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Bard: College of Astral Rock for Spelljammer

Bard: College of Astral Rock for Spelljammer


Across Wildspace, there are those who have one goal: to bring the religion of music to the masses. Sailing across the Crystal Spheres on ships with space wizards painted on the sides, the Bard of Astral Rock brings along their band of musicians to celebrate all the things that make life glorious. This new subclass for Bards allows you to take the reins of your own legendary rock star, giving...   [click here for more]
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SJ-DC-MAD-01 Madjammer Nightmare Dome

SJ-DC-MAD-01 Madjammer Nightmare Dome


Captured by the Illithids! Escape out of their grasp and into Wildspace by working with unexpected allies and building a makeshift spelljamming ship. MADJAMMER NIGHTMARE DOME A four-hour action-packed spelljammer adventure for Tier 1 characters. Optimized for APL 3. Inside you’ll find: A one shot adventure in PDF format in both coloured and printer friendly versions A Familiar...   [click here for more]
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SJ-DC-DD-01 Rock Paper Pistols

SJ-DC-DD-01 Rock Paper Pistols


You’ve found yourselves in possession of a lockbox full of secrets – secrets to die for. Can you unravel the truth before those who want it come calling? An Action-packed Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Content Warning: Loss of a parent From veteran Dungeoncraft designers Martine Lassen and Steve...   [click here for more]
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SJ-DC-PHP-LRD-01 The First Shades of Dusk

SJ-DC-PHP-LRD-01 The First Shades of Dusk


Candlekeep has recently discovered a region of mysterious floating islands near the Tears of Selûne’s airspace. How such a place had remained unknown before will be up to your expedition to venture forth. Part 1 of The Last Rays of Dawn duology A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 11-16. CONTENT WARNING: Body horror, madness, hints of claustrophobia,...   [click here for more]
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SJ-DC-LIGA02 THE RISEN CATACOMBS OF QUINTERRA

SJ-DC-LIGA02 THE RISEN CATACOMBS OF QUINTERRA


The Risen Catacombs of Quinterra is episode 2 of the Siege of Galthandra's trilogy, an adventure for Tier 1 characters, full of emotion, conflicts and a typical Spelljammer space experience. Synopsis: A party of Buconar-allied survivors travel to Quinterra, a dystopian planet. Arriving on scene, local leaders desperately seek aid in investigating disappearances related to the risen catacombs. CONTENT...   [click here for more]
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Complete Spelljamming Sheet 5e

Complete Spelljamming Sheet 5e


This is an easy-to-use fillable PDF sheet to help keep track of your spelljammer vessel and crew! There are spaces for the various statistics for the spelljammers listed in Spelljammer: Adventures in Space, as well as places to mix in stats and mechanics introduced for nautical vessels in Ghosts of Saltmarsh. Try it out, and make your journeys through wildspace that much smoother!...   [click here for more]
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Where in the Worlds? (SJ-DC-NBDD-01)

Where in the Worlds? (SJ-DC-NBDD-01)


Carmille Santiago strikes again! The long-requested, long-awaited follow-up to the award-winning Where Can She Be? is here. Carmille Santiago has stolen a spelljamming ship and escaped into Wildspace - now it's up to you to track her down! Explore Wildspace, discover new and classic systems, and collect the clues to see where Carmille's next heist has taken her. Danger awaits in the depths...   [click here for more]
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SJ-DC-AUG-07 Blast Them! Tales of the Beholder Corps

SJ-DC-AUG-07 Blast Them! Tales of the Beholder Corps


You are sought out by Duwain Brickhammer—a giff ship captain with a grudge—to deliver a special message with MAXIMUM impact to the beholders of H'catha. Meanwhile, rumors abound that beholders are eliminating entire races in Realmspace. Will you deliver that message and stop the eye tyrants before it's too late? A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8....   [click here for more]
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Moonshot (SJ-DC-DFA-01)

Moonshot (SJ-DC-DFA-01)


