Melchior V: Arcane Spells


Do you feel that wizards can’t learn enough spells? Looking for something different to finish your sorcerer build? Do you want to tweak the very act of spellcasting itself to open up new tactics for surviving the most brutal of encounters, or challenging a skilled party? If you said yes to any of these, or are just looking to expand your spellbook, this supplement is for you. Enhance your characters,...   [click here for more]
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Gaze of the Old Ones - The Tomes of Melchior IV: Eldritch Spells

Gaze of the Old Ones - The Tomes of Melchior IV: Eldritch Spells


The realms of the mind are often limited to the strong, the brave, or the mad, and depending on who you ask, the line between them is razor thin. Be it a cult member, an occultist, a victim, or a weary warrior crusading against the unknown, this tome contains the spells to bring your vision for a character who has touched the realms beyond into any campaign. Enhance your characters and...   [click here for more]
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MC8 Monstrous Compendium Outer Planes Appendix (2e)

MC8 Monstrous Compendium Outer Planes Appendix (2e)


Welcome to the Monstrous Compendium volume that finally details the powerful creatures unique to the outer planes. These denizens of the planes can be powerful allies or terrible enemies. From aasimon to zoveri, and everything between, this supplement is a must have for any DM planning to run an adventure in the outer planes. Product History MC8: "Monstrous Compendium Outer Planes...   [click here for more]
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Monsters: The Ethergaunt Compendium

Monsters: The Ethergaunt Compendium


Unravel the alien horrors from a distant age and their artifacts in this supplement for the world's greatest roleplaying game! Hidden in the wastes of the Deep Ethereal are the khen-zai, known as the ethergaunts. Concealed inside great pyramids of stone, they plan their return to the Prime Material after more than 10.000 years of exile. They will have no mercy. In this book you will find: 6 alien...   [click here for more]
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Half-Beholders: A Playable PC Species

Half-Beholders: A Playable PC Species


Become the Stuff of Nightmares! Beholders are some of the strangest creatures in existence—capable of reproducing both biologically and by dreaming a copy or variant of themselves into being. When their dreams are focused on trying to understand humanoids, a bizarre mixture of forms can manifest. If they are to survive, these hybrid beings must first escape from their beholder parent, since beholders...   [click here for more]
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The Hoddlewock - Fey Friend or Foe

The Hoddlewock - Fey Friend or Foe


The Hoddlewock is a new fey creature that DMs can add to their arsenal.  With dozens of limbs and a colorful persona (and body), it offers intriguing possibilities for both roleplay and combat.  Perfect for Feywild and Planescape adventures, but suitable elsewhere too. Included in this product are: A Creature Page, Monster-Manual-style Sample Hoddlewock Names 6 Sample General/Feywild Encounter...   [click here for more]
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Anathema Class - The Martial Abomination

Anathema Class - The Martial Abomination


The anathema walks a lonely path, often shunned by polite society for their twisted and horrifying appearance and abilities. Some chose this path, looking too deep into endless void, forging a deal with an unknowable horror, or the result of scientific and magical advancement. Others, through horrid disease, forced experimentation, or just being in the wrong place at the wrong time find themselves...   [click here for more]
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Encounters in the Infinite Planes Vol 03 Plane of Earth

Encounters in the Infinite Planes Vol 03 Plane of Earth


Encounters in the Infinite Planes Volume 3: Plane of Earth Adventure and excitement within the stony depths of the Plane of Earth! The Encounters in the Infinite Planes seeks to add flavor and excitement to the planes of existence by providing short scenarios that can be dropped into the key planar locations. The encounters are designed for specific tiers but can easily be adjusted up or down based...   [click here for more]
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Drow of the Demonweb

Drow of the Demonweb


The Demonweb is home to a wide variety of horrors. This product contains a menagerie of drow and demonic servants of Lolth, from the basic demon spider to named horrors like Arachneus, the assassin Narizata, or the devious Nelver. Nine new monsters, including unique characters, new demons, and demonic spiders Eight new magic items, with their own history Eleven...   [click here for more]
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Demonic Force II: Graz'zt's Entourage

Demonic Force II: Graz'zt's Entourage


The armies of the Abyss are formed of demonic humanoids, like the blighted. Three new demons to ravage and destroy the Prime Material plane and the planes beyond. The Caprazau, brutal demonic warriors The Dark Cherubs, vile monstrous children The sensual and fast Lantazu. …and three named demons to lead them for the glory of the Dark Prince. The...   [click here for more]
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The Planehopper's Pocket Spell Compendium