A Space Dragon Trilogy Welcome to Giantkiller, a Wildspace system that serves as a breeding ground for all sorts of dragons! Evil lurks on a hidden asteroid, as an army of winged dragonborn is being hatched to invade Phlan. Can you stop them in Wildspace before it’s too late? A Four-Hour adventure for Tier 3 characters. Optimized for APL 13. Part 1 of the Death From Above trilogy. Part...   [click here for more]
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Smoke & Thunder 2: Explosives and Artillery For Fifth Edition

Smoke & Thunder 2: Explosives and Artillery For Fifth Edition


Bring Out The Big Guns! Silver-bestseller Smoke & Thunder gave you personal firearms for any technology level... Now Smoke & Thunder 2 does the same for explosives and artillery. In this guide, you'll get bombs you can throw, rules for placed charges, cannons, howitzers, mortars, and torpedoes—spread across every era...   [click here for more]
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Spelljammer Heists

Spelljammer Heists


Spelljammer Heists Plan and Execute Elaborate Prison Breaks Swashbuckle your way through exotic locales as you and your party execute dangerous heists. In this book of a dozen thrilling heists, explore the cosmic planes as the gods of the Forgotten Realms scheme to keep a dangerous being locked forever in stasis: your true self, Sollus Ipsus the Many. Every heist is a rescue mission for a different...   [click here for more]
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Monster Weaknesses Spelljammer

Monster Weaknesses Spelljammer


Steal a wish from a zodar, contain a cosmic horror, or parley with an astral elf commander with Monster Weaknesses Spelljammer. This booktakes inspiration from well-known legends, official descriptions and lore, and the creature’s anatomy to bring you combat weaknesses for every creature in Boo's Astral Menagerie and Monstrous Compendium Volume 1: Spelljammer and...   [click here for more]
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SJ-DC-AUG-08 I, Xamott: Tales of the Beholder Corps

SJ-DC-AUG-08 I, Xamott: Tales of the Beholder Corps


The Eyes of Flame have gone too far and built a mighty fleet of beholder tyrant ships. But never fear, the Beholder Corps yet lives! Xamott—master of tactics—enlists powerful and wise heroes to sink this fleet in the depths of Realmspace. But who is the leader the enemy fleet and what doom lurks in waiting for the Corps? A Four-Hour Adventure for Tier 3 Characters. Optimized...   [click here for more]
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Spelljammer: Dwellers of Wildspace

Spelljammer: Dwellers of Wildspace


Spelljammer: Dwellers of Wildspace Dwellers of Wildspace contains 40 classic Spelljammer monsters adapted to the 5th Edition using the updated stat block style. All the stat blocks are accompanied by gorgeous artwork designed to inspire the Spelljammer DMs. The challenge rating of the monsters in this book range from CR1 to CR21. The monsters found in this book can be encountered in the vastness...   [click here for more]
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Wayfarer's Log: The Dohwar Chronicle (SJ-DC-FAUX-01)

Wayfarer's Log: The Dohwar Chronicle (SJ-DC-FAUX-01)


Wayfarer's Log: The Dohwar Chronicle Faux Consortium has always been at the forefront of innovative spelljammer technomancy, thanks in no small part to their salvage department overhauling derelict ships. An unresponsive dohwar ship has just drifted into their controlled region of the Astral Sea - but for a newly commissioned salvage crew, will this fresh opportunity herald fortune or danger? A...   [click here for more]
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The Raven Nebula

The Raven Nebula


"No one can hear you scream." Of all the terrors of wildspace and the astral sea, nothing frightens Spelljammers more then the legend of the Raven Nebula, an inescapable cluster of dark and haunted worlds such as Barovia and Darkon, a hunting ground for all the terrors of space. "The Raven Nebula" is an Adaptation of Ravenloft to a Spelljammer setting. It is inspired by our Podcast "Wonderful World...   [click here for more]
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Danger Zone (SJ-DC-TRIDEN-MW2)

Danger Zone (SJ-DC-TRIDEN-MW2)


A planet-killing weapon has been detected in Ultimatter–the Wildspace system and civilization behind the attacks in Alphaspace. Can you destroy it before it is fully built? Danger Zone is a four-hour ship-to-ship combat filled Spelljammer adventure for characters of levels 5-10. Get the adventure that comes directly before this, Mighty Wings! Inside you’ll find: A 11-page long...   [click here for more]
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SJ-DC-END-01-01 A Pirate's Life

SJ-DC-END-01-01 A Pirate's Life


Pirates threaten trade in the Astral Sea, hiding from the law somewhere in an asteroid belt in a frontier Wildspace system. Adventurers must join a pirate crew to discover the location of the pirates' hidden base.   Talking like a pirate is encouraged, but not mandatory.   The party are thrown into a floating sandbox (the pirate ship Red Death), filled with misfits, travelling through the...   [click here for more]
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Vocath's Vault - The Spacefarer's Essential Gear

Vocath's Vault - The Spacefarer's Essential Gear


Deep in Wildspace, the captain of a spelljammer uses a sextant to confirm their ship’s location while you patiently await the arrival of a mysterious merchant. You know you have timed the meeting correctly, but where are they? Suddenly, from the swirls of a beautiful nebula, a strange floating rock with an iron door in its side emerges, trailing stardust in its wake. The crew exchange...   [click here for more]
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Astral Dragonborn - A Wildspace Sub Species

Astral Dragonborn - A Wildspace Sub Species


"First time off planet buddy? You're kinda staring at me a bit there... I take it you've seen Dragonborn before but maybe not any as...shiny as me? Well lucky for you I'm feeling a bit more charitable than some of cousins. Come buy me a drink and I'll spin you a yarn. Tell you all about us Astral Dragonborn." The Dragonborn that originated from the Astral Sea all the way out here in Wildspace, though...   [click here for more]
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SJ-DC-ROTU-00 Recesses of the Unknown, Prologue

SJ-DC-ROTU-00 Recesses of the Unknown, Prologue


Recesses of the Unknown (Prologue) Chapter Zero of the ROTU series It is the Aghairon day in Waterdeep and the festive mood has turned the entire city into a joyous and cheerful place. You wander the streets, or perhaps have a meet up with your friends or lovers before participating in the games that the booths have set up. Never will you expect this day to be unforgettable yet forever forgotten....   [click here for more]
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SJ-DC-ROTU-01 Recesses of the Unknown

SJ-DC-ROTU-01 Recesses of the Unknown


SJ-DC-ROTU-01 Recesses of the Unknown A quest to eliminate some mind flayers uncovers a possible nefarious scheme these creatures are planning that will have its effect ripple across the entire astral plane, though no one knows what that scheme is as of now. A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8. **CONTENT WARNING: Brains, Tentacles, Mind control, Slavery, Death, Torture,...   [click here for more]
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Space Goblins (One Page Species)

Space Goblins (One Page Species)


Thousands of years ago, a remarkable event transpired that led to the emergence of a peculiar offshoot of goblins — the Space Goblins. Unlike their earthbound kin, Space Goblins have adapted to the rigors of interstellar travel, forging their identity amidst the stars and celestial bodies. Space Goblins bear a distinctive look that sets them apart from their terrestrial counterparts. Their skin...   [click here for more]
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Lost Ships of Spelljammer #4 Mammoth & Blade & Arrow

Lost Ships of Spelljammer #4 Mammoth & Blade & Arrow


This book contains a trio of ships, the Mammoth Blade and Arrow. Mammoth is a massive carrier ship and the blade and arrow are to fighters. Attached are the ship stat blocks and maps.  ...   [click here for more]
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SJ-DC-ROTU-02 Prelude to Finality

SJ-DC-ROTU-02 Prelude to Finality


Prelude to Finality Chapter Two of the ROTU series The location of the hunt has been found. Time is of essence; Kzusk must not be allowed to succeed in its plan of capturing a solar or the astral plane is one step closer to finding an aberrant master that will place all life subservient to the mind flayers!  A Two -Hour Adventure for Tier 2 Characters. Optimized for APL 8. **CONTENT WARNING: Blood,...   [click here for more]
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SJ-DC-ROTU-03 Hubris of Gods