The Planehopper's Pocket Spell Compendium


Where you headed, traveller? Passing through the planes of the multiverse is a dangerous job – and surviving in one of them even more so. It comes with challenges you just don’t see on the Prime worlds: alien environments; unfamiliar enemies; and then there’s all the business with portals. Adventurers looking to survive their planar jaunt had better pack the Planehopper’s Pocket Spell Compendium....   [click here for more]
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Races of the Planes: Rogue Modron

Races of the Planes: Rogue Modron


When a modron faces something that challenges its view of the world, its mind shatters and opens to a broader reality. With such revelations, they become rogue modrons. For the rest of their lives, rogue modrons travel the multiverse seeking the meaning of life through a long string of adventures. This book allows you to create a rogue modron for your games. Includes a new race and a new feat for...   [click here for more]
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Blood war: Witches of Pikemaster

Blood war: Witches of Pikemaster


The town of Pikemaster needs help. Despite the frequent witch burnings, the problem only seems to get worse: bandits, dragons, goblins, inquisitors, and witches. A lot of witches. Add an aging baron of dubious sanity and his lovely daughter, leaving it up to you to unravel the many threads that will take you far beyond Pikemaster. This campaign of exploration, investigation, and planar travel will...   [click here for more]
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Champions of the Outer Planes Warlock Patron the Bornless One

Champions of the Outer Planes Warlock Patron the Bornless One


Bring the Outer Planes to your table with this new Warlock Patron. In this new supplement for Outer Planes adventures, you are introduced to the Warlock Patron the Bornless One, who is a combination of psychic and eldritch magic with a dash wise sage thrown in. In Warlock Patron the Bornless One, you meet a Warlock who is a skilled spellcaster and seeker of the mysteries of the multiverse. Tasked...   [click here for more]
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Creatures by Plane of Existence

Creatures by Plane of Existence


Creatures by Plane of Existence The multiverse is a wondrous, strange place populated by all manner of creatures both fair and foul. Each plane of existence hosts its own unique creatures of some variety along with the more mundane types of monsters found in the Material Plane. The below tables offer details of the unique creatures found in each plane, but it should be noted that most planes feature...   [click here for more]
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Descent into Avernus: Feathers of Zariel

Descent into Avernus: Feathers of Zariel


Two magic items for your Descent Into Avernus campaign! These items come from Zariel herself and may influence your dealing with the Archdevil herself! ...   [click here for more]
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The Temple of Tesh-Yatra

The Temple of Tesh-Yatra


The Temple of Tesh-Yatra is a dungeon delve for a party of 6th level adventurers, inspired by the classic funhouse dungeons of yesteryear. The dungeon takes 6-10 hours to fully explore. It features a high proportion of non-combat encounters: puzzles, exploration, and the occasional deadly centrifuge. Perfect for placing in the Outlands of the Planescape setting, the ungodly fusion of a mad...   [click here for more]
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Demonic Force I: The Blighted

Demonic Force I: The Blighted


The armies of the Abyss are formed of demonic humanoids, like the Blighted. Five new monsters to ravage and destroy the Prime Material plane and the planes beyond. These monsters are ideal for any Out of the Abyss/Rage of Demons or Descent into Avernus campaign. The Blighted are low-level creatures made to follow the command of bigger demons. ...   [click here for more]
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Races of the Planes: Githzerai

Races of the Planes: Githzerai


Born in endless conflict, the githzerai now make their homes in Limbo. They are much more than monks. This product allows you to play these psionic creatures in your own games in a way that is balanced, and fun.  Includes everything you need to create a Githzerai character in your campaign.  ...   [click here for more]
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The Planar Character

The Planar Character


So you want to run in a Planar Adventure? It’s okay, I understand how that is, you saw a portal, wanted to jump in without any thought to how it would affect your connection to the powers that be, we’ve all been there. I mean, we haven’t all been there, but I have, and now you have so that’s 2 for 2, we don’t need to poll other people, I have it on good authority other people can be...   [click here for more]
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Abishai Kobolds [BUNDLE]

Abishai Kobolds [BUNDLE]


This special bundle product contains the following titles. Frostscale Abishai Kobold (One Page Monster) Regular price: $0.50 Bundle price: $0.20 Format: PDF The Frostscale Abishai Kobolds are descended from Kobolds who swore fealty to Tiamat, the Queen of Chromatic Dragons. In return for their loyalty, she bestowed upon them the blood of her chromatic Abishai spawn....   [click here for more]
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