SJ-DC-ROTU-03 Hubris of Gods


Hubris of Gods Chapter Three of the ROTU series Lind, an adventurer in distress, pleads with you to assist him in his hunt for the astral dreadnought’s eye. The plan seems simple enough: meet him in an abandoned village near mulmaster, get a spaceship, hunt the dreadnought, get its eye and we’re done. However, something seems off as no one in the party answers your questions on the plan’s details…...   [click here for more]
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Requiem for Lost Souls (SJ-DC-ANGKA-01)

Requiem for Lost Souls (SJ-DC-ANGKA-01)


Requiem for Lost Souls A famous blacksmith seeks adventurers to check on his father. Is this just a simple, wholesome mission, or is there something darker and more sinister happening? A Four-Hour adventure for Tier 2 Characters. Optimized for APL 8. SJ-DC-ANGKA-XX adventures can be played in any order.     Wildspace system: Angka Inside you'll...   [click here for more]
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Honor Beyond Reprieve (SJ-DC-RH-01)

Honor Beyond Reprieve (SJ-DC-RH-01)


SJ-DC-RH-01 Honor Beyond Reprieve You may have forsworn your oath,  but your oath hasn’t forsworn you. In the Wildspace system known as The Sea of Swords, conflict erupts between two powerful factions. When asked to choose between love and honor, how will our heroes decide?  A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. CONTENT WARNING: possible phobia trigger (imprisonment,...   [click here for more]
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SJ-DC-PHP-02: Securing Passage

SJ-DC-PHP-02: Securing Passage


Explore the Low City of Bral as you search for a spelljammer vessel to ferry you and a trio of plasmoids back to Toril in this 2 hour adventure for Tier 1 characters! Adventure Seed Used: Headed My Way? Tier: 1 (Character levels 1-4. Optimized for APL:3) Included in this product:  24-page adventure PDF Printer friendly version of adventure PDF Colored...   [click here for more]
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Chosen of Dukagsh: Scro of Wildspace

Chosen of Dukagsh: Scro of Wildspace


The Scro return to Spelljammer! Centuries ago, a terrible conflict engulfed the multiverse, devastating entire worlds and leaving countless dead as it spread to every known system. At its end, the goblinoid fleets were all but destroyed, scattered and defeated by the elves. One group of orcs, however, escaped annihilation and emerged from this war with a new purpose. From the ashes, they built...   [click here for more]
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Bad Omen (SJ-DC-BAD-01)

Bad Omen (SJ-DC-BAD-01)


A 2-hour investigation for Tier 1 characters Tensions are high on the Rock of Bral. Someone wants the Rock to be bathed in blood, and the Red Masks need you to prevent it. Time is of the essence. The public hearing is tonight! Bad Omen contains a mix of combat, exploration and social encounters, requiring players to use their wits to succeed. A collaboration between Arthur Marques...   [click here for more]
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DC-HERO-01 Endless Songs

DC-HERO-01 Endless Songs


The Border Kingdoms are lands rich in secrets from the past - some of those deserve to remain as such. When one of these secrets comes to light, an adventurous party is called upon to prevent it from falling into the wrong hands. Tune your instruments and vocal cords! Prepare your finest spells! The moment when art and magic meet has arrived! A Four-Hour Adventure for characters...   [click here for more]
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The Fungi From Yuggoth: Two Playable Space Horrors (Mi-go)

The Fungi From Yuggoth: Two Playable Space Horrors (Mi-go)


THEY CAME FROM THE STARS! The Whisperer in Darkness by H.P. Lovecraft revealed alien beings called Mi-go from a distant world called Yuggoth. With fungal flesh and crustacean-like form, these were truly strange visitors. While seemingly sinister, these highly intelligent colonists from space tended to keep to themselves and even offered their advanced medical science to select...   [click here for more]
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Wayfarer's Log: The Art of War (SJ-DC-FAUX-04)

Wayfarer's Log: The Art of War (SJ-DC-FAUX-04)


Wayfarer's Log: The Art of War When an extravagant art display by the Reigar Collective reveals foul play, all clues point to a conspiracy at the heart of prominent technocorp Faux Consortium. In the dying days of Shin-Hyperion Wildspace, who will stand and fight against the dangers within - and without? A Four-Hour Adventure for Level 11-16 Characters (Tier 3, Optimized for APL13) [CONTENT WARNING:...   [click here for more]
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The Pursuit of Happiness (SJ-DC-ANGKA-02)

The Pursuit of Happiness (SJ-DC-ANGKA-02)


The Pursuit of Happiness A young scholar has found the location of the fabled Philosopher's Stone. She is now looking for adventurers to accompany her on the expedition to find it. Will you answer the call? A Four-Hour adventure for Tier 2 Characters. Optimized for APL 8. SJ-DC-ANGKA-XX adventures can be played in any order.     Wildspace system: Angka...   [click here for more]
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Heroes of Wildspace: Monk, Paladin, Ranger & Rogue

Heroes of Wildspace: Monk, Paladin, Ranger & Rogue


Heroes of Wildspace The pilot fired his crossbow over his shoulder, dashing between the halls of the space station like a dog let loose from its kennel. He only had a few minutes to reach his ship before the entire station collapsed—but if ten years at the Bral Academy was worth anything, he’d be able to hack any locked door or pressurized airlock in his way. He silently thanked the stars for...   [click here for more]
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Illithids: A Playable Mind Flayer Species

Illithids: A Playable Mind Flayer Species


Alien Beings from Beyond the Stars… Mind flayers are one of the most recognizable beings from the entire history of D&D, but they have long been relegated to the “always villainous” category. If you wanted to play one, you were out of luck, because they were just too powerful—and just too evil. But in a multiverse of possibilities, surely some illithids have escaped the elder brain of...   [click here for more]
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Mergers and Acquisitions (SJ-DC-LEGIT-SB-03)

Mergers and Acquisitions (SJ-DC-LEGIT-SB-03)


The Macguffin's fallen into the wrong hands. Now the world will end... unless you can reach a shareholder's meeting and block the resolution that will destroy the sun. Part 3 of the Suncorp's Bounty series. A Four-Hour Adventure for Tier 3 characters. Optimized for APL 13. Mergers and Acquisitions is the thrilling finale to the Suncorp's Bounty series. Sol...   [click here for more]
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Heroes of Wildspace: Artificer, Barbarian, & Bard

Heroes of Wildspace: Artificer, Barbarian, & Bard


Heroes of Wildspace The pilot fired his crossbow over his shoulder, dashing between the halls of the space station like a dog let loose from its kennel. He only had a few minutes to reach his ship before the entire station collapsed—but if ten years at the Bral Academy was worth anything, he’d be able to hack any locked door or pressurized airlock in his way. He silently thanked the stars for...   [click here for more]
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SJ-DC-ROCK-01 Turmoil in Bral

SJ-DC-ROCK-01 Turmoil in Bral


Two major factions of the Rock of Bral are on the brink of civil war while something wicked brews in the city sewers. A roleplaying-focused adventure that puts the adventurers in the middle of the complex politics of the Rock of Bral. SJ-DC-ROCK-01 Turmoil in Bral A four-hour action-packed spelljammer adventure for Tier 2 characters. Optimized for APL 8. Inside you’ll...   [click here for more]
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Tink, Tink, Boom! (SJ-DC-TKM-02)

Tink, Tink, Boom! (SJ-DC-TKM-02)


Two-Hour Spelljammer Dungeoncraft Adventure for Level 1-4 Characters. Optimized for Average Party Level (APL) 3. Another distress signal hails the N-T3RPR153 to the planet of Skog Wats where the mechanical forest is full of broken machinery. Will you be able to locate the signal bearer and make this rescue mission a success?...   [click here for more]
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The Ericius - Steampunk Hedgehog Species

The Ericius - Steampunk Hedgehog Species


Every Ericius is born with two bodies. That of a humanoid bipedal Hedgehog and also a body of a smaller quadrapedal hedgehog (called a Hodge). These two bodies share one conciousness. It was not a strange evolutionary road that resulted in this. The Ericius were created. Though they are certain they were designed and created they are unsure who they were created by and why the we’re created. Those...   [click here for more]
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Tortoni's Guide to Spelljamming

Tortoni's Guide to Spelljamming


Tortoni's Guide to Spelljamming re-imagines the spelljammers found in the Astral Adventurers Guide. It includes: Re-designs of the ships from the Astral Adventurers Guide, each built completely from scratch New customization rules, improving armor, speed, damage threshold and other details New rules for movement, maneuvering and spelljammer-fighting rules New rules...   [click here for more]
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Spelljammer: Creatures of the Cosmos [Roll20 Add-On]

Spelljammer: Creatures of the Cosmos [Roll20 Add-On]


Hello friend!  I see you've decided to leave the world behind and head off into the wondrous wide adventure known as wildspace!  I don't blame you, I've been spending a good amount of my time there lately, too. But here, before you go, give this a gander.  A little something I put together to help spacefaring travelers from being eaten, or upsetting the wrong asteroid, or getting stuck in the...   [click here for more]
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33 Villains of Multi-Verse

33 Villains of Multi-Verse


D&D Legacy Presents: How to use this book Each Villain has a key motivation, basic fear, and basic desire; plus a massize stat block. Learn how to replace alignments with a more powerful tool. Explore the trinity of opposition. It has male and female villains from across the entire multi-verse. They are ready for your games and adventures. This book celebrates 50 years...   [click here for more]
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Breathless (SJ-DC-DFA-04)

Breathless (SJ-DC-DFA-04)


A Second Space Dragon Trilogy On a remote world in Wildspace, an eldritch device stole the breath weapons of amethyst dragons who went to investigate. Now, a boisterous Wildspace giant named Count Wolfgang is finishing his new museum exhibit: a room that alters gravity, using the stolen dragon breath. The dragons want you to steal it back! A Four-Hour adventure for Tier 2 characters. Optimized...   [click here for more]
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Goldstock (SJ-DC-DFA-05)

Goldstock (SJ-DC-DFA-05)


A Second Space Dragon Trilogy An eldritch device stole some amethyst dragons' breath weapons. Their spymaster suspects the Far Realm mineral used to manufacture this device came from a moon orbiting the red dragon homeworld. Characters need to do mercenary work on the moon's large mine while secretly trying to find clues about this mysterious muneral, then confront anyone who may be smuggling...   [click here for more]
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SJ-DC-VMT-03 Green Hills of the Affricate

SJ-DC-VMT-03 Green Hills of the Affricate


When Annam shaped the world, big game meant the regisaur. There was nothing before. There has been nothing as big since. A giff politician embarks on an interplanetary safari, seeking to bag the ultimate trophy: a regisaur horn. Can you keep him safe from dinosaurs, political rivals, and most of all, himself? A four-hour adventure for Tier 2 characters. Optimized for APL 8. Journey through...   [click here for more]
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Heroes of Wildspace: Cleric, Druid, & Fighter

Heroes of Wildspace: Cleric, Druid, & Fighter


Heroes of Wildspace The pilot fired his crossbow over his shoulder, dashing between the halls of the space station like a dog let loose from its kennel. He only had a few minutes to reach his ship before the entire station collapsed—but if ten years at the Bral Academy was worth anything, he’d be able to hack any locked door or pressurized airlock in his way. He silently thanked the stars for...   [click here for more]
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SJ-DC-AUG-10 Prisoner of Prioxa: Tales of the Beholder Corps

SJ-DC-AUG-10 Prisoner of Prioxa: Tales of the Beholder Corps


The last Beholder Corps leader, Xorack, seeks a powerful magitech device on the planet Prioxa to imprison the Queen of Fire. The ancient beholder hive ship Tyrant One will be both a weapon and salvation but something terrible is awakened first. The war ends here. The threat of the Eyes of Flame will be stopped for the good of all Realmspace! Explore the last destination...   [click here for more]
